Malcrof wrote: If you keep his green low, and pair him Kamala, she can bash them low with her green, then let bullseye get the kill.
Ben Grimm wrote: I guess that's part of it - I don't see pairing him with Iron Fist. I think I'm going to focus on him as a survival node specialist, since all of his skills would be good for that.
notamutant wrote: Bullseye (Classic)Lethal Improvisation - 7 AP Bullseye grabs anything at hand and hurls it with deadly accuracy. Turns 2 selected Attack, Protect, or Strike tiles to basic tiles and deals 246 damage. Dev note: Either friendly or enemy tiles can be selected.Level Upgrades Level 2: Deals 327 damage. Level 3: Deals 415 damage. Level 4: Deals 585 damage. Level 5: Deals 924 damage.Max Level Level 3: Converts up to 2 tiles and deals 1320 damage. Level 4: Converts up to 2 tiles and deals 1859 damage. Level 5: Converts up to 2 tiles and deals 2936 damage.
Vhailorx wrote: Lethal Improvisation does kinda put Elektra's "double-double-cross" to shame. Both cost 7 ap. Bullseye destroys two special tiles OF YOUR CHOICE (friendly or enemy) and deals 2900 in direct damage. Elektra steals two enemy strike tiles (if present) and makes them significantly stronger and creates some weak enemy strike tiles. It does no direct damage. At five covers it can sometimes steal 3 tiles. Even assuming elektra could steal and buff 3x strike tiles to a strength of 300 or so, you would still need all three tiles to survive for at least three matches or damaging abilities to approach the direct damage from Bullseye. And Elektra does nothing against any other special tiles. And its random. And it only gives the enemy 3 weak strike tiles if there are no strike tiles present. I guess it makes sense that Bullseye managed to kill elektra. . .
john1620b wrote: Am I the only one that wishes his Black passive was replaced with the Purple passive from his 2* version? I'd much rather have free protect tiles for the entire match, than the *possibility* of strike tiles once or twice a match.
daibar wrote: Reminds me a lot of Squirrel Girl: a conditional purple, an expensive green, and a 3rd power that most people don't seem to care for. I'm really finding it hard to see where I would use him over Kamala.
Arimis Thorn wrote: Really hoping they adjust his passive. It's fine that it's situational, but the fact that in the best case scenario it will trigger twice makes it really lackluster.
Konman wrote: Seems like yet another Swing and a Miss. Not only in terms of utility, but also the character choice in general. Another multiple instead of a unique choice. There are plenty of villains they could have chosen, if that was part of their motivation. But really, there are so many possibilities, that to rehash the same characters over and over, is getting pretty lame. And even lamer when the character stinks.
raisinbman wrote: Konman wrote: Seems like yet another Swing and a Miss. Not only in terms of utility, but also the character choice in general. Another multiple instead of a unique choice. There are plenty of villains they could have chosen, if that was part of their motivation. But really, there are so many possibilities, that to rehash the same characters over and over, is getting pretty lame. And even lamer when the character stinks. I hope you're not gonna be this down when we get Moonstone 3* Jugg 3* Cyclops *2