raisinbman wrote: onimus wrote: Finished the Starlord PVP last night. Man, talk about a useless character on defense. I take back everything I ever said in support of him in terms of superior defense to Nick Fury haha. He is dead weight on defense. It's kind of crazy how bad countdown tiles are... The thing is, Countdown tiles don't HAVE to be bad. Look at Blade's. Look at X-Force's. Look at Squirrel Girl's. I mean, honestly, he was gonna have a tough time because of Hood but really, unless they implement some of the changes/suggestions I've said, Starlord is more like Star-pauper. I still say if they had the balls/ovaries to make his abilities PASSIVE(at least partly, 5 covers) or maybe he could START THE MATCH with his countdowns(at least partly, 5 covers) that would make the difference.
onimus wrote: Finished the Starlord PVP last night. Man, talk about a useless character on defense. I take back everything I ever said in support of him in terms of superior defense to Nick Fury haha. He is dead weight on defense. It's kind of crazy how bad countdown tiles are...
ark123 wrote: What are you talking about. Blade has no countdown tiles. Anything he does has an immediate effect in the board.
vudu3 wrote: ark123 wrote: What are you talking about. Blade has no countdown tiles. Anything he does has an immediate effect in the board. Nightstalker places a CD tile.
Phaserhawk wrote: If you wanted to run him with Fury for fun, you would want him 3/5/5 if your Fury was 3/5/5 and you would want him 5/3/5 or 5/5/3 with a 5/5/3 Fury, it depends on if you opt to try to accelerate Demolition or not.
atomzed wrote: Phaserhawk wrote: If you wanted to run him with Fury for fun, you would want him 3/5/5 if your Fury was 3/5/5 and you would want him 5/3/5 or 5/5/3 with a 5/5/3 Fury, it depends on if you opt to try to accelerate Demolition or not. Does star Lord yellow reduces the AP requirement of Fury Avengers Assemble? Meaning that fury can have 3 red but still call in IM during AA?
daibar wrote: I've changed my mind and think he's best 5/3/5. While yellow is his neatest ability, I don't think it impacts the game as much as immediate damage, unless you're going into a really long drawn out battle with lots of AP at your disposal. Because Red's countdown is random, you usually have to wait an extra turn or 2 to match red out of the way, but the extra dmg is still better than having 4 or 5 in yellow.
Agent Alex wrote: I would go for 355 or 445, probably the latter His purple is lame, and why 5? 1.5k aoe damage? What it will do against X-Force, Thoress, Hulk, LThor His yellow depends on the situation but i dont see much need to get it to 5 and affect purple, unless running IF/Doom maybe but there's not many decent heroes with it Red seems a must, and it must be unreliable since you dont control the countdown tile But using yellow, you have an unreliable 7k damage per 6 red, and thats a good bet A curious thing about yellow, it costs 7, after use it costs 5, you can even trigger it twice and hope only one is destroyed
NorthernPolarity wrote: Agent Alex wrote: I would go for 355 or 445, probably the latter His purple is lame, and why 5? 1.5k aoe damage? What it will do against X-Force, Thoress, Hulk, LThor His yellow depends on the situation but i dont see much need to get it to 5 and affect purple, unless running IF/Doom maybe but there's not many decent heroes with it Red seems a must, and it must be unreliable since you dont control the countdown tile But using yellow, you have an unreliable 7k damage per 6 red, and thats a good bet A curious thing about yellow, it costs 7, after use it costs 5, you can even trigger it twice and hope only one is destroyed The 1.5k AoE damage includes the guy its targetting too, so its more like 6.5k damage to the main guy and 1.5k damage to the other two guys (which gets a big boost from strike tiles). I don't know much about whether or not red / yellow is better, but you'd have to be insane to not go 5 purple: it's his most consistent ability since you place the tile, and 9.5k damage for 10 AP is kind of a thing.
