NorthernPolarity wrote: My predictions based off of blog post info Black - 1.5k damage + tile that steals 2 AP / turn at 5 covers Green - 130 strike tile if 7 or more red tiles on board at 5 covers. Purple - Who knows cause the ability is complicated. Looks like high tier just from ability descriptions and color coverage alone (active purple that doesn't look like it sucks? blasphemy!, also easy strike tiles if you dont prioritize red, and a decentish looking black)
daibar wrote: I seriously doubt the improved damage for Pink as anything more than hype. Will probably be a straight tile.
TheHueyFreeman wrote: This seems like an obvious pairing with Daken. The left over active power colors would be red/yellow/green. There would be tons of options for that third wheel.
hurcules wrote: TheHueyFreeman wrote: This seems like an obvious pairing with Daken. The left over active power colors would be red/yellow/green. There would be tons of options for that third wheel. Not red. His passive green depends on having red tiles on board. So bringing someone with active red would just deny his passive green. So that leaves green/yellow/blue pairing for more complete colour coverage. So that would be IW or Beast, unfortunately.
