**** Karolina Dean (Runaways) ****
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 Time to dust off ArchangelThaRoadWarrior said:This character goes airborne on Blue, Black Cat does it on Purple, and Vulture does it on Black, so you could have a fairly annoying team on your hands with the whole thing airborne. Not that that is especially scary, but i think it would be something I'd challenge myself to do lol. 1 1
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 I don't think I have ever tried archangel against multiple airborne opponents. Can his passive proc against multiple airborne targets?Waddles_Pines said:
 Time to dust off ArchangelThaRoadWarrior said:This character goes airborne on Blue, Black Cat does it on Purple, and Vulture does it on Black, so you could have a fairly annoying team on your hands with the whole thing airborne. Not that that is especially scary, but i think it would be something I'd challenge myself to do lol. 
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 Hmm, Archangel is one of those few 5* I just can't get covers for. I just remember when he was introduced, ppl were like, there's only one airborne character...Vhailorx said:
 I don't think I have ever tried archangel against multiple airborne opponents. Can his passive proc against multiple airborne targets?Waddles_Pines said:
 Time to dust off ArchangelThaRoadWarrior said:This character goes airborne on Blue, Black Cat does it on Purple, and Vulture does it on Black, so you could have a fairly annoying team on your hands with the whole thing airborne. Not that that is especially scary, but i think it would be something I'd challenge myself to do lol. 
 I'm assuming all of them would get knocked down. Vulture would get knocked down without ap gain. I'm assuming Black Cat would not damage your character when knocked down... Karolina, I have no idea what she does...0
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            I suspect they’d all be grounded, but it’s worth the experiment.The in game art is cool on the preview.1
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            Interestingly, her blue power is AP positive when paired with Bishop. Normally you'd expect to spend 6 blue AP to send her airborn, and three turns later you'd receive 5 blue AP and have produced three protect tiles. But Bishop's yellow passive will give you an extra 2 or 4 blue AP (depending on whether there was an extra protect tile on the board from a previous cast). You'd miss out on the protect -> strike tile conversion part of the power, but it would let you keep Karolina airborne indefinitely if you can protect the countdown tile. She's probably not going to replace anyone on existing Bishop teams, but it could be an interesting combo when Karolina is essential. 2
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            As we only had BRB last week I assumed Karolina would be next week but no SHIELD Training is today, eh? Looks like I'll need another roster slot...will have to hope Santa brings me some HP for Christmas!
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            I wasn't blown away by the effectiveness, but I really loved the character animations on KD. Great job, art team! I'd like to get her out into the wider roster and try her with other teams, see how it feels. I think Rogue spent too much time preventing Nico from drawing blood, and Quake on the enemy team spent too much time shutting down the green AOE for this to be a really great showcase match.5
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            The loaner is being run at build 5/5/3.
 Her animation is pretty good. It looks like something out of anime.
 Initially, I thought there was something buggy about her blue. After I placed the fortified 3-turn cd, it was removed immediately the next turn. Then, I realised that it will do so when there are 5 protect tiles on the board. Her CD seems to be placed on a random colour.
 Her yellow power does count herself. For now, 7 protect tiles are the maximum she can create.
 I'm waiting for the next Runaways to appear. They could be your next Shuri/Black P4nther or Spider-Verse fun team.
 Edit: Thanks RickOShay for correcting my mistake on her yellow power.2
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            I hope the next runaway is a good 5*, keeping the game tradition of making street level characters OP 5*s1
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 This sounds like a fun team.ThaRoadWarrior said:This character goes airborne on Blue, Black Cat does it on Purple, and Vulture does it on Black, so you could have a fairly annoying team on your hands with the whole thing airborne. Not that that is especially scary, but i think it would be something I'd challenge myself to do lol.
 I hope that if they ever do a 4* or 5* Colossus that he has a Fastball Special power that lets him knock flying characters out of the air, in addition to some other effect. Archangel shouldn't have all the fun.1
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            I like her. Her loaner node was good fun, she has great animations and artwork. I like the healer/protector support aspect. Also, while I’m not LGBTQ, I have loved ones who are and the representation is cool.1
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            HoundofShadow said:The loaner is being run at build 5/5/3.
 Her animation is pretty good. It looks like something out of anime.
 ....
 Her yellow power doesn't count herself. For now, 5 protect tiles are the maximum she can create.
 I'm waiting for the next Runaways to appear. They could be your next Shuri/Black P4nther or Spider-Verse fun team.
 I got 7 protect tiles from her yellow, so it does count herself.0
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 Looks like Princess Powerful is the next 5 star by the clues in 183 notes. Which fits with her power level compared to the other Runaways. Chase and Gert/Old Lace combo are the only others I can see being added to the 4 star tier at the moment. Since we have no other TV or movies in the foreseeable future, it's possible we get the rest of the Runaways crew in game over the next month or so.HoundofShadow said:The loaner is being run at build 5/5/3.
 Her animation is pretty good. It looks like something out of anime.
 Initially, I thought there was something buggy about her blue. After I placed the fortified 3-turn cd, it was removed immediately the next turn. Then, I realised that it will do so when there are 5 protect tiles on the board. Her CD seems to be placed on a random colour.
 Her yellow power doesn't count herself. For now, 5 protect tiles are the maximum she can create.
 I'm waiting for the next Runaways to appear. They could be your next Shuri/Black P4nther or Spider-Verse fun team.1
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            Got a blue cover. That 1 vs. 1 node with Dazzler was rough, as I was expecting it to be.
 Except for her Karolina's health and match damage, it was like bringing a 2* to a 4* fight.0
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 That's why I always bring a good team up to those battles, I just brought a 3 star magneto blue team up and collected team up AP until I could fire it and one shot Dazzler.DarthDeVo said:Got a blue cover. That 1 vs. 1 node with Dazzler was rough, as I was expecting it to be.
 Except for her Karolina's health and match damage, it was like bringing a 2* to a 4* fight.1
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            Someone in my alliance mentioned that they reduced the covers you get from a new release in pvp? It went from 3 down to 2? Or am I miss remembering0
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            Kudos to the artist!!0
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 While I still want to play around with the mechanics, the art design is honestly the most interesting aspect of the character for me. She's the first character who hasn't really fit in stylistically with the other characters in the game, instead being a much truer representation of the comics.ThaRoadWarrior said:I wasn't blown away by the effectiveness, but I really loved the character animations on KD. Great job, art team!
 This could open the door for costumes for other characters where the in-game art is jarringly different from the comics, such as Squirrel Girl.
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 I dont see anything different I. The cl9 rewards. Still 1 cover for top 200. 2 covers for top 50, and 3 covers for top 20.leoperez90 said:Someone in my alliance mentioned that they reduced the covers you get from a new release in pvp? It went from 3 down to 2? Or am I miss remembering
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