fmftint wrote: This sounds terrible, new optimal will be, hit all 7x, walk away, grind the last 2 hours
pabasa130 wrote: fmftint wrote: This sounds terrible, new optimal will be, hit all 7x, walk away, grind the last 2 hours Not sure how different that is from today. Two hour grind before end of subevent has always been what people do anyway. The only change is instead of waiting 8 hours people can just do the first 7 at any time (preferably as early as possible).
antreas1911 wrote: fmftint wrote: This sounds terrible, new optimal will be, hit all 7x, walk away, grind the last 2 hours This. Imagine it. Grind in the end each node 5 times till 20 (the new 1) and for zero iso. 5*9=45 battles. And right away, the new sub starts, another 7*9=63 battles. 108 in a row for the optimal grind. And this in an event with wave nodes.
Our goal with this change is to make Story events more about beating challenging missions rather than having to beat missions quickly at set intervals during the day.