Flo98 GIPSY_DANGER Electro. and the X-Men are Cheaters
Comments
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ChrisD94 wrote:Mohio, please explain how 7000hp or less per week is unsustainable? Large amounts of currency bought in sales, or even at regular prices would make this about £20-£25 per week, which is pittance with a full time job. I spent far more than that on console gaming as a hobby in high school.
edit for your edit: I know, and that's why I added "sustained" to my original post. If this is a one time thing, just to flex their muscles or whatever, then fine, they can waste their HP like that and maybe they didn't hack to have infinite HP. There's still something fishy about getting that high, whether it's actually hacking the game (obvious cheating) or purposefully abusing a faulty game mechanic (which is generally considered cheating as well), maybe we will never know.0 -
Kappei wrote:Let's try this.
Psykopathic, you are a reputable player, along with many others in your alliance. Please, answer these questions: are there actually some undisclosed techniques only known to you x-men that you all use to score high? Are they so powerful to get to 2000 points? Are they divulged to every x-men as both Nazerith and his wife/girlfriend/lawyer have implied more than once? Or are they known only to a chosen few?
I'm not asking what these techniques are, mind you, only if they exist.
I hope Nazerith doesn't forbid you from replying.
Sorry for the slow reply. Quite busy with irl **** this week.
The basis of our strategy isn't that complicated. About every1 knows the gist of it. I will say we have certain ways of going about it though that typically gives us an edge on our opponents. (Perfectly legit ways) . As has been stated our members typically only go to 1500. I myself sustained 1 200 ' s all through season 1 with a single $50 purchase and I used way more hp than I actually had to to do that. 300 points up on that is only 600-1000 more hp per pvp. Not that hard to maintain for a spender. The guys went to 2000 this time just because of all this forum drama. Lol
On another note, I've had the same stance since the beginning as I still do. We play organized. We play efficiently. And everything we do can be done perfectly legit with enough effort/hp. Is there cheaters in x-men? As I said before, I don't know. I don't know if there are cheaters in xmen any more than lycra knows if there are in 5dv or that reckless knows is in shield. If I wanted to investigate I could go to flo and say yo what's up? And if he really is a hacker all he has to do is say "I don't cheat" and that's about as far as I can get without physically flying 1/2 way around the world to his home.
I just wish people would let D3 do their job and stop filling the forums with hate and drama. This used to be a place where we could all come and **** and talk about strategy and game mechanics. Now I barely like to show my face in fear it'll get hit by some of that **** people are flinging around everywhere.0 -
mohio wrote:ChrisD94 wrote:Mohio, please explain how 7000hp or less per week is unsustainable? Large amounts of currency bought in sales, or even at regular prices would make this about £20-£25 per week, which is pittance with a full time job. I spent far more than that on console gaming as a hobby in high school.
edit for your edit: I know, and that's why I added "sustained" to my original post. If this is a one time thing, just to flex their muscles or whatever, then fine, they can waste their HP like that and maybe they didn't hack to have infinite HP. There's still something fishy about getting that high, whether it's actually hacking the game (obvious cheating) or purposefully abusing a faulty game mechanic (which is generally considered cheating as well), maybe we will never know.
Everyone and their mom has been talking about reckless and their 1 point matches. Reckless problem is reckless is playing with reckless. Our guys aren't playing alone.
At 1500 points with multiple people coordinating targets aren't as hard to find as u think. Sentry + dakken + boosts = <1 minute matches. That has the possibility of 40-60 points per hop even at that high range. Hard as hell and expensive, but possible0 -
Psykopathic wrote:mohio wrote:ChrisD94 wrote:Mohio, please explain how 7000hp or less per week is unsustainable? Large amounts of currency bought in sales, or even at regular prices would make this about £20-£25 per week, which is pittance with a full time job. I spent far more than that on console gaming as a hobby in high school.
edit for your edit: I know, and that's why I added "sustained" to my original post. If this is a one time thing, just to flex their muscles or whatever, then fine, they can waste their HP like that and maybe they didn't hack to have infinite HP. There's still something fishy about getting that high, whether it's actually hacking the game (obvious cheating) or purposefully abusing a faulty game mechanic (which is generally considered cheating as well), maybe we will never know.
