***** Kang (The Conqueror) *****

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  • SourCream
    SourCream Posts: 104 Tile Toppler

    @dianetics said:
    Why would iHulk revive? Chasm isn't in play.

    I don't know, you tell me.
    Anyhow, tried in game and that's how it goes ... as intended ... ? No idea.

  • dianetics
    dianetics Posts: 1,627 Chairperson of the Boards

    @SourCream said:

    @dianetics said:
    Why would iHulk revive? Chasm isn't in play.

    I don't know, you tell me.
    Anyhow, tried in game and that's how it goes ... as intended ... ? No idea.

    @IceIX Is this working as intended? Should iHulk be able to revive if one teammate is downed and the other is away?

  • DAZ0273
    DAZ0273 Posts: 11,315 Chairperson of the Boards

    @Bowgentle said:
    Gotta ask on Discord.

    Zing! :D:D

  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards

    Tested it and iHulk revives while Chasm is away. Probably Hit Monkey has to be paired with Kang to down this duo?

  • DAZ0273
    DAZ0273 Posts: 11,315 Chairperson of the Boards

    I think that is the same if a character is airbourne when you fire Apoc's red, it does nothing if that character has least health. Of course that is completely at odds with iHulk being able to revive with a character in the away status. If the character is not counted as a possible target for Apoc's red when away why are they counted as a partner for iHulk's revive?

  • Sp1d3r
    Sp1d3r Posts: 187 Tile Toppler

    @Punisher5784 said:

    @Sp1d3r said:

    @Borstock said:
    Am I reading his blue right? If you get 27 blue AP, enough to fire it 3x in one turn, you win the match, don't you?

    Yes that's how I read it.. BRB and polaris will accumulate that pretty quick

    I believe Kang has to place the CD to send the Enemy away. By the time you get 27 Blue with BRB/Polaris there won't be any basic tiles to place the CD.

    Ahhh I never thought of that

  • Sp1d3r
    Sp1d3r Posts: 187 Tile Toppler

    @KGB said:
    One way Kang is going to shake things up (both 3 and 5* version) that hasn't been talked about is Boss battles and Puzzle Gauntlet.

    For weaker rosters if you can't beat that round 7/8 Boss, just bring 3* Kang, collect 9 Blue and you beat the Boss. Until/unless they coded all Bosses to not be allowed to be sent 'away' like they can't be stunned.

    Same for Puzzle Gauntlet. Can't or don't want to get fortified tiles in 4 corners or some other annoying win condition? Just bring Kang as one of your 3 characters, and match Blue till you get 18 or 27 needed and send the enemy away and win. He'll work like Gamora's Black did (insta-kill) until they fixed it.

    KGB

    I thought about this but surly ot won't work on boss battles or it would make them too easy..

  • trenchdigger
    trenchdigger Posts: 232 Tile Toppler

    Also contradicts IcelX's comment:

    'Away' status is just that. The character in question isn't on the battlefield. When in this status, they cannot interact with the battle in any way, offensively or defensively. It's hard to deal damage when you're literally in Timbuktu

    Away character clearly is interacting with the battle, if they are causing Apoc's Red damage to be diverted away from the character in play.

  • Bad
    Bad Posts: 3,146 Chairperson of the Boards
    edited February 2023

    In wong's pvp AI went away and Ihulk didn't revive.
    So one of the 2 situations is a bug: Ihulk can't revive because wong is away, or Ihulk reviving although chasm is away.

  • dianetics
    dianetics Posts: 1,627 Chairperson of the Boards

    In this circumstance I imagine if there were enough Abyss tiles on the board Chasm would revive as well. Something seems odd with these interactions.

  • Bowgentle
    Bowgentle Posts: 7,926 Chairperson of the Boards

    You would think they tested this.
    At least against the current immortal bros.

  • SourCream
    SourCream Posts: 104 Tile Toppler
  • fight4thedream
    fight4thedream Posts: 2,017 Chairperson of the Boards
    edited February 2023

    For PvE purposes, if you have a good support that gives you yellow AP at the beginning of match: 3* Iron Man, 5* Hawkeye, 5* Kang/3* Kang should be decent.

    I recommend boosting:

    2 red/yellow AP
    2 all AP boost
    2 blue/purple AP or Sentry World Rupture TU

    Should give you options depending on board state and whether your support activates or not.

    It's probably not the fastest team for people running meta 550s teams but may be a good option for challenge nodes with high health. You just need to make sure Kang and company can survive a few rounds of match damage and whatever else the opposing team can potentially throw at you.

  • Sp1d3r
    Sp1d3r Posts: 187 Tile Toppler

    @Sp1d3r said:

    @Punisher5784 said:

    @Sp1d3r said:

    @Borstock said:
    Am I reading his blue right? If you get 27 blue AP, enough to fire it 3x in one turn, you win the match, don't you?

    Yes that's how I read it.. BRB and polaris will accumulate that pretty quick

    I believe Kang has to place the CD to send the Enemy away. By the time you get 27 Blue with BRB/Polaris there won't be any basic tiles to place the CD.

    Ahhh I never thought of that

    Although once the AI takes their turn they would free up 3 tiles for u to place your countdown tiles

  • Sp1d3r
    Sp1d3r Posts: 187 Tile Toppler

    @fight4thedream said:
    For PvE purposes, if you have a good support that gives you yellow AP at the beginning of match: 3* Iron Man, 5* Hawkeye, 5* Kang/3* Kang should be decent.

    I recommend boosting:

    2 red/yellow AP
    2 all AP boost
    Sentry World Rupture TU

    Should give you options depending on board state and whether your support activates or not.

    It's probably not the fastest team for people running meta 550s teams but may be a good option for challenge nodes with high health. You just need to make sure Kang and company can survive a few rounds of match damage and whatever else the opposing team can potentially throw at you.

    Avengers tower and korg supports give a chance of 5 yellow ap at the start of the battle

  • SourCream
    SourCream Posts: 104 Tile Toppler

    @fight4thedream said:
    For PvE purposes, if you have a good support that gives you yellow AP at the beginning of match: 3* Iron Man, 5* Hawkeye, 5* Kang/3* Kang should be decent.

    I recommend boosting:

    2 red/yellow AP
    2 all AP boost
    Sentry World Rupture TU

    Should give you options depending on board state and whether your support activates or not.

    It's probably not the fastest team for people running meta 550s teams but may be a good option for challenge nodes with high health. You just need to make sure Kang and company can survive a few rounds of match damage and whatever else the opposing team can potentially throw at you.

    Brilliant.

    https://streamable.com/nkzc2d

    Nerf Kang ?

  • Bowgentle
    Bowgentle Posts: 7,926 Chairperson of the Boards

    @Sp1d3r said:

    @fight4thedream said:
    For PvE purposes, if you have a good support that gives you yellow AP at the beginning of match: 3* Iron Man, 5* Hawkeye, 5* Kang/3* Kang should be decent.

    I recommend boosting:

    2 red/yellow AP
    2 all AP boost
    Sentry World Rupture TU

    Should give you options depending on board state and whether your support activates or not.

    It's probably not the fastest team for people running meta 550s teams but may be a good option for challenge nodes with high health. You just need to make sure Kang and company can survive a few rounds of match damage and whatever else the opposing team can potentially throw at you.

    Avengers tower and korg supports give a chance of 5 yellow ap at the start of the battle

    Total - if both trigger.
    Better use something like SP//DR for 5 or Sanctum Sanctorum, also 5.

  • turbomoose
    turbomoose Posts: 824 Critical Contributor

    Think I’m going to enjoy using him , blue power is excellent