Dormammu said: I'm not so sure that his red is so measly. With 5 in red at level 166 I'm doing 1500 damage per cast. For 5 AP and given that he generates his own AP that's a bargain, especially since you can cast it either every other turn, or every turn on a red match. That's pretty good damage output for a three-star.Now, maybe that's not significant for those of us in 4-star land when we're staring down the barrel of a boosted rhulk with 36k health, but I'm convinced that Gambit is one of those characters with no bad build depending on the player's use/needs.
Jaedenkaal said: Dormammu said: Oh. One last food for thought. Repulsor Punch team ups. That is all.
Dormammu said:
aesthetocyst said: Jaedenkaal said:Oh. One last food for thought. Repulsor Punch team ups. That is all. The ones that eat TU ap and red AP? And have a dmg/AP ratio from early 2015?If you have absolutely nothing better to do with that red ... or snag some lvl 479 Repulsor Punch TUs, maybe.(TUs eating 2 colors of AP are a big pet peeve of mine LOL)
Jaedenkaal said:Oh. One last food for thought. Repulsor Punch team ups. That is all.
mexus said: MaskedMan said: The question is what is going to be a Gambit/Rogue suppressor? This is not "doing it right" if every new character just outclasses everything before them. That just makes all your work building up characters worthless because all you need are the last 3 released.Doing it right is designing characters so character that they play differently when teamed differently. Brute force is only 1 strategy but what is actually going to happen is a lot of unhappy players who hit this event and find themselves hitting a Gambit wall. Much like the old simulator with the Witch/Iceman node that was a nightmare for many lower players it isn't fun getting you butt kicked in this type of game.This isn't a puzzle game where people expect to lose a lot until they figure out the key. This is a game where there should be many paths to victory not one where you have to get certain characters to certain levels to be able to compete. Every new character doesn't outclass everyone released before him/her. Vulture did but he's special kind of special.Sandman, Lockjaw, Yondu etc. are examples of new bad to mediocre ones. I never miss an opportunity to rant about how bad Lockjaw is. He's poop.
MaskedMan said: The question is what is going to be a Gambit/Rogue suppressor? This is not "doing it right" if every new character just outclasses everything before them. That just makes all your work building up characters worthless because all you need are the last 3 released.Doing it right is designing characters so character that they play differently when teamed differently. Brute force is only 1 strategy but what is actually going to happen is a lot of unhappy players who hit this event and find themselves hitting a Gambit wall. Much like the old simulator with the Witch/Iceman node that was a nightmare for many lower players it isn't fun getting you butt kicked in this type of game.This isn't a puzzle game where people expect to lose a lot until they figure out the key. This is a game where there should be many paths to victory not one where you have to get certain characters to certain levels to be able to compete.
Daredevil217 said: Did we ever get an answer as to whether or not a 0/0/5 Gambit generating Purple/Red AP every turn that others can use is intentional?@Brigby
D4Ni13 said: Daredevil217 said: Did we ever get an answer as to whether or not a 0/0/5 Gambit generating Purple/Red AP every turn that others can use is intentional?@Brigby Yes we did, but I cannot tell you exactly where. Either in the article, either in the 5* thread... If you don't have covers for red & purple, then Gambit doesn't have any active ability and you can generate those colors for other use. And it is intended.
zulux21 said: D4Ni13 said: Daredevil217 said: Did we ever get an answer as to whether or not a 0/0/5 Gambit generating Purple/Red AP every turn that others can use is intentional?@Brigby Yes we did, but I cannot tell you exactly where. Either in the article, either in the 5* thread... If you don't have covers for red & purple, then Gambit doesn't have any active ability and you can generate those colors for other use. And it is intended. it's going to make me roster at least 3 3* gambits lol.0/5/50/0/5 (already have)and one to champ.