Everyone and their mom has been talking about reckless and their 1 point matches. Reckless problem is reckless is playing with reckless. Our guys aren't playing alone.
At 1500 points with multiple people coordinating targets aren't as hard to find as u think. Sentry + dakken + boosts = <1 minute matches. That has the possibility of 40-60 points per hop even at that high range. Hard as hell and expensive, but possible0 -
Bowgentle wrote:Psykopathic wrote:mohio wrote:ChrisD94 wrote:Mohio, please explain how 7000hp or less per week is unsustainable? Large amounts of currency bought in sales, or even at regular prices would make this about £20-£25 per week, which is pittance with a full time job. I spent far more than that on console gaming as a hobby in high school.
edit for your edit: I know, and that's why I added "sustained" to my original post. If this is a one time thing, just to flex their muscles or whatever, then fine, they can waste their HP like that and maybe they didn't hack to have infinite HP. There's still something fishy about getting that high, whether it's actually hacking the game (obvious cheating) or purposefully abusing a faulty game mechanic (which is generally considered cheating as well), maybe we will never know.
Everyone and their mom has been talking about reckless and their 1 point matches. Reckless problem is reckless is playing with reckless. Our guys aren't playing alone.
At 1500 points with multiple people coordinating targets aren't as hard to find as u think. Sentry + dakken + boosts = <1 minute matches. That has the possibility of 40-60 points per hop even at that high range. Hard as hell and expensive, but possible0 -
Bowgentle wrote:Psykopathic wrote:mohio wrote:ChrisD94 wrote:Mohio, please explain how 7000hp or less per week is unsustainable? Large amounts of currency bought in sales, or even at regular prices would make this about £20-£25 per week, which is pittance with a full time job. I spent far more than that on console gaming as a hobby in high school.
edit for your edit: I know, and that's why I added "sustained" to my original post. If this is a one time thing, just to flex their muscles or whatever, then fine, they can waste their HP like that and maybe they didn't hack to have infinite HP. There's still something fishy about getting that high, whether it's actually hacking the game (obvious cheating) or purposefully abusing a faulty game mechanic (which is generally considered cheating as well), maybe we will never know.
Everyone and their mom has been talking about reckless and their 1 point matches. Reckless problem is reckless is playing with reckless. Our guys aren't playing alone.
At 1500 points with multiple people coordinating targets aren't as hard to find as u think. Sentry + dakken + boosts = <1 minute matches. That has the possibility of 40-60 points per hop even at that high range. Hard as hell and expensive, but possible
And that has been one hell of a problem. Instead of a post like this (maybe even from Flo himself), we've had Nazerith insulting left and right and forbidding people in his alliance from replying.0 -
Psykopathic wrote:I just wish people would let D3 do their job
I think most users of this forum would be grateful for any sign of anyone from D3. More chance of seeing Lord Lucan riding Red Rum than a D3 representative. In 2 weeks some upstart rebels are celebrating 238 years of invading other nations for oil so we wont be seeing anyone then either.0 -
Lycra wrote:clf_02 X3 wrote:I have the perfect solution. I think the DEV's need to get an agreement with both the s.h.i.e.l.d. Leaders and X-men leaders. They need to agree the DEV's start and investigation inradiately. If X-men are found cheaters ban every single one of us in all 5 alliances. If X-men are not found cheaters. Ban every single player in s.h.i.e.l.d. That is only fair outcome since s.h.i.e.l.d.'s leaders have continually let thier members slander us on an open forum.....so agreement???
The Venoms agree!
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I wish I was winning as much as the X-Men, then I could finally afford the car I always wanted.
