Your latest fun team combination

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  • Tiger_Wong
    Tiger_Wong Posts: 1,098 Chairperson of the Boards
    I used Adam Warlock/Crystal/Valkyrie to gain yellow aps so that Warlock can heal himself every 2 turn or so. Add on the fact that 5 out of 6 coloured aps are usable, which will trigger Crystal's healing more frequently. I used Rogue before against Colossus/Wanda/Apocalypse and chose yellow. It didn't work very well against them because AW got countered badly by them. However, it works fine against other non-Wanda teams.
    Scarlet Steel is a bad matchup for AW. They pretty much shut down/neuter everything that makes him work. You can deal with one or the other but both is borderline impossible no matter what AW team you’re running. 

    Also I stopped using Valkyrie with AW after I saw her strikes appear on yellow tiles, thus making his purple hard to use. 
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    I forgot about that problem. My trigger is around 2800, so most 5* match-3 won't trigger that. Alternatively, I've seen players rostering a dupe lvl 70 Valkyrie with just the red and black: keep the black trigger low (even when boosted) while avoiding her placement of strike tiles. It's one way to solve the problem but whether it's worth the 2000 HP slot is another question.

    Melinda May could be an alternative but it's pretty inconsistent to trigger 10% damage against 5* with modern health unless your AW is high. 

    I got him champed recently and am still exploring different teams for him. I probably try him out with Sersi to get a feel.
  • TheEyeDoctorsWife
    TheEyeDoctorsWife Posts: 832 Critical Contributor
    It’s been awhile but I think I’ve fallen in love with a team again. 

    5* Hawkeye 5/5/3
    Gargantos 5/3/5
    Mantis 5/3/5

    HawkEyeball is a meta duo. It’s incredibly fast, and immensely strong. Gargantos’ blue knocks out some full health 5* characters with 18 blue AP, which is INSANELY easy to get with Hawkeye giving you 3 blue AP after every CD expires. 

    I really like 5* Elektra and I can stun lock with her and HawkEyeball pretty well. 

    But Mantis?….. Lolol. She adds an unstoppable element to HawkEyeball. 

    See, dealing with Kitty teams was a bane when I was trying HawkEyeball/Elektra out. It was too difficult to stay ahead of Kitty’s Circuit Breaker. Elektra only steals one tile a time and it has to be made or buffed to be stolen. And if you’re going against BRB/Polaritty teams, you’re kinda screwed but it’s quite difficult to gain 10 purple to start stealing shields. 

    Enter the Mantis. 

    Great thing about Mantis is matching ANY enemy special tile creates a 1-turn CD. It could be Wanda’s repeater. It could be one of Apoc’s repeaters. It could be Kitty or BRBs CD. And it expires on your next turn. So when Kitty makes her circuit breaker repeater on the AIs turn, it becomes too late, and the CD expires and stuns somebody for 4 turns! Lol! And if it hits someone already stunned, it actually does more damage than Gargantos’ green passive.

    And as it expires, you get 3 blue and 2 red. So when the board starts with a bunch of enemy tiles, you’ll actually welcome them, because it just means you’re gonna be stunning and putting CDs on the board. Oh and Mantis’ green is great outlet to stun lock another character for 8 AP. 

    This team turns Kitty teams and Polaris teams and BRB teams into stunned ash. 
    I just saw you in PvP but skipped it. It makes a lot of sense as a new meta .
  • AlexR
    AlexR Posts: 453 Mover and Shaker
    Champed 4* Cyclops today! It really bothered me that I still had no team for Kingpin (who I champed a couple months ago). Per Kingpin's character discussion thread, I tried Cyke with him and that worked great! So, going to spend the early season Sim days with:
    5/5/3 4* Kingpin + 5/5/3 4* Cyclops + Domino
    Cyke's 5 AP yellow either accelerates his own red or Kingpin's black (in my case, Kingpin) depending on who is higher level. Either is awesome. In my case, firing the cd means team ups give black AP also, so Kingpin can then blow the cd up with his black while Cyclops stores the team up APs for his red.
    Domino is mainly here for her green - easy board shake to pave a favourable board! Adding black tiles isn't strictly necessary, considering Cyclops cd can take care of that here, but it also doesn't hurt. If Cyclops overtakes Kingpin in levels though, that could be quite handy too.
  • Akoni
    Akoni Posts: 790 Critical Contributor
    BRB 5/3/5
    4* Black Panther 5/3/5
    Polaris 3/5/5

