Dark Avengers Heroic: June 27 - July 3
Comments
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Broke 80k, feeling good about my chances.
Main bracket leader is already at 86k, will surely be well north of 90k by the end of sub. With the likely main bracket global rubberband for the final 12 hours, I'm really liking my chances at 100k.0 -
j12601 wrote:Red Panda wrote:I think the Level Shift has taken effect on enemy scaling in PVE already.
My scaling has been horrible for the entire event but I've witnessed some nodes jump up levels TWICE before my next 2.5hour lap. I'm up to 88k points and can safely say red She-Hulk will be mine tomorrow but my juggernaut node is up to lvl 167 (beat it at lvl 138, saw it go up to 152 a few minutes later) and the Ares/Daken/Sentry node is lvl 185
I'm curious what your characters levels are and just how much you've been grinding it. I did a clear almost two and a half hours ago and Gettin' Juggy Wit' It is up to 97/98/97, which may be about 8-9 levels higher than when last I did it. I'm running maxed Wolvie/OBW & Pun@158. I haven't done any of the nodes more than 5 times total though.
It may not be community scaling, but your own personal scaling.
Edit: My Sentry/Daken/Ares node has dropped 10 levels.
My roster is maxed Punisher (lvl 196) maxed OBW & Wolverine (lvl 134) She-Hulk (2/2/1 so boosted to lvl 156) and I recently levelled up my Daredevil to 115 so now that's 140 when boosted becomes 170
I've tried to hit every refresh when possible to see if the 100k progression reward was plausible, sacrificing sleep but whatevs0 -
Vanapak wrote:my Jugg/Venom/Analyst node is at 96/97/97 and Sentry/Ares/Daken is at 118/118/118
whats your lvl on that node? i am at 74k at the moment so hopefully 24hrs will get me those last 26k points~
Juggy still 97/98/97 after a clear, Sentraresken is 118/119/118. When I beat it earlier today I'm pretty sure it was 132/3/2.0 -
You need 91K before this sub ends to hit 100K without addtional help because the score comes out to be roughly 18K every 24 hours right now for the top points.
Depending on how much help we get on the final 12h, you may need a lot less.0 -
At 78k right now. Kinda worried. Didn't expect to get it when the event started and only recently decided it may be possible.
Its going to be trivial, a real ****, or impossible. Not sure which yet. Kinda hoping for option A at this point.
There is a track record of severe high value main nodes in events like this.0 -
I've accidently stumbled into a reasonable position now (25th @ 68K and change) after my last clear. Even doing the node from hell I managed to only use three health packs.
I didn't really want to push but that second sentry cover is only 4000 points ahead of me now and I may even have a shot at Lawyer Lady...
Someone stop me!0 -
I feel like I am being lulled into a false sense of security. Too little, too late went up to hard again after my last pass and suddenly it is back down to normal.0
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Nonce Equitaur 2 wrote:Shhh... don't tell anyone, but with the level shift, this event just got a lot easier.
Also, 124 for Ares/Sentry/Daken is _so_ reasonable.
Yeah no, this event went from "it's pretty hard but still OK" to "boosts required" for those two nodes.0 -
Got myself around 100 in the subevent. I have no shot in hell of getting anywhere near Sentry covers. Just haven't been able to get myself really motivated to try harder. But at least I could use a blue Hawkeye cover. Only 2* covers I need now are Hawkeye, actually.0
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In my bracket guy already have 90k, so 100k is easy to get0
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Bowgentle wrote:Nonce Equitaur 2 wrote:Shhh... don't tell anyone, but with the level shift, this event just got a lot easier.
Also, 124 for Ares/Sentry/Daken is _so_ reasonable.
Yeah no, this event went from "it's pretty hard but still OK" to "boosts required" for those two nodes.
My levels are 102 and 126 respectively.
I get that the analyst/venom/jugs node can be tricky and boosts do make it safer but why would you need boosts for Ares/Sentry/Daken? Especially since we frequently have to deal with 141s and 212s in pvp and even without using punisher, wolvie and obw are both buffed to 134..0 -
kidicarus wrote:Bowgentle wrote:Nonce Equitaur 2 wrote:Shhh... don't tell anyone, but with the level shift, this event just got a lot easier.
Also, 124 for Ares/Sentry/Daken is _so_ reasonable.
Yeah no, this event went from "it's pretty hard but still OK" to "boosts required" for those two nodes.
My levels are 102 and 126 respectively.
I get that the analyst/venom/jugs node can be tricky and boosts do make it safer but why would you need boosts for Ares/Sentry/Daken? Especially since we frequently have to deal with 141s and 212s in pvp and even without using punisher, wolvie and obw are both buffed to 134..