On a serious note. The X-Men have said that they are not cheating but abusing some exploit in the game. That seems totally reasonable, I don't know why everbody is against them abusing a game mechanic. What's wrong with that?0 -
Psykopathic wrote:mohio wrote:ChrisD94 wrote:Mohio, please explain how 7000hp or less per week is unsustainable? Large amounts of currency bought in sales, or even at regular prices would make this about £20-£25 per week, which is pittance with a full time job. I spent far more than that on console gaming as a hobby in high school.
edit for your edit: I know, and that's why I added "sustained" to my original post. If this is a one time thing, just to flex their muscles or whatever, then fine, they can waste their HP like that and maybe they didn't hack to have infinite HP. There's still something fishy about getting that high, whether it's actually hacking the game (obvious cheating) or purposefully abusing a faulty game mechanic (which is generally considered cheating as well), maybe we will never know.
Everyone and their mom has been talking about reckless and their 1 point matches. Reckless problem is reckless is playing with reckless. Our guys aren't playing alone.
At 1500 points with multiple people coordinating targets aren't as hard to find as u think. Sentry + dakken + boosts = <1 minute matches. That has the possibility of 40-60 points per hop even at that high range. Hard as hell and expensive, but possible
BUT. . . .
We all know that boards are not always optimal. It may take a few turns to get enough yellow and green to trigger the attack even if using the full boosts to start with 6 green and yellow AP. The player doesn't control where Sentry's yellow is played. Plenty of times, it gets removed by the opposing AI through a match or cascade before the green nodes go off. Also, you rarely get all 16 tiles to begin with; environmental tiles and strike tiles block their placement, as would an opponent triggering his own green. And some number of those countdown tiles that are placed won't typically survive two turns to go off. So now the player has used up his green and yellow, and dealt damage to himself -- more than 1000 to his own Sentry from the yellow, plus the damage to the entire team from the green nodes. Now the player has to build red to trigger Supernova -- and cause more damage to his own team -- or rebuild green and yellow all over.
So the claim that Sentry/Daken battles are going to be less than 1 minute is only correct to a point. And if the green match goes badly, it can go bad spectacularly. For instance, if facing an opposing Sentry/Daken, you could have opponent strike tiles on the board, so each countdown node could do 100+ points against the player. Have that happen and then have the AI Sentry cast green with his strike tiles or red, and that quick win could be a loss.
Sentry/Daken is potentially high reward, but it is very high risk, so you would expect to see someone riding that pairing to suffer some losses while climbing.0 -
Almost all boards allow for one match of any color. It takes 1 green ap and 2 yellow if you start boosted, easy to pick up on almost any board. If you do rupture, make a match, sacrifice then they get 1 match to destroy it, not very likely. You only need 12 timers to kill a max Thor or Sentry, less if you did your first matches to damage them, even less if you make a second green or they do.0
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-5150- wrote:You guys realize that the phrase "play hard" is now officially dirty right?
I've been reading that as 'pay hard' this whole time.
Is the cheating part worse than their claim that they're paying so much money for such a huge net loss? Everyone knows they're trying to buy and cheat their way to first (similar to how they got top spot in season 1 and 2). And any vet knows the only reward worth anything from these seasons is the fury cover.
Perhaps they enjoy paying 1000s of dollars to match tiles but at least they're paying for me and so many others to play for free all the while we mock them for their obviously challenged brains.
They're disillusioned into believing that since I would have bought some other toy with the same money, it's not being wasted. Well guess what, you're wasting money but then again don't homeless drunks have a right to waste all their money on alcohol?
Clearly the Naz crew aren't intelligent and are able to exploit the game in nefarious ways but in the end do we really care as long as it provides such amazing entertainment? I really wish D3 would implement amount of shields used per event. That would provide more material for laughter. I'm sorry for the people who lost out on rewards to their cheaters and the trickle down affect it has boosting all their scores while hopping but it gives them stiffies and pays the bills. Now if D3 could give them a private sandbox to play in, everyone would be happy.0 -
reckless442 wrote:Psykopathic wrote:mohio wrote:ChrisD94 wrote:Mohio, please explain how 7000hp or less per week is unsustainable? Large amounts of currency bought in sales, or even at regular prices would make this about £20-£25 per week, which is pittance with a full time job. I spent far more than that on console gaming as a hobby in high school.
edit for your edit: I know, and that's why I added "sustained" to my original post. If this is a one time thing, just to flex their muscles or whatever, then fine, they can waste their HP like that and maybe they didn't hack to have infinite HP. There's still something fishy about getting that high, whether it's actually hacking the game (obvious cheating) or purposefully abusing a faulty game mechanic (which is generally considered cheating as well), maybe we will never know.