GrumpySmurf1002 wrote: NorthernPolarity wrote: Agent Alex wrote: I would go for 355 or 445, probably the latter His purple is lame, and why 5? 1.5k aoe damage? What it will do against X-Force, Thoress, Hulk, LThor His yellow depends on the situation but i dont see much need to get it to 5 and affect purple, unless running IF/Doom maybe but there's not many decent heroes with it Red seems a must, and it must be unreliable since you dont control the countdown tile But using yellow, you have an unreliable 7k damage per 6 red, and thats a good bet A curious thing about yellow, it costs 7, after use it costs 5, you can even trigger it twice and hope only one is destroyed The 1.5k AoE damage includes the guy its targetting too, so its more like 6.5k damage to the main guy and 1.5k damage to the other two guys (which gets a big boost from strike tiles). I don't know much about whether or not red / yellow is better, but you'd have to be insane to not go 5 purple: it's his most consistent ability since you place the tile, and 9.5k damage for 10 AP is kind of a thing. Partially insane. 3/5/5 should work well as a niche build with ProfessorX-GSBW, at least for the time being. Otherwise, yellow/red to me seems like the difference between whether you're using him for support (5 yellow) or as your primary (5 red).
Phaserhawk wrote: GrumpySmurf1002 wrote: NorthernPolarity wrote: Agent Alex wrote: I would go for 355 or 445, probably the latter His purple is lame, and why 5? 1.5k aoe damage? What it will do against X-Force, Thoress, Hulk, LThor His yellow depends on the situation but i dont see much need to get it to 5 and affect purple, unless running IF/Doom maybe but there's not many decent heroes with it Red seems a must, and it must be unreliable since you dont control the countdown tile But using yellow, you have an unreliable 7k damage per 6 red, and thats a good bet A curious thing about yellow, it costs 7, after use it costs 5, you can even trigger it twice and hope only one is destroyed The 1.5k AoE damage includes the guy its targetting too, so its more like 6.5k damage to the main guy and 1.5k damage to the other two guys (which gets a big boost from strike tiles). I don't know much about whether or not red / yellow is better, but you'd have to be insane to not go 5 purple: it's his most consistent ability since you place the tile, and 9.5k damage for 10 AP is kind of a thing. Partially insane. 3/5/5 should work well as a niche build with ProfessorX-GSBW, at least for the time being. Otherwise, yellow/red to me seems like the difference between whether you're using him for support (5 yellow) or as your primary (5 red). yeah, I don't see GSBW's purple lasting in it's current form, because it is just a matter of time, and technically creates another winfinite combo as long as you can chain enough green, and if you do get enough green for sniper, it does reset the board to do it again. However I don't understand why you would need Star-Lord 3/5/5?. If the goal is just so you can have everyone maxed so you can keep purple strongest and you are just going for cheap costs, then x/5/x is all you need the other 2 colors don't matter.
Phaserhawk wrote: yeah, I don't see GSBW's purple lasting in it's current form, because it is just a matter of time, and technically creates another winfinite combo as long as you can chain enough green, and if you do get enough green for sniper, it does reset the board to do it again. However I don't understand why you would need Star-Lord 3/5/5?. If the goal is just so you can have everyone maxed so you can keep purple strongest and you are just going for cheap costs, then x/5/x is all you need the other 2 colors don't matter.
Agent Alex wrote: In my opinion, insane would be bothering collecting purple, on a board when you usually have to deny green/red/blue/black (facing a typical 270/270 team we all know), purple is collateral damage, those are the tiles you get when you can't get others, if you face X-Force and focus on purple you are pretty much screwed
Agent Alex wrote: I meant it mostly as in "why would you collect purple for Star Lord" but yes, GBW makes it work And i dont think they nerf it so quickly, maybe in 3-4 months as with Star Lord surely If i ever get close with Star Lord i might red generation with MNMags (easy to pull in any pvp) vs GBW (that's more limited to featured tournaments) we all know how it is, they create things for you to abuse, nerf them ("because oh we had no clue you would do that!") and then they create new things for you to chase the carrot and abuse them and so on and so on