
Annihilus (Classic)




5 Star (Epic)
Affiliation: Villains
Health: Above moderate
Match Damage: Moderate
Annihilation Wave 0
AP
(PASSIVE) Annihilus and his army breaks free of the Negative Zone to invade Earth. Annihilus starts the match airborne for 2 turns. While Annihilus is airborne, convert 2 Basic tiles to Team-Up tiles each turn. When Annihilus returns from airborne, destroy 1 Basic tile for each Team-Up tile (does not generate AP).
(At level 255)
Health: Above moderate
Match Damage: Moderate


(PASSIVE) Annihilus and his army breaks free of the Negative Zone to invade Earth. Annihilus starts the match airborne for 2 turns. While Annihilus is airborne, convert 2 Basic tiles to Team-Up tiles each turn. When Annihilus returns from airborne, destroy 1 Basic tile for each Team-Up tile (does not generate AP).
(At level 255)
- Level 2: no change
- Level 3: ...convert 2 Basic or enemy Strike, Attack, or Protect tiles...
- Level 4: ...convert 2 Basic or enemy special tiles...
- Level 5: ...convert 3 Basic or enemy special tiles...


(PASSIVE) Earning his name, Annihilus is a threat greater than any hero has faced. When you make a Green, Black, or Purple match, create a strength 20 Strike tile. When you make a Team-Up match, remove a friendly Strike tile and deal 200 permanent damage to the enemy team.
(At level 255)
- Level 2: ...strength 26 Strike tile...
- Level 3: ...deal 270 permanent damage...
- Level 4: ...strength 32 Strike tile...
- Level 5: ...deal 340 permanent damage...


Annihilus sends one of his ships, the Harvester of Sorrows, to destroy the enemy while powering his forces. Destroy all friendly and enemy Team-Up AP. Deal 107 damage to the enemy team for each friendly Team-Up AP destroyed and restores 120 health to allies for each enemy Team-Up AP destroyed.
(At level 255)
- Level 2: ...restores 150 health...
- Level 3: ...restores 200 health...
- Level 4: Deal 142 damage...
- Level 5: Deal 203 damage... restore 286 health...