*** Bullseye (Classic) ***

Bullseye (Classic) 
3 Star Rarity (Rare) Wiki Link
At Max Level: HP: 7565 Tile Damage: 12/11/13/79/70/70/4.5x
AP
Bullseye grabs anything at hand and hurls it with deadly accuracy. Turns 2 selected Attack, Protect, or Strike tiles to basic tiles and deals 246 damage. Dev note: Either friendly or enemy tiles can be selected.
Level Upgrades
Contract Killer - Passive
(PASSIVE) Bullseye mixes business with pleasure, getting paid for every target he hits. If Bullseye downs an opponent, he cashes in and creates 5 Strike tiles of strength 20. Dev note: This procs only when Bullseye gets the kill in, not the whole team.
Level Upgrades
Deadly Precision - 11
AP
Bullseye lets loose a torrent of projectiles, weakening his opponent for the final blow. Destroys 3 chosen basic tiles and deals 77 damage. Destroyed tiles don't deal damage or generate AP.
Level Upgrades

3 Star Rarity (Rare) Wiki Link
At Max Level: HP: 7565 Tile Damage: 12/11/13/79/70/70/4.5x

Bullseye grabs anything at hand and hurls it with deadly accuracy. Turns 2 selected Attack, Protect, or Strike tiles to basic tiles and deals 246 damage. Dev note: Either friendly or enemy tiles can be selected.
Level Upgrades
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Level 2: Deals 327 damage.
Level 3: Deals 415 damage.
Level 4: Deals 585 damage.
Level 5: Deals 924 damage.
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Level 3: Converts up to 2 tiles and deals 1320 damage.
Level 4: Converts up to 2 tiles and deals 1859 damage.
Level 5: Converts up to 2 tiles and deals 2936 damage.
Contract Killer - Passive

(PASSIVE) Bullseye mixes business with pleasure, getting paid for every target he hits. If Bullseye downs an opponent, he cashes in and creates 5 Strike tiles of strength 20. Dev note: This procs only when Bullseye gets the kill in, not the whole team.
Level Upgrades
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Level 2: Creates 6 Strike tiles.
Level 3: Creates 7 Strike tiles.
Level 4: Creates 9 Strike tiles.
Level 5: Creates 13 Strike tiles.
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Level 3: Creates 7 Strike tiles at strength 63.
Level 4: Creates 9 Strike tiles at strength 63.
Level 5: Creates 13 Strike tiles at strength 63.
Deadly Precision - 11

Bullseye lets loose a torrent of projectiles, weakening his opponent for the final blow. Destroys 3 chosen basic tiles and deals 77 damage. Destroyed tiles don't deal damage or generate AP.
Level Upgrades
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Level 2: Destroys 4 chosen tiles and deals 116 damage.
Level 3: Deals 193 damage.
Level 4: Deals 341 damage.
Level 5: Destroys 5 chosen tiles and deals 610 damage.
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Level 3: Destroys 4 chosen tiles and deals 608 damage.
Level 4: Destroys 4 chosen tiles and deals 1076 damage.
Level 5: Destroys 5 chosen tiles and deals 1927 damage.
0
Comments
Level 40
Health 1958
Damage
25
22
19
7
6
7
14
4.5x
Bullseye grabs anything at hand and hurls it with deadly accuracy. Turns 2 selected Attack, Protect, or Strike tiles to basic tiles and deals 246 damage. (Level 2, deals 327 damage)
Passive. Bullseye mixes business with pleasure, getting paid for every target he hits. If Bullseye downs an opponent, he cashes in and creates 5 strike tiles of strength 20. (level 2, creates 6 strike tiles)
Bullseye lets loose a torrent of projectiles, weakening his opponent for the final blow. Destroys 3 chosen basic tiles and deals 77 damage. Destroyed tiles don't deal damage or generate AP. (level 2, destroy 4 chosen tiles and deal 116 damage)
This info can go in the OP until we get someone who has more information.
I have a feeling that Deadly Precision is going to be super powerful.
Already at level 2 being able to destroy 4 tiles of your choice?
Plan it out and you are going to be able to create multiple match 5s at will. Who knows how many tiles you are going to be able to destroy with precision? Will they be able to be any kind of tile at level 5? That's a lot more powerful than Hood or GSBW because you will be able to use precision rather than chunky blocks.
Rough estimate (because you can't 166 a 2/5/5 build) is his purple will do around 900 per tile just at level 2. At level 5 I'm guessing 3 tiles at around 1550 per tile. Double 246 = 492 times 3.1725 (standard 3* scaling multiplier) = 1560.87
His black will likely be around 7 x 150 if I had to guess, depending how many dmg increases there are.
His green looks pretty poor at base level. Tiles and dmg would have to do crazy escalation to make it look worth it.
Infinite loop into ProfX nerf confirmed.
If that scales well and adds more tiles, it's possible we'd be looking at somewhere between 1.5-2.5k in strike tiles at max, which is a pretty nice way of saying, "gg, too bad." Even if he's not amazing in PVP, he's sure as hell going to be a killer in survival nodes.
I'm just glad he's not just a simple copy and past of 2* Bullseye with a 3rd ability.
Oh god, does he ever look goofy though! What a derp face!
I see potential here. Let's see how it works out.