Rhipf said: I may have missed an answer to this but...What happens if you don't favour a character? Does this then work like BH currently does and rewards you with random shards or do you just not get any shards?I would assume that you would get random shards but clarification would be nice.
AXP_isme said: @IceIX thanks for the heads up and the communication. I have a few questions about implementation. 1) I like to hoard tokens and open them at the end of the season. Will I have to click through a shard screen for every token I open? That could add quite a lot of time to open ring a hoard. 2) if I earn shards for a character that’s max-champed, a 266 3* for example, what happens to those shards? Do they accrue one the character even though they can’t be used?3) what happens when I cross the threshold. Does it go to 501/500 or do I lose the extra shards? It would be rubbish to lose 20+ shards because you were at 299 for a 3*. 4) if I have two copies of a character, how will the shards be displayed? I have a 266 3* magneto and a 250(ish) one too. Will they both show 35/300 (for example) or will it only be visible on one? If they’re split, has anyone thought about whether that could be abused by using shards on different character copies in different sessions on different devices?and a couple of others for good measure. I guess, since it’s not in the table, that you don’t earn any shards for opening a token from a vault. Is that right? [fingers crossed] So, given that this is intended to even out the RNG, I guess you’ll be compensating everybody’s historic bonus heroes to the highest observed rate so that it’s fair for everyone, right? right?
RickOShay said: Shards earned through progression and placement will certainly fill in the gaps of the calculations above.
RickOShay said: Therealsmkspy said: Here's my problem with this system.Going off my own roster here.I have a 5/5/2 FA Cap (4 saved covers) and 2/5/5 Cable (5 saved covers). I will be able to specifically target them, but what if I rack up 300 points for one then pull that needed cover in a release vault or Cable gets a feeder? I'm not going to keep sharding that now champed character. Wasted shards now. This system needs to be 100% non-character specific and classic feeders need a complete roll out. And the way it stands now, the only thing the devs have done appears to be the monetization of BHs. It doesn't solve your roster problem, but it doesn't hurt it either. The current BH system is too risky for you to set either as BH, so you set Cap's feeder as the 4* BH, and Cable waits for a feeder or a special store. With the new system, it's almost exactly the same. It doesn't really help you much at all and that stinks. But it's no real drawback. You'll continue to set the Cap 4* feeder as the Targeted hero, and Cable waits. However, now you --could-- take a gamble and set Cable as your 5* TH (Targeted Hero), and there would be no risk that you'd get an unusable cover --- eventually. That would be a long road and I too would Not do it without an existing hoard. But you could.Now, if you had 167 LT draws saved up. This new system guarantees you could get Cable done without waiting for a feeder or a special store. That's valuable.The traditional BH system would NOT solve this safely.
Therealsmkspy said: Here's my problem with this system.Going off my own roster here.I have a 5/5/2 FA Cap (4 saved covers) and 2/5/5 Cable (5 saved covers). I will be able to specifically target them, but what if I rack up 300 points for one then pull that needed cover in a release vault or Cable gets a feeder? I'm not going to keep sharding that now champed character. Wasted shards now. This system needs to be 100% non-character specific and classic feeders need a complete roll out. And the way it stands now, the only thing the devs have done appears to be the monetization of BHs.
The rockett said: RickOShay said: Shards earned through progression and placement will certainly fill in the gaps of the calculations above. But that is not the system they are laying out for us. The only system is the one they posted so that is what the numbers are based off of. Just like SL10 is 2 years in the making, or support Circuit to get supports, or the same characters for LRs being the same for the past 4 years. The list goes on. We can only report what the data is given to us, not the future because that can change (see supports)
Bryan Lambert said: Thinking about this - the best strategic move for developed 5* players is to pull latest tokens and target classics, or target latest and pull classics, depending on what you need. Since the pools are completely separate (only place in the game where this is true) you’ll never pull a 5* you’re collecting shards on, so no wasted shards. So yeah, I figure I’ll be going after latests the same way I always have, and targeting specific 5* covers I need to finish champing my backlogged 5’s in order of either closeness (for the sense of achievement) or usefulness (my Hawkeye is woefully undercovered for the current meta).
shardwick said: @IceIX Does a non-limited character need to be in tokens for them to be targeted?
Xception81 said: ThaRoadWarrior said: @IceIX What happens if you set nothing to favorite? with BHs, you currently get a random one any time one would show up. Is there a generic holding pool for shards if you don't have anyone selected? I second this question, but am assuming it’ll go to a random character instead (just like BH currently works).
ThaRoadWarrior said: @IceIX What happens if you set nothing to favorite? with BHs, you currently get a random one any time one would show up. Is there a generic holding pool for shards if you don't have anyone selected?
ThaRoadWarrior said: @IceIX will shard purchasing be replacing the current HFH deals for individual covers, or will they be additional?
DeNappa said: Didn't read through the entire thread yet so forgive me if this has been answered already, but what happens with leftover shards once you maxcover/champion a character?Suppose you have a 5/2/5 Okoye with say 300 (out of 500) shards towards that 3rd yellow. Then a special store comes up, and you pull a yellow cover directly. Are those 300 shards now wasted? (If so, that's hardly an improvement)
Therealsmkspy said: At @IceIX,I just have to ask, why the decision to make shards character specific? The community already has found the fault it compared to how BHs worked, so why make a system that gives less flexibility than the system already in place?