notamutant wrote: People need to remember you can't consider a character in a vacuum. Yes, SS still isn't incredible, but he is now an awesome teammate for BB. Pretty much guaranteed to always have BBs 5k damage a turn activate once it gets rolling with SS creating charged tiles. With other teammates, it might only work half the time, which means giving up that 5k free damage a turn. Throughout a match, that could mean anywhere from 25-50k damage extra by having these two as teammates. That is incredibly hard to calculate since it is somewhat random and it isn't a direct skill description since they gain this advantage together.
TxMoose wrote: not sure if this is typical, but played lots of matches in fist bump and played lots of leveled OMLs and SSs. and I typically took more damage against SSs. especially if they got black rolling. my closest wipe was to a SS. that one took 3 health packs and I only used like 6 climbing from 0 to 1100s. If I can ever finish covering him and oml, I don't think i'll hesitate champing him. at least i'll consider it more now.
hopper1979 said: Black Hole can now be destroyed it was changed with his update. Watch match 4s they will destroy it as well, I honestly cannot remember is tiles destroying powers effect it I do not run him on those kinds of teams. It does stay on the board if SS dies though which is nice. Just don't put your Black Holes next to each other and you are all set.
BlackBoltRocks said: Rick OShay said: As has been stated elsewhere, SS is now a good partner for Gambit. Use SS blue to charge tiles of your choice, Gambit red does good damage and collects the 6AP from them. I brought along 5SL as well, since I needed a yellow-green user, plus the charged tiles from SL yellow. Fun team and actually pretty efficient in the SS essential node. BB was obvious and worked well too, but the charged tile colors is quite random unless you can plan the most prevalent color on the board. Plus, SL green was good to destroy enemy specials (too bad I couldn't use his purple because of Gambit).Need more levels in these guys to test out in other battles though. Hmm Starlord might actually be a better third horse for Surfer-Gambit, than Black Bolt. For one, as you mentioned, Starlord's Charged tile creation is more predictable, and thus easier to plan, than Bolt's. Also, Starlord's Green leaves any Charged tiles and Gambit's countdowns on the board, compared to Bolt's Green. Of course, those countdowns still have a chance of being matched away once the three columns are replaced and the board has settled, but much less than when using Quasi-Sonic Whisper
Rick OShay said: As has been stated elsewhere, SS is now a good partner for Gambit. Use SS blue to charge tiles of your choice, Gambit red does good damage and collects the 6AP from them. I brought along 5SL as well, since I needed a yellow-green user, plus the charged tiles from SL yellow. Fun team and actually pretty efficient in the SS essential node. BB was obvious and worked well too, but the charged tile colors is quite random unless you can plan the most prevalent color on the board. Plus, SL green was good to destroy enemy specials (too bad I couldn't use his purple because of Gambit).Need more levels in these guys to test out in other battles though.
ValekBoss said: No.....BB-SS-Gambit is the better team by far! Even BB-HE-Gambit is better then the team with SL and maybe even better the the SS team.Why? it is all about speed and damage....SL is just to slow.
BlackBoltRocks said: ValekBoss said: No.....BB-SS-Gambit is the better team by far! Even BB-HE-Gambit is better then the team with SL and maybe even better the the SS team.Why? it is all about speed and damage....SL is just to slow. Haha just trying to find a use for Starlord. And with Charged tile spammers in Surfer and Gambit, it might be the best use of him.Good shout on the Bolt-Hawkeye-Gambit trio, with Clint fortifying Remy's countdowns (along with his own). And now that you mention it, I wonder how a Gambit-Hawkeye-Goblin (at 5/3/5) team would fare
Vhailorx said: Black holes don't fall and can't be matched. They have always been subject to destruction and match-4s or 5s.