Saint Matthew wrote: News shows that there are changes coming to bag lady. New Force Field Crush • Unlocks 1 random Force Bubble, destroying the 9 surrounding tiles (dealing damage & generating AP). • Does 42 damage for each Force Bubble unlocked • If there aren't any Force Bubbles, creates 1 in a random location. • Ends the turn Cost: 9 AP Upgrades: • Level 2: Each unlocked Force Bubble does 84 damage • Level 3: Unlocks or places 2 Force Bubbles • Level 4: Each unlocked Force Bubble does 168 damage • Level 5: Unlocks or places 3 Force Bubbles
Misguided wrote: Her yellow actually saved my bacon in the savage land fight with ares and co. My Magneto had taken significant damage, so I protected him. Venom got off a stun and used thorned rose, giving him enough black for devour, but it didn't affect magneto, and was able to take venom down. I still wish that the yellow could be used offensively to make an enemy insubstantial (can't use abilities or make matches, can't be harmed) as I think it would make her more versatile. For sheer versatility, I prefer Spidey or OBW.
Spoit wrote: Misguided wrote: Her yellow actually saved my bacon in the savage land fight with ares and co. My Magneto had taken significant damage, so I protected him. Venom got off a stun and used thorned rose, giving him enough black for devour, but it didn't affect magneto, and was able to take venom down. I still wish that the yellow could be used offensively to make an enemy insubstantial (can't use abilities or make matches, can't be harmed) as I think it would make her more versatile. For sheer versatility, I prefer Spidey or OBW. Wait, so you can put the invisible character in the front? Or was it only because of the stun he didn't pull an avoid
Phantron wrote: So as expected the blue protect file might as well invulnerability at level 5. Only a handful of AP moves would even put a serious dent on that kind of protection. A second Force Bubble would basically prevent you from taking damage for the rest of the match by simply locking up every blue except the one your protection tile is on.
Misguided wrote: Spoit wrote: Misguided wrote: Her yellow actually saved my bacon in the savage land fight with ares and co. My Magneto had taken significant damage, so I protected him. Venom got off a stun and used thorned rose, giving him enough black for devour, but it didn't affect magneto, and was able to take venom down. I still wish that the yellow could be used offensively to make an enemy insubstantial (can't use abilities or make matches, can't be harmed) as I think it would make her more versatile. For sheer versatility, I prefer Spidey or OBW. Wait, so you can put the invisible character in the front? Or was it only because of the stun he didn't pull an avoid Venom stunned the team, but Magneto wasn't affected. 3* Magneto, not Hawkeye.
NorthernPolarity wrote: I feel like her green shouldn't end the turn when its in the create bubble mode. Ending the turn was a precaution for gaining ap from destroying the force bubbles, so it doesn't make sense for the ability to do that when it's not destroying tiles.
pasa_ wrote: NorthernPolarity wrote: I feel like her green shouldn't end the turn when its in the create bubble mode. Ending the turn was a precaution for gaining ap from destroying the force bubbles, so it doesn't make sense for the ability to do that when it's not destroying tiles. Yep, definitely. By the way how the crash works? kills the 8 tiles around, then the center one falls 1 down and all the others around fall in the space as a single event? ABC DEF GXH IJK LMN -> *B* AXC LMN ?
Liaomiao wrote: Do most people agree that 3 5 5 is the optimal way to build her?
Liaomiao wrote: Hmm, the last level in the final skill doubles its damage though, from 84 to 168, or do you think that AP generation is the crux of it? Or you saying that there are better things to spend your green ap on?