dkffiv wrote: For Molotov Cocktail I like to imagine that Frank is a drunk and is throwing empty beer bottles
Linkster79 wrote: Some indicator as to what percentage the enemies health is at would be nice too. Maths is not my strong suite and I often cast Retribution seemingly too soon.
Phaserhawk wrote: Well since I am the pariah of the fourms I thought I'd try to help Pun out Judgement says destroys 3x3 square yet routinely destroys less than that because it goes off the edge. Yet xforce was fixed to not do this. Can we please have punisher's judgement bug fixed so it destroys a 3x3 area? He needs some other love but this skill not matching description always bothered me
firethorne wrote: Sorry Phaserhawk, but you're actually suggesting another nerf. Judgement, for me, is in no way about tiles destroyed. That damage is insignificant. It is about putting out strikes, and in an average match, I do it more than once. Landing in a corner is a bonus. I don't want the skill to be more likely to take out my own strikes or Molotovs. The way to buff it would be to let the player select the location. If not that, leave it alone. I would like the % indicator for Retribution. Maybe put a punisher icon on the life bars of targets that you can instantly down when you have his skill menu open.
Malcrof wrote: firethorne wrote: Sorry Phaserhawk, but you're actually suggesting another nerf. Judgement, for me, is in no way about tiles destroyed. That damage is insignificant. It is about putting out strikes, and in an average match, I do it more than once. Landing in a corner is a bonus. I don't want the skill to be more likely to take out my own strikes or Molotovs. The way to buff it would be to let the player select the location. If not that, leave it alone. I would like the % indicator for Retribution. Maybe put a punisher icon on the life bars of targets that you can instantly down when you have his skill menu open. how about a tweak, he does not destroy any friendly tiles, this way we can use it multiple times and not kill our own stuff.
dkffiv wrote: Maximus Punishus wrote: Retribution is easy to measure at 30%. I am not sure how to explain, let me try. The life bar looks like a cross. Pay attention, whenever the red life bar goes down below the horizontal bars of that cross thats it you are into the 30% if that makes sense. Try it a few times, 30% is spot on mark with the cross like life bar. 40% is when they have a sliver over the cross, you get used to judging it. Also get good at math. Take their max health, divide by 10 (shift the decimal place over by 1) then multiply by 4.
Maximus Punishus wrote: Retribution is easy to measure at 30%. I am not sure how to explain, let me try. The life bar looks like a cross. Pay attention, whenever the red life bar goes down below the horizontal bars of that cross thats it you are into the 30% if that makes sense. Try it a few times, 30% is spot on mark with the cross like life bar.
puppychow wrote: dkffiv wrote: Maximus Punishus wrote: Retribution is easy to measure at 30%. I am not sure how to explain, let me try. The life bar looks like a cross. Pay attention, whenever the red life bar goes down below the horizontal bars of that cross thats it you are into the 30% if that makes sense. Try it a few times, 30% is spot on mark with the cross like life bar. 40% is when they have a sliver over the cross, you get used to judging it. Also get good at math. Take their max health, divide by 10 (shift the decimal place over by 1) then multiply by 4. wow, you guys are making the 40% way too complicated. I just click on the enemy character to bring up his stats page---health, match dmg, etc. I just do a quick 40% of health calculation and see if it's close to current health. If it is, I'll just hold off on retribution for a bit longer. It's not a perfect solution, but my screw up rate is like 1 in 20. So I'll take it.
El Satanno wrote: Phaserhawk wrote: Well since I am the pariah of the fourms I thought I'd try to help Pun out Judgement says destroys 3x3 square yet routinely destroys less than that because it goes off the edge. Yet xforce was fixed to not do this. Can we please have punisher's judgement bug fixed so it destroys a 3x3 area? He needs some other love but this skill not matching description always bothered me Wait, what?! You're the pariah of the forum?! Did raisinbman finally get himself banned?!