JVReal wrote: I actually enjoyed this event. I was able to play stress free without worrying about not being able to do my clear first thing in the morning when the normal 8 hour timer hits (at the same time I start work). I could wait until break, and then play as many nodes as I can during lunch. No pressure. The scaling for me was actually pretty decent. It could be scaled back a bit or keep a couple of the trivials to be actually trivial, but overall, for my roster I think the scaling was right where it should be for the tougher nodes. I knew I wasn't going to have enough time to get the top progression the way it was increased, so that was a bummer, so that made it easier for me to be even more relaxed, though it removed a real purpose for playing other than to give you test results. I did skip Hell's Kitchen completely. I typically did a full clear, then ground for CP, then came back periodically as time allowed during the day or night. The last sub was the only sub where I played every node until the timers kicked in. Even then personally the scaling topped off at level 288 for me, which seems about right. My highest characters are 1 level 250 4*, and 4 very scantily covered 5* at level 255 each. After that my roster is level 200 and lower. I hit around 90K and was still in top 100 individual placement (74 i believe) but that may have been due to people not playing because of forum hype. If you drop the scaling a bit lower, and figure out how to stop people from feeling the need to grind (most logical conclusion is remove placement rankings), then you have something here. The problem is, if you keep placement, then if you put any kind of timer on the refresh... people will somehow decide you are instructing them to be optimal and that you are "making" them grind. If you remove the timer and keep placement, then people will have nothing to "make" them rest from playing and you will have people who feel "required" to grind non-stop for top 10. Personally I think this change is better for 99% of the population in principle, but needs some more tweaking. Since this forum seems to have a lot of the top 10 placement people in it, you will see a lot of the complaints that are very true to this group... insane playing schedule. Their complaints are valid, but only applicable to that Very Small Population. I enjoyed this event. It helped that Enemy of the State is my favorite event, especially loving the survival nodes, no sarcasm... I really do enjoy them, even when they frustrate me. I enjoyed them properly scaled to me, despite no rewards... which did suck about it. I was actually disappointed when I started Venom Bomb and after the first clear saw the 8 hour timer and knowing that I would not be able to play when I wanted without impacting my score. And I hate Venom Bomb, curse those symbiotes!
tizian2015 wrote: I bet, you had a good chance in the old system to play when you want (ignoring 8h-timer) and still get 90k progression points. And I dont understand your scaling, with 5 chars above lv 250 your scaling was topped at 288, not my experience and im a "bit lower" than you?