Please nerf Eliminate the Competition
Comments
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Thank the devs for authority of the consulate.. Might become vital against everything blue.
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OK. So, assuming 6 mana per turn, and no disruption from the opponent: you get Anointed Procession and Thopter Spy Network out on turn 4. Turn 5, it vomits an 8/8. Turn 6 you attack for 16. Turn 7, attack for 24 (40 total), Turn 8, 32 (72 total), Turn 9, 40 (112 total), Turn 10 should be lethal. Plus, in the meantime, maybe you throw down Anointer Priest and start gaining 8 life per turn. So, that would definitely seem to be a lot of pressure.
OTOH, with New Perspectives and 8 cheap cycling spells, it might actually be possible to cast 6 Solemn Recruits in 6 turns, so no more wisecracks.
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Mm hmm.EDHdad said:OK. So, assuming 6 mana per turn, and no disruption from the opponent: you get Anointed Procession and Thopter Spy Network out on turn 4. Turn 5, it vomits an 8/8. Turn 6 you attack for 16. Turn 7, attack for 24 (40 total), Turn 8, 32 (72 total), Turn 9, 40 (112 total), Turn 10 should be lethal. Plus, in the meantime, maybe you throw down Anointer Priest and start gaining 8 life per turn. So, that would definitely seem to be a lot of pressure.
OTOH, with New Perspectives and 8 cheap cycling spells, it might actually be possible to cast 6 Solemn Recruits in 6 turns, so no more wisecracks.
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EDHdad said:
OTOH, with New Perspectives and 8 cheap cycling spells, it might actually be possible to cast 6 Solemn Recruits in 6 turns, so no more wisecracks.
What I'm really worried about is that someone in devland is saying "summon 6 solemn recruits--that would be an awesome secondary objective!"3 -
.. For dovin Baan.
Third objective : lose 8 or more creatures
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i think you know this objective is impossible to achieve with the current code. Same as asking to summon 6 scions. lolshteev said:
Or 'summon 6 thopter tokens'. How hard can that be?madwren said:
What I'm really worried about is that someone in devland is saying "summon 6 solemn recruits--that would be an awesome secondary objective!"
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blacklotus said:
i think you know this objective is impossible to achieve with the current code. Same as asking to summon 6 scions. lolshteev said:
Or 'summon 6 thopter tokens'. How hard can that be?madwren said:
What I'm really worried about is that someone in devland is saying "summon 6 solemn recruits--that would be an awesome secondary objective!"
Sure, but do you think that would stop them from assigning it?1 -
sadly, no. ????madwren said:blacklotus said:
i think you know this objective is impossible to achieve with the current code. Same as asking to summon 6 scions. lolshteev said:
Or 'summon 6 thopter tokens'. How hard can that be?madwren said:
What I'm really worried about is that someone in devland is saying "summon 6 solemn recruits--that would be an awesome secondary objective!"
Sure, but do you think that would stop them from assigning it?0 -
Cycling spells costs mana as well, and you go from "might actually be possible" to the "no more wisecracks" statement which seems to me shall indecate that it is "highly" possibel...EDHdad said:OK. So, assuming 6 mana per turn, and no disruption from the opponent: you get Anointed Procession and Thopter Spy Network out on turn 4. Turn 5, it vomits an 8/8. Turn 6 you attack for 16. Turn 7, attack for 24 (40 total), Turn 8, 32 (72 total), Turn 9, 40 (112 total), Turn 10 should be lethal. Plus, in the meantime, maybe you throw down Anointer Priest and start gaining 8 life per turn. So, that would definitely seem to be a lot of pressure.
OTOH, with New Perspectives and 8 cheap cycling spells, it might actually be possible to cast 6 Solemn Recruits in 6 turns, so no more wisecracks.
Sorry, but I think this line of argumentation is totally flawed and Thopter Spy Network still stays an overpowered card.0
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