    Started MPQ with Black Panther as my favorite but eventually lost interest in him until this team. Been using it for months and recently saw someone else using it in PvP. The strategy is pretty obvious.
    1. Match as many protect tiles as possible to flood the field via Polaris.
    2. With each friendly protect tile match BRB generates blue and green AP while BP deals damage.
    3. Fire BRB blue ASAP to speed up the wave of protect tiles. If the enemy has a healer or big defender, fire Polaris blue instead.
    4. Once there are a considerable number of protect tiles, fire Polaris blue to stun the biggest threat.
    5. If at any point there is enough, fire BP yellow and/or red.
    6. Once down to the last [stunned] enemy, fire BRB green once or twice to down the last enemy.
  • NemoAbernnigan
    NemoAbernnigan Posts: 203 Tile Toppler
    Akoni said:
    BRB 5/3/5
    4* Black Panther 5/3/5
    Polaris 3/5/5

    Started MPQ with Black Panther as my favorite but eventually lost interest in him until this team. Been using it for months and recently saw someone else using it in PvP. The strategy is pretty obvious.
    1. Match as many protect tiles as possible to flood the field via Polaris.
    2. With each friendly protect tile match BRB generates blue and green AP while BP deals damage.
    3. Fire BRB blue ASAP to speed up the wave of protect tiles. If the enemy has a healer or big defender, fire Polaris blue instead.
    4. Once there are a considerable number of protect tiles, fire Polaris blue to stun the biggest threat.
    5. If at any point there is enough, fire BP yellow and/or red.
    6. Once down to the last [stunned] enemy, fire BRB green once or twice to down the last enemy.
    That ones an old favorite of mine. I eventually stopped playing it much as board destruction from someone like Wiccan or Rhino is generally worth more than BP's damage in a BRB/Polaris team, but I remember it fondly. On that note, powered up Wiccan has been great this cycle- generally hit for 20kish with the first hit of his green.
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    There's another fun variation of BRB team that makes bottom tier character looks great. In this case, they allow 4* Sam Wilson to one-shot a champed 5* Colossus. I think to one-shot a 100k full health opponent is possible. The turnoff is probably the 14 red ap cost. If you can get past this high ap cost psychological barrier, Sam Wilson can be great.
  • AlexR
    AlexR Posts: 453 Mover and Shaker
    edited July 2022
    New season!! Last season I was too busy being excited that I found a way to use Kingpin effectively to play more with Cyclops. But with his cool new Gala outfit, now it's Cyclops time!
    5/3/5 4* Cyclops + 5* Loki + 5/3/5 C4rol
    I used to run this with Domino instead of Cyclops, but I like this with Cyke even better. With blue, Cyke feeds his own red nuke. With yellow, he feeds Loki's purple (just as C4rol does passively with green). Meaning, Loki gets a steady supply of purple from both his partners. Meanwhile, Loki/C4rol's synergy is still intact: Matching black to spread illusions around leads to C4rol's great black and if illusions end up going to waste, they might still buff C4rol's strike tiles. And every single one of them has a way to do good damage.
  • sambrookjm
    sambrookjm Posts: 2,253 Chairperson of the Boards
    There's another fun variation of BRB team that makes bottom tier character looks great. In this case, they allow 4* Sam Wilson to one-shot a champed 5* Colossus. I think to one-shot a 100k full health opponent is possible. The turnoff is probably the 14 red ap cost. If you can get past this high ap cost psychological barrier, Sam Wilson can be great.
    With a boosted, champed Colossus in PvP, criticals can do 100K damage all on their own.  I say that because I got whacked with one.

    But yes, anything that's 14AP to cast is going to be very, very hard to get before you actually take the other team out.
  • ThaRoadWarrior
    ThaRoadWarrior Posts: 9,564 Chairperson of the Boards
    I’m having fun with Boosted Ronan as always. Ronan/Gargantos/Hawkeye is a great team. Prioritize Clint’s red and Ronan’s blue, and just start making basic matches that scale out to wild numbers as Uncompromising Power proliferates all over the board. My Shuma Gorath is still low covered, so maybe his blue is better when champed. But for now he is a great 1-turn CD factory.

    similarly Ronan/Sersi/Flaptain is also fun, if a tad squishier. Have Sersi remove purple so you start getting strikes, and it’s a dead color anyway, then as you chase blue for Uncompromising Power Flaptain will be shortening the Judgement Call tile while buffing whatever strikes are around. If you stumble into Match-5s or enough green for Sersi to do something, you can use her green to create more blue or to strengthen all the red strikes.
  • rainkingucd
    rainkingucd Posts: 1,532 Chairperson of the Boards
    For Trials of Divinity, I've been running 5* Storm & Negasonic with DocThor.  

