Zhirrzh wrote: ibontherun wrote: Im not sure if the "making it more dangerous to be at the top" is working. In my Divine tourney bracket the winner had over 2200, the next closest person was in the 900s. Just to give you an idea of the rest of the bracket, I finished top 45 with about 430ish. I kept getting the same guys over and over again. Retaliation cycle kept most people grouped together...except those 2 up top. Maybe that's what it was supposed to do though mine similar. About a day and a few hours before the end, I got up to 498 (fighting through various hits) before coming out of the game that was meant to get me over 500 (and the HP reward) to discover I'd been hit by 3 people for a total of 70 points. I came back the next day with most of my points attacked away, this time successfully reached about 520 (at which point I think I was in 7th place) and put up the 8 hour shield to carry me through to the end. At the time the guy in first place in our bracket was shielded at 2320, and the 2nd place guy had maybe 800. It turned out I hung on to a spot in the 6-15 rewards with my gigantic 520 points, and this was a bracket which began pretty early in the piece. It seems that if you can break above a certain point, you're probably mostly hitting shielded high point people and not having to worry about retaliations, but you have to be lucky (or have an incredibly intimidating team) to get there without being knocked down faster than you can build up. Meanwhile, even skipping like crazy I was struggling to be matched with people even worth above 25 points.
ibontherun wrote: Im not sure if the "making it more dangerous to be at the top" is working. In my Divine tourney bracket the winner had over 2200, the next closest person was in the 900s. Just to give you an idea of the rest of the bracket, I finished top 45 with about 430ish. I kept getting the same guys over and over again. Retaliation cycle kept most people grouped together...except those 2 up top. Maybe that's what it was supposed to do though