simonsez wrote: ryanrod16 wrote: I think im going with 4-4-5. I've played a lot of matches with him and xforce. If you think it through you can "guesstimate" where his red is going to land. Fuethermore, his yellow at 4 reduces green and red AP by 2, so xfocrce slash and starlord ability costs 6AP, thus its super spamable. His purple at 4 still does deal awesome damage at 4k. This seems like a less than optimal build. The 5th cover in red is getting you an extra 3.5k in damage, and dropping to 4 in purple is costing you 5k; plus the purple countdown will survive way more often than the red countdown.
ryanrod16 wrote: I think im going with 4-4-5. I've played a lot of matches with him and xforce. If you think it through you can "guesstimate" where his red is going to land. Fuethermore, his yellow at 4 reduces green and red AP by 2, so xfocrce slash and starlord ability costs 6AP, thus its super spamable. His purple at 4 still does deal awesome damage at 4k.
john1620b wrote: I think 4/4/5 would be 4 / 4 / 5
simonsez wrote: john1620b wrote: I think 4/4/5 would be 4 / 4 / 5 I'm re-reading what I wrote, but I'm not seeing why it might sound like I was saying otherwise. Taking purple down from 5 to 4 costs you a lot more damage than taking red from 4 to 5 would add.
Phaserhawk wrote: dkffiv wrote: Phaserhawk wrote: After rethinking it, 5/3/5 IMO is the better way to go unless you never plan to have Who? use his red or be able to stand alone. Here's why Who?'s yellow only helps skills that are costed to be dropped below a match threshold, so something that's 8 AP, like his own red, could be brought into 2 match category, however, you just spent three matches to get yellow plus 2 in red to use his skill, when you could have just gone for 3 red matches, and with 5/3/5 you have a red that's almost 5 times more powerful. I think I'd only consider 5/5/3 or 5/4/4. The extra colors added by going into 5 aren't the most spammable colors (Who? is probably your only purple and blue usually isn't dangerous). Much like TeacherY I'd only bring Who? with spammy characters. Getting gamoras red down to 4 AP let me unload when I hit 12 AP, you could theoretically almost bring back old school Spiderman like that. Reds random placement on such a long CD sucks. But you aren't brining OrionGirl?'s red into anything less than still 2 match territory, sure it's divisible better by 12 but that tile won't be around long IMO. However, I think I would rather have the stronger defense of 5 red, and delay
dkffiv wrote: Phaserhawk wrote: After rethinking it, 5/3/5 IMO is the better way to go unless you never plan to have Who? use his red or be able to stand alone. Here's why Who?'s yellow only helps skills that are costed to be dropped below a match threshold, so something that's 8 AP, like his own red, could be brought into 2 match category, however, you just spent three matches to get yellow plus 2 in red to use his skill, when you could have just gone for 3 red matches, and with 5/3/5 you have a red that's almost 5 times more powerful. I think I'd only consider 5/5/3 or 5/4/4. The extra colors added by going into 5 aren't the most spammable colors (Who? is probably your only purple and blue usually isn't dangerous). Much like TeacherY I'd only bring Who? with spammy characters. Getting gamoras red down to 4 AP let me unload when I hit 12 AP, you could theoretically almost bring back old school Spiderman like that. Reds random placement on such a long CD sucks.
Phaserhawk wrote: After rethinking it, 5/3/5 IMO is the better way to go unless you never plan to have Who? use his red or be able to stand alone. Here's why Who?'s yellow only helps skills that are costed to be dropped below a match threshold, so something that's 8 AP, like his own red, could be brought into 2 match category, however, you just spent three matches to get yellow plus 2 in red to use his skill, when you could have just gone for 3 red matches, and with 5/3/5 you have a red that's almost 5 times more powerful.
dkffiv wrote: Been playing with Star-Lord a lot and his yellow is terrible. With both 535 and 553 I could never get it to pull its own weight so I'm definitely settling on 535. Even with another red user there are situations where you might want to use SL's instead. Tried 553 with CapAm on goon nodes (blue red purple are all targeted CD removal, yellow can make Cap's moves AP positive) and it was decent but yeah, his yellow sucks.
mageofshadow wrote: I dunno. I had him at 5/3/5 and switched to 445. His yellow does literally nothing at 3 whereas is makes his red a 6 ap move at 4. I am using him mostly with PX (at 3/5/5) and the ability to spam abilities to pump out special tiles is pretty great. His red is awesome and i would not want it at less then 5. 8ap for 7k dmg is amazing, the slowdown can actually be quite useful and while it is a long cd, that is not as big of a deal as it was when the game was much faster. You only lose it around 25% of the time at most, probably less than that and since it is so cheap i think it balances out. his purple is way better at 5 but at 4 it still gets rid of a special tile and does some dmg. but yellow does absolutly nothing at 3 so i think it depends on whether you plan on running him with someone who has a strong yellow or not.
Gowaderacer wrote: Just change him to look like Chris Pratt and I'd be ok with having his helmet off.
snlf25 wrote: Yeah Carol needs to look into some fiber for sure. Maybe Beast can help her.
Lidolas wrote: Gowaderacer wrote: Just change him to look like Chris Pratt and I'd be ok with having his helmet off. You don't like Cedric Diggory Star Lord?
simonsez wrote: They should do this as soon as they give Cap Marvel some Ex-Lax
Phaserhawk wrote: I propose a change to SL and I'm not talking about his skills, which do need a fix (purple fine, red needs either split dmg on cast and resolve or have Xforce like penalty for destroying, yellow should be worked into a passive with a threshold like Falcon) No I'm talking about his odd farting/pornstar smirk. Please put his mask/helmet on him and in his animations, please, please, please. If you agree thumbs up
Cousin Simpson wrote: snlf25 wrote: Yeah Carol needs to look into some fiber for sure. Maybe Beast can help her. I just realized that she looks like Natalie Dormer in the character screen pic.
dider152 wrote: If anybody needs a redo of her artwork, it's Squirrel Girl. That frozen-faced grinning look is like a cross between Joker (Jack Nicholas version) and the Cheshire Cat from the cartoon version of Alice in Wonderland. Creepy on a person, and even more ridiculous because it doesn't fit in with the other characters in the game. They should just find the person who drew the revised cover that we are currently using for SG and ask her to come in and redesign the character.