I can't deny red (Supernova), green (WR / Onslaught) AND yellow (Sacrifice/Sunder) at the same time, and I can't rely on constantly getting enough purple to steal those colours back.
I'd rather use some ISO on u/g, r/y, b/p boosts than risk wiping and having to use 3 HP. I'm "only" doing 4 clears, so I don't lose that much ISO.0 -
IMO Analyst/Jugg/Venom is easily the hardest node in the sub. At level 90 it's basically 2x as hard as Ares/Sentry/Daken at 1260
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Bowgentle wrote:I need to boost to make absolutely sure I get enough blue to delay World Rupture and build some buffer health.
I can't deny red (Supernova), green (WR / Onslaught) AND yellow (Sacrifice/Sunder) at the same time, and I can't rely on constantly getting enough purple to steal those colours back.
I'd rather use some ISO on u/g, r/y, b/p boosts than risk wiping and having to use 3 HP. I'm "only" doing 4 clears, so I don't lose that much ISO.
You see the way you said 'boosts required' implied some sort of mandatory requirement whereas you're just doing it as part of some sort of risk management strategy.
Another way to do it would be to go for the essential nodes first and leave these lower point nodes for last, so even if you do wipe - you can still use 2/3 health packs and have them recharge in time for the next refresh or attempt.
I'm probably tempting fate here but I would only use boosts if my top 5 sub placement is effected.0 -
kidicarus wrote:Bowgentle wrote:I need to boost to make absolutely sure I get enough blue to delay World Rupture and build some buffer health.
I can't deny red (Supernova), green (WR / Onslaught) AND yellow (Sacrifice/Sunder) at the same time, and I can't rely on constantly getting enough purple to steal those colours back.
I'd rather use some ISO on u/g, r/y, b/p boosts than risk wiping and having to use 3 HP. I'm "only" doing 4 clears, so I don't lose that much ISO.
You see the way you said 'boosts required' implied some sort of mandatory requirement whereas you're just doing it as part of some sort of risk management strategy.
Another way to do it would be to go for the essential nodes first and leave these lower point nodes for last, so even if you do wipe - you can still use 2/3 health packs and have them recharge in time for the next refresh or attempt.
I'm probably tempting fate here but I would only use boosts if my top 5 sub placement is effected.
I look to be set for T10 in the main, but my sub is more competitive this time, so I'd rather use a little ISO for my final clears and then do as little as possible in the final 12 hours.
Also, in case the final nodes in the main are _not_ repeatable, I'll get a points cushion.0 -
kidicarus wrote:My levels are 102 and 126 respectively.
I get that the analyst/venom/jugs node can be tricky and boosts do make it safer but why would you need boosts for Ares/Sentry/Daken? Especially since we frequently have to deal with 141s and 212s in pvp and even without using punisher, wolvie and obw are both buffed to 134..
Mine are also that level. I either get a good board and things are a walk in the park or one where you got like one poor match only and you get 3 guys in the hospital. In fact Ares/Sentry/Daken wiped my team since a lucky cascade into Sacrifice + World Rupture due to being unable to remove the strike tile in time.
I am currently at 86K on target to be over 90K by the end of the sub. So it will be down to the point values + if the final main nodes are repeatable or not.0 -
Sumilea wrote:I am currently at 86K on target to be over 90K by the end of the sub. So it will be down to the point values + if the final main nodes are repeatable or not.
Either way suits me fine, although I'd prefer being able to sleep in because I can ignore low value, non-repeatable nodes.0 -
Welp, Sentaresaken got me this time.
I did every node up to that one only taking a little bit of damage - apart from Punisher who took a headbutt on the hell node so I medicated him - so I figured I'd just take my chances. OBW was still on about 4000 HP so I assumed she'd be safe enough grabbing all the blue available to ward off the inevitable World Rupture that would be coming. At worst, she'd get a bit banged up and AGD could at least keep her in the fight long enough to get a Recon off if the opportunity presented itself.
Cue yellow cascade for the AI.
Thinking I was about to be treated to Fabio's fetal pose again, I was a bit surprised when Ares chimed in from the sidelines: "Remember me? I hit hard too!"
Sunder = Dead OBW
It went BADLY downhill rapidly after that
I still got up to 29K points for the sub which is enough for 2nd so I can't complain. And I should have enough time to get guys back on their feet and health packs to recharge to get one more pass in yet.0 -
I'm one of the folks without the alliance cover so my blue is still low enough to have OBW take the lead.
I'm currently sitting at 90k so I think I have a shot at getting the last progression reward. Will have to be careful on leveling Jen until after the event to keep her blue low enough.0
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