**** Gamora (Awesome Mix Volume 2) ****
Comments
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My 3* version is level 213, what are the chances the champion rewards gets updated before I hit 223 for the next 4* cover?0
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I'm hoping they do the same for R4G as well, both 3* versions are at low 200's for me too. They may take a long time before updating champion rewards again though.Pongie said:My 3* version is level 213, what are the chances the champion rewards gets updated before I hit 223 for the next 4* cover?0 -
Of interest, it does damage at the end of the turn (like Medusa's) rather than the beginning. And apparently continues to damage the character you hit with the power, not the one you're currently targeting. So that could have some fringe use, although presumably it also stops doing damage if that character is downed.Pylgrim said:3/5/5 all the way. Her red is decidedly unimpressive, especially taking into account that the countdown has an expiration. I initially hoped that it would go off each turn like Torch's or Wasp's to combine well with characters that care for countdowns, but alas.0 -
Her black is either going to be bad or or totally overrated, we will have to see in play. I think we will see a lot more of carnage now, hope he spawns a purple attack tile and keep her from ever getting a chance to cast that power. Even if black does not end up being a major game changer it will be useful against certain teams and she does a lot of indirect damage. New Rocket and Groot and surprise Captain Marvel will make a killer team.
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The stock price of 1* BW blue team ups continues to rise...2
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As far as the code is concerned:
When it checks to see if it's time to proc her insta-kill, is it actually making sure there IS a purple special tile? Or will it proc on a board that has zero purple tiles (and therefore zero purple tiles that aren't friendly special tiles)?
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i'll try and get that condition and report back
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If that happened, it would be a spectacular bug, getting a kill, then failing to remove purple specials, but failing and potentially just continuing to kill everyone as they change positions. I sure hope the Developers have it right on release.Pogo said:As far as the code is concerned:
When it checks to see if it's time to proc her insta-kill, is it actually making sure there IS a purple special tile? Or will it proc on a board that has zero purple tiles (and therefore zero purple tiles that aren't friendly special tiles)?0 -
So, take this for what it is, but when I debug clear all the purple tiles and make a match, then after the opponent has a turn, on my turn it does not trigger The Deadliest Woman... however, if I have one Purple Special tile on the board for my team it will trigger, so it appears to only be for when you have one or more special Purple Tiles on the board.10
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I guess another good friend of 3star IF. He needs purple, generate black. With good board can get minus one enemy very fast. On paper it seems like op, but gotta see how it works in "the field".0
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Really interested in seeing her black in the real battle. I like how the instaskill condition allows for many strategies. You can reduce number of purple tiles by converting them to other colours or destroying them so the condition is easier to met, or you can focus on spamming purple special tiles and destroy/remove enemy purple special tiles.
Since her red CD targets a specific character instead of the one in the front, I wonder how this will work with other defensive abilities. I'm thinking that her CD will ignore Spider Woman's black, Colossus' yellow and Thanos' green, since those powers only put those characters at the front. But how will it work with The Thing's yellow and Deadpool's black? I don't remember how these power interact with a random target damage like 4Blade's red so maybe it'll be the same.
Unfortunately those defensive powers are never really an important part of the current meta, so I guess most people will go 3/5/5.0 -
I´m imagining a team consisting of Guardians of the Galaxy only: 4* Rocket & Groot (3/5/5; strong Strike tiles, nice AOE plus AP generation), 4* Gamora (3/5/5; strong Strike tiles, stun, insta-kill) and Drax (3/5/5; passive damage, red nuke). When you´re fighting against goons in PVE you could also replace Drax with 4* Star-Lord.0
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Yes good plan, and don't forget the Attack tiles from Gamora and possibly R&G that allow for doubling in on the strike damage.Black Duke said:I´m imagining a team consisting of Guardians of the Galaxy only: 4* Rocket & Groot (3/5/5; strong Strike tiles, nice AOE plus AP generation), 4* Gamora (3/5/5; strong Strike tiles, stun, insta-kill) and Drax (3/5/5; passive damage, red nuke). When you´re fighting against goons in PVE you could also replace Drax with 4* Star-Lord.0 -
Tripling, with Rocket's Pack going also0
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Ant-Man trap doesn't count either. Basically almost impossible to trigger her passive0
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I did trigger her passive in my testing run. Yes, it requires luck and hope that no more new purple drops after match 3.adamdivine said:Ant-Man trap doesn't count either. Basically almost impossible to trigger her passive0 -
The best team I can come up built around her black passive would be her with Star-Lord and Cloak & Dagger. Cloak & Dagger creates black for Gamora and their yellow can remove special tiles as they come in a pinch. Star-Lord's purple to overwrite more pesky tiles and reduces the cost on Gamora's blue/C&D's yellow.0
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Is that Thanos's countdown? Perhaps she can't down the target if she can't remove the special tiles.robertbah said:
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