RemoDestroyer said: Might make me a bad person and it might not be good for the game but I'm a little amused at how soft cappers and those who were/are so against the 5* game got hit by cl scaling and now a 5* essential.They thought they were such hot stuff for placing well with no rostered or low level 5*. Now they almost can't compete for placement.It feels like justification for rostering and leveling my 5*s. And now I'm enjoying pve more than ever before.
Orion said: So the people that are enjoying CL9 hate the win-based PvP reward structure, and the people that love the win-based PvP reward structure can't hack it in CL9.Good job D3, you might make it so everybody is mad at you.
Dragon_Nexus said: I'm curious actually.The levels in CL9 suggest your roster would go beyond simply boosted 4*s and nudge into the realm of high level or champed 5*s.And at that point...is getting a single 4* cover for a top 50 placement really an effective reward?
So, I went and joined SCL9. Mind you, I have a decent roster, more than half the 4 stars champed, all the 3 stars champed, farming etc, etc...I pretty much did not have a problem with all the nodes UNTIL I hit the 5 star required node. Now, I do have 5Lord with 9 covers and I paired him with Grocket and Medusa. I was able to get 3 wins but THAT WAS IT! lol
I like the challenge so far, didn't take much longer to clear that when I was is in SCL8. I'm sitting at 28 place now. I think I can stay in T50 but we'll see.
Not sure if I will stay in SCL9 from now on or drop back down to SCL8 where I can place in T10...we'll see.
Tony Foot said: I hope they keep the 5* node hard, I hate reading people say it needs making easier. It doesn't stop you hitting progression and it sorts the men out from the boys. I am one of the boys, I cannot finish it but it's something to work towards, like those days when I couldn't finish a crash or was finishing DDQ with storm Thor and Mags. Back then there were nodes I couldn't finish or failed. Good times.
broll said: If they'd flipped this on it's head to make progression rewards much better an placement an incremental increase they'd have far more adoption. The most important reward (the 4*) was only increase for people that can play in the top 5% or 50 people per bracket... and you made it harder to get into that range. We're real motivated to move up. Had you made it 2 4*s in progression with smaller placement rewards you'd have more people jump up, even with the over-scaled 5* node.
Tony Foot said: I hope they keep the 5* node hard, I hate reading people say it needs making easier. It doesn't stop you hitting progression and it sorts the men out from the boys. I am one of the boys, I cannot finish it but it's something to work towards, like those days when I couldn't finish a crash or was finishing DDQ with storm Thor and Mags. Back then there were nodes I couldn't finish or failed. Good times.I'm in favour of really tough pve nodes especially non progression required, to sort the scores out and take something away from 30 minute clears. Add more of these please, reduce the easy nodes and add another freaking tough fight or slow fight you need to think about like Ka-silly. Also gives a use for all those whale points.Surely you cannot find this fun 4 clearing with your best team and not even having to use a single health pack.
broll said: I probably could have done 9 other than the 5* node, but without that T50 sounds impossible
Well i tried it, seems it eats to much time to clear each node and burns Healthpacks, for too little reward.
5* was insane to impossible even with invw and morales, 5tarlord keeps dying 4of6 cleared burned 28 healthpacks, longest clear took 28minutes shortest 16
end result first day 51th, even having cleared 6,5 times each node.
Top players have at least multiple 5*champs VS none for me
Overal, if rewards aren't at least 5x higher next time won't be playing CL9 again it is just not worth the extra time.
Update: day 2 is going to be worse because now team is decimated and only 5 healthpacks
nick_chicane said: I'd completely agree with this, if health packs weren't a thing. I just had to eat through 5 health packs to beat the 5* node once!!! In a game where your attention is needed in other places than just PVE, eating through 5 health packs is disastrous.
Tony Foot said: nick_chicane said: I'd completely agree with this, if health packs weren't a thing. I just had to eat through 5 health packs to beat the 5* node once!!! In a game where your attention is needed in other places than just PVE, eating through 5 health packs is disastrous. I understand that but surely the point is you now know to time that node for when you are healed up. Even not hitting it one after another. Yes that means you won't be optimal but so what you have a huge advantage over 90% of the slice that won't be able to finish it anyway and you are just not strong enough to get it done without the packs. It's something to work to.You can't or shouldn't expect to 4 clear every thing with no pack usage or there's little point in adding 4 more to the grind anyway. I'm sitting 12th in CL8, stupidly joined 8 hours late in S1@980 approx. Being able to do the 5* node would help me immensely but I'm not sore, it's a goal to target.