Switchman wrote: I busted my butt for #1 in PVE, 5 SL covers...but meh...countdown tiles...
ark123 wrote: Switchman wrote: I busted my butt for #1 in PVE, 5 SL covers...but meh...countdown tiles... It's not like you didn't know her was going to be garbage. I imagine purple might not be completely awful at 270, but then again only 3 or 4 players will even know, probably. Getting the chance to play him in PvE made it clear that every negative post in this thread is absolutely on the money. He's useless.
Phaserhawk wrote: a solid off pick in PvP when you don't want to run 4hor/X-Force
ark123 wrote: Phaserhawk wrote: a solid off pick in PvP when you don't want to run 4hor/X-Force Come on. There is no scenario where this guy does well in high level pvp. Given the choice between a 221 221 xf/gd team or a team with this guy at 270 and literally anyone else I'll pick the team with starlord 100 times out of 100. Fury outright kills someone with his blue, maybe more than one. His yellow, if the other aps are up, will make the match really really hard to win. This guy can either make my surgical cost 12 or deal 7k damage to one of my guys the turn after I killed your entire team. This is not a competitive character.
Phantron wrote: In a world without Thor/X Force, Star-Lord would still be nowhere as good as Fury because Fury came first and his covers are more available. 4* covers don't just grow on trees.
NorthernPolarity wrote: Phantron wrote: In a world without Thor/X Force, Star-Lord would still be nowhere as good as Fury because Fury came first and his covers are more available. 4* covers don't just grow on trees. Really? Come on Phantron, you're losing your touch. That's like saying "LadyThor was nowhere near as good as X-Force because X-Force came first and his covers are more available", and is completely separate from the current discussion of character's relative power levels assuming fully covered.
raisinbman wrote: NorthernPolarity wrote: Phantron wrote: In a world without Thor/X Force, Star-Lord would still be nowhere as good as Fury because Fury came first and his covers are more available. 4* covers don't just grow on trees. Really? Come on Phantron, you're losing your touch. That's like saying "LadyThor was nowhere near as good as X-Force because X-Force came first and his covers are more available", and is completely separate from the current discussion of character's relative power levels assuming fully covered. Phantron isn't wrong - his covers, despite being suckier than 4*Thor/X-Force will have to be gained with nearly the same amount of effort/iso/HP. And you're doing it all for less results. Because it's a game of limited resources, many players will have to ask themselves "Do I choose, Xforce or 4*Thor or Star-Lord?"
Phantron wrote: I never think of character discussion in the context of 'what if you have infinite HP/iso to level up every single character'. Even if Thor and X Force doesn't exist, it's not clear to me if he's better than Fury, and he'd be more costly to level than Fury because Fury covers have been around longer while Star-Lord stuff you have to start from scratch. In a hypothetical world without Thor/X Force, you'll probably be running some kind of support as your third character (Loki, The Hood, whatever), so if he's not even as good as Fury, you might as well not bother. I don't see him offering any special matchups that are any better than what Fury already gets you. Maybe his purple is a bit better than Fury's best ability but Fury has 3 great abilities while Star-Lord only has 2. At a very rough glance, I'd say: Demolition ~= Switchroo Escape Plan <= Oldest Trick Avengers Assemble >> Everyone With Me This is purely for offense consideration. On defense, Fury would be significantly better because AI tends to use CDs very poorly and both of his abilities are CDs. He'd have an advantage in that he covers red, though if your third character is support you don't have green covered with either and that's a bigger problem. If your third character isn't a support then red/green coverage is very easy to get out of the 3*s.
NorthernPolarity wrote: Back on track! I would argue that Oldest Trick is a decent amount better than Escape Plan, considering oldest trick is 9 ap and escape plan costs 12, not to mention that oldest trick does significantly more damage provided that you cast it without any available matches. This would make the power level a lot more similar between Fury and Starlord compared to say, LadyThor / Fury. I'm pretty sure that the featured 3* would then become the deciding factor on which one you wanted to use: Fury would be better when the featured has a good active red and no good active blue (Deadpool, Torch), and Starlord would be better when the featured has a good active blue but no good active red (Mystique, Daken, Grocket). I'd do a further analysis if it weren't due to time constraints, but the gist of it is that the balance between the two characters is closer and would result in a more diverse metagame based on the featured character than it is now (which again, is LadyThor + featured + support).
Phantron wrote: NorthernPolarity wrote: Back on track! I would argue that Oldest Trick is a decent amount better than Escape Plan, considering oldest trick is 9 ap and escape plan costs 12, not to mention that oldest trick does significantly more damage provided that you cast it without any available matches. This would make the power level a lot more similar between Fury and Starlord compared to say, LadyThor / Fury. I'm pretty sure that the featured 3* would then become the deciding factor on which one you wanted to use: Fury would be better when the featured has a good active red and no good active blue (Deadpool, Torch), and Starlord would be better when the featured has a good active blue but no good active red (Mystique, Daken, Grocket). I'd do a further analysis if it weren't due to time constraints, but the gist of it is that the balance between the two characters is closer and would result in a more diverse metagame based on the featured character than it is now (which again, is LadyThor + featured + support). Oldest trick was hard to evaluate compared to Escape Plan but that's about the closest abilities to line up on a 1on1 basis. I think Star-Lord has more matchup issues because someone with a 8/9 red AP would get used 50%/near 100% of the time over him on defense, so in a world without Thor/X Force (if both are around he's obviously never viable) you can't do say Star-Lord + Thor (3*) which would be the simplest straight up power team because you lose the red 50% of the time versus Fury. I think the difference in their third abilities is also rather significant. Only Thor and X Force are top tier with a very weak third ability (Recovery/Striking Distance) but they're absolutely game breaking abilities on their other two, and obviously Star-Lord isn't on that level.
Phaserhawk wrote: To me Starlord would be far better for beginning players over Fury
Phaserhawk wrote: To me Starlord would be far better for beginning players over Fury, buecause of how he can vastly improve your 3*'s to higher power levels. The synergy with Captain America and Starlord is scary, and...Starlord plays stronger in PvE then Fury IMO which with Thorverine alive is not a bad spot to be good in.
Lerysh wrote: Phaserhawk wrote: To me Starlord would be far better for beginning players over Fury, buecause of how he can vastly improve your 3*'s to higher power levels. The synergy with Captain America and Starlord is scary, and...Starlord plays stronger in PvE then Fury IMO which with Thorverine alive is not a bad spot to be good in. Here's the question: Assuming unlimited ISO/HP (Sorry Phantron ) and a fully covered Star Lord, would you go XF/Thor/Star Lord or XF/Thor/Hood in PvE? If the answer is XF/Thor/Hood then Star Lord needs work. Star Lord Pros: Purple can overwrite tiles. Has a purple for those times you SS Moonstone. Does better damage than Hood. Red might save your bacon once or twice. Accelerates your best colors (Green, Blue, Red) Star Lord Cons: Doesn't accelerate black. Doesn't really accelerate much (IMO) unless you luck into some yellow, or save all your AP to finish the match right after using Yellow Hood Pros: Accelerates all colors passively. Does decent yellow damage for those times you SS Maggia Goons. Hood Cons: No purple on the team. Accelerates colors you are not matching (typically) so you get lots of purple and yellow AP. Low HP. Tanks Yellow/Blue with his low HP. Given that I'm not convinced Star Lord's yellow is all that amazing, I would go with Hood. Star Lord's main advantage here is his 10,000 HP. Secondary advantage is Purple damage.