Everyone and their mom has been talking about reckless and their 1 point matches. Reckless problem is reckless is playing with reckless. Our guys aren't playing alone.
At 1500 points with multiple people coordinating targets aren't as hard to find as u think. Sentry + dakken + boosts = <1 minute matches. That has the possibility of 40-60 points per hop even at that high range. Hard as hell and expensive, but possible
BUT. . . .
We all know that boards are not always optimal. It may take a few turns to get enough yellow and green to trigger the attack even if using the full boosts to start with 6 green and yellow AP. The player doesn't control where Sentry's yellow is played. Plenty of times, it gets removed by the opposing AI through a match or cascade before the green nodes go off. Also, you rarely get all 16 tiles to begin with; environmental tiles and strike tiles block their placement, as would an opponent triggering his own green. And some number of those countdown tiles that are placed won't typically survive two turns to go off. So now the player has used up his green and yellow, and dealt damage to himself -- more than 1000 to his own Sentry from the yellow, plus the damage to the entire team from the green nodes. Now the player has to build red to trigger Supernova -- and cause more damage to his own team -- or rebuild green and yellow all over.
So the claim that Sentry/Daken battles are going to be less than 1 minute is only correct to a point. And if the green match goes badly, it can go bad spectacularly. For instance, if facing an opposing Sentry/Daken, you could have opponent strike tiles on the board, so each countdown node could do 100+ points against the player. Have that happen and then have the AI Sentry cast green with his strike tiles or red, and that quick win could be a loss.
Sentry/Daken is potentially high reward, but it is very high risk, so you would expect to see someone riding that pairing to suffer some losses while climbing.
It seems very likely that they have discovered some way to abuse the shielding system or win-trade efficiently enough to attain the 2k scores. I think it should be noted that, in general, win trading is considered ladder abuse and is punishable in every other competitive ladder based game out there. In this game, of course, there is not really any good way to stop win-traders and the shielding system + alliances have created an environment that both encourages win-trading and makes it easy to accomplish.0 -
Three guys from my alliance left for the X-men and X-men 2 a couple of weeks ago. I know when they were with us there was no indication of cheating. We never had a finish better than 50ish while they were with us and were good teammates. Then again, none of these guys are the ones named in this thread so I suppose there could be a few cheaters among them. I would be very surprised to find out they are all cheating.0
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The Ockham's razor principle states that among competing hypotheses, the one with the fewest assumptions should be selected. So, did these players find a convoluted way to achieve high scores that no one else has found, or did they use easily accessible cheats.0
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Microtom wrote:The Ockham's razor principle states that among competing hypotheses, the one with the fewest assumptions should be selected. So, did these players find a convoluted way to achieve high scores that no one else has found, or did they use easily accessible cheats.
Or an excess of hp.0 -
Regardless of whether some Xman uses cheat, or they found a way to exploit the system, the fact of the matter is that D3 ought to take a serious look at the system.
It is a mockery that the highest progression reward is at 1300 to 1400, and we have players getting 2000 points. It is an indication that the dev never expected the scores to reach that high.
So D3 (hopefully icex) can give us a response. At least give us the reassurance that cheating is not tolerated and that investigations and actions will be taken.0 -
Microtom wrote:The Ockham's razor principle states that among competing hypotheses, the one with the fewest assumptions should be selected. So, did these players find a convoluted way to achieve high scores that no one else has found, or did they use easily accessible cheats.0
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If indeed the X-Men are spending loads of cash for PVP then D3 wouldn't give a tinykitty about it. They came up with Seasons format for this reason alone.
D3's most likely response when all this is over:
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This discussion has been closed.
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