    It's slow, particularly with a loaner Jane, but the charge tile shenanigans get ridiculous.  So much board shake, and once you fire Storm's black, it's hilarious to watch Negasonic's passive just slowly proc and proc and proc. 

    With a champed Jane, it's going to be ridiculous how much her Red charges up with so many charged tiles destroyed.  
  • ThaRoadWarrior
    ThaRoadWarrior Posts: 9,564 Chairperson of the Boards
    edited July 2022
    I’ve been trying Danver5/Polaris in Trials of Divinity, and this is probably as close as we’ve come to a meaningful use for that yellow strike destruction engine. I wish there was a 5* striker who was as prolific as Polaris. OML isn’t as reliable as the 4*s because he requires you to fire off active powers, and his only land on red if you don’t want to end a turn.
  • Tiger_Wong
    Tiger_Wong Posts: 1,098 Chairperson of the Boards
    I’ve been trying Danver5/Polaris in Trials of Divinity, and this is probably as close as we’ve come to a meaningful use for that yellow strike destruction engine. I wish there was a 5* striker who was as prolific as Polaris. OML isn’t as reliable as the 4*s because he requires you to fire off active powers, and his only land on red if you don’t want to end a turn.
    Have you tried Knull?
  • ThaRoadWarrior
    ThaRoadWarrior Posts: 9,564 Chairperson of the Boards
    edited July 2022
    No, he is one strike per turn based on his CD being in play, and CDs seem hard to keep alive with Thor. I’ve just saved out for this PVP so I won’t be able to test further till she hits tokens.
  • sambrookjm
    sambrookjm Posts: 2,253 Chairperson of the Boards
    For Trials of Divinity, I've been running 5* Storm & Negasonic with DocThor.  

    It's slow, particularly with a loaner Jane, but the charge tile shenanigans get ridiculous.  So much board shake, and once you fire Storm's black, it's hilarious to watch Negasonic's passive just slowly proc and proc and proc. 

    With a champed Jane, it's going to be ridiculous how much her Red charges up with so many charged tiles destroyed.  
    I used Black Bolt as the third on the team.  His yellow finally had a use, powering up a loaner character, and the charged tile shenanigans were ridiculously fun.
  • TheEyeDoctorsWife
    TheEyeDoctorsWife Posts: 832 Critical Contributor
    I ran Okoye ( Talon support)/ KK5/ Valkyrie in PvE with yellow as prime color and firing KK’s yellow every 2-3 turns the board gets loaded quickly with Protects. 32 by turn 5. From there , KKs passive green with the Okoye damage boost is a bloodbath .
  • Davidk777
    Davidk777 Posts: 76 Match Maker
    I know there plenty of team to handle ihulk now, but a new 1 on the list is Electro KK and Carnage. Electro yellow feeds KK yellow, which cover the board in no time. Plus with every destroy special tile, Carnage makes a new 1. He's not as fast as Polaris, but he makes an more enjoyable team. Polaris can get boring at times.
  • djperry1973
    djperry1973 Posts: 27 Just Dropped In
    If you haven’t tried Sersi, Gargantos, and KK5 in the simulator yet, I strongly recommend it, especially if you use Sersi to remove blue; KK’s passive generates blue for Gargantos to nuke and green for Sersi to buff the yellow protects she will spawn, rendering you pretty much invulnerable to anyone except a rolling Shang Chi. It’s even better in the current PvE where both Sersi and KK5 are boosted and the computer goons fire 2-3 countdowns every turn, practically making it impossible to not have enough blue/green/yellow to do whatever you want.
  • AdeptusRevolt
    AdeptusRevolt Posts: 125 Tile Toppler
    If anyone's got 5 Moon Knight  champed, you can run Apoc, MK, and Spider-Man 2099 for a "Multiple Marvel Personalities of Oscar Isaac" team.