Justice Jacks said: This change that you and the forumites have pushed for all but assures you won't have a chance again. I hope it was worth it. I know I am appreciating it. Ironically, this is far better a system for many that are against it, and will be far worse for those that were, and are still, advocating for it. A fully developed 4 star roster just went from being able to earn a minimum of 75 CP a week in PVP to 30. Meanwhile, the Haves continue to get everything they were previously getting, albeit in a different manner. The Haves that previously transitioned into 5-star land will continue to pull away from the HaveNots that are stuck in 4-star land or below. As to Pheregas' original comment, I had an alliance mate hit 400 wins in the first event of this mini-season. Many transitioned players had all their season rewards with 12+hrs left on the first event. 40 wins is easy for the people that were already top scorers. And is hard for the smaller rosters, but it should be hard as you're getting a cover that was more difficult to achieve (based on the complaints here) under the prior meta. And that's why D3 didn't tweak that number at all from the first to second test. In short, a perfect example of be careful what you wish for.
Kahmon said: I thought they were lowering the wins needed to 32 or so, but I guess the only change will be the addition of the mini-season rewards which aren't up yet. They will probably show at 8am EST when the first Nefarious foes starts.The lack of change is a little disapointing, but still greatly preferred to the current system.I figure hit the 10 seeds right away then 10 fights a day whenever it's convenient. Easy peasy and no stress of giving a tinykitty if I get attacked.