liminal_lad said: fight4thedream said: While new avenues to acquiring characters is always welcome news, until we get more concrete details I do think it would be wise to temper one's expectations. Coming from a mod, I can't tell if this means "I know something you don't know and you're going to be disappointed" or just "I don't want you guys getting yourselves worked up when we don't know any details."
fight4thedream said: While new avenues to acquiring characters is always welcome news, until we get more concrete details I do think it would be wise to temper one's expectations.
fight4thedream said: liminal_lad said: fight4thedream said: While new avenues to acquiring characters is always welcome news, until we get more concrete details I do think it would be wise to temper one's expectations. Coming from a mod, I can't tell if this means "I know something you don't know and you're going to be disappointed" or just "I don't want you guys getting yourselves worked up when we don't know any details." It's the latter. I do not get any special access to information about the game. I learn about new features and changes the same as everyone else here. But I have been around long enough to see people get their hopes up only for things to not work out as they had wished (myself included). It's definitely something to be curious about and look forward to but let's find out how it will work first before jumping to any conclusions.
ThaRoadWarrior said: I could also see this feature being cool if it ONLY helped you go from 0->13 covers, rather than for grinding out champ levels. In that sense it would be a solid catch-up strategy to help stimulate the Middle Class of transitioners, rather than something that just helps the Haves have more. I'd like to have ways to speed up 4* champs too, either those weird ones that have 5* covers as champ rewards or the newer ones which don't work as well with the rest of my roster because of how tanking works, for instance. Other than BH in their current state.But as a catch up mechanic, I could see a higher rate for the first character (not dupes) that's <13 covers. Something like that would help newer players. Sure, I'm all for it.
ThaRoadWarrior said: I could also see this feature being cool if it ONLY helped you go from 0->13 covers, rather than for grinding out champ levels. In that sense it would be a solid catch-up strategy to help stimulate the Middle Class of transitioners, rather than something that just helps the Haves have more.
theomen said: @iceIX will this new feature replace feeders going forward?
ThaRoadWarrior said: That would be interesting; what would happen to existing feeders? Would they get removed from existing champ stacks, or just sit around in partial implementation limbo like Supports?
DarthDeVo said: fight4thedream said: liminal_lad said: fight4thedream said: While new avenues to acquiring characters is always welcome news, until we get more concrete details I do think it would be wise to temper one's expectations. Coming from a mod, I can't tell if this means "I know something you don't know and you're going to be disappointed" or just "I don't want you guys getting yourselves worked up when we don't know any details." It's the latter. I do not get any special access to information about the game. I learn about new features and changes the same as everyone else here. But I have been around long enough to see people get their hopes up only for things to not work out as they had wished (myself included). It's definitely something to be curious about and look forward to but let's find out how it will work first before jumping to any conclusions. Awwwwwww man, I was looking forward to breaking out my Jump to Conclusions Mat.You see, it's this mat that has a bunch of different conclusions you can jump to.
crackninja said: ThaRoadWarrior said: That would be interesting; what would happen to existing feeders? Would they get removed from existing champ stacks, or just sit around in partial implementation limbo like Supports? Can't see them removing existing feeders, that would be extremely demoralizing for those of us that plan them out a year in advance (sadly not an exaggeration).
OJSP said: https://live.staticflickr.com/78/200246008_b5b1a7b170_b.jpg
For example, one of the biggest things players have been asking for is a way to direct progress towards given characters, especially those that aren't directly featured in a given pack. Both the Saved Heroes and Bonus Heroes systems help with this, but we can go even further. Directed progress is super important for players to feel as if they can get more powerful by playing to have the tools they need to succeed.By working with this new coming soon feature, players will be able to choose which characters they want to directly go for and get covers to complete. On top of this, the feature is visible and easily trackable, so players will always know how close they are to that next character milestone.
For example, one of the biggest things players have been asking for is a way to direct progress towards given characters, especially those that aren't directly featured in a given pack. Both the Saved Heroes and Bonus Heroes systems help with this, but we can go even further. Directed progress is super important for players to feel as if they can get more powerful by playing to have the tools they need to succeed.
By working with this new coming soon feature, players will be able to choose which characters they want to directly go for and get covers to complete. On top of this, the feature is visible and easily trackable, so players will always know how close they are to that next character milestone.
KGB said: For example, one of the biggest things players have been asking for is a way to direct progress towards given characters, especially those that aren't directly featured in a given pack. Both the Saved Heroes and Bonus Heroes systems help with this, but we can go even further. Directed progress is super important for players to feel as if they can get more powerful by playing to have the tools they need to succeed.By working with this new coming soon feature, players will be able to choose which characters they want to directly go for and get covers to complete. On top of this, the feature is visible and easily trackable, so players will always know how close they are to that next character milestone. After re-reading this part of the announcement again I'm hoping this is just a 'fixed draw' feature. By that I mean after X number of 4* or 5* tokens you get a guaranteed 4* or 5* character of your choice.For example lets say the X is 9 and you set your 5* target hero to Surfer. So after your next 9 5* covers (from latest, classic, special release store etc) your next 5* cover (again from any latest, classic, special release store) will be a Surfer (presumably random color). The tracking feature will show you how far along you are toward the X value (9 in my example) so it might say 7/9 to show that you have hit 7 5* tokens since your last fixed draw. You'd then would know you are close (in case you want to change your target hero I suppose or just know how many more tokens you might need to open).Perhaps a T10 finish in a PvE or PvP will move you 1 further along without actually opening tokens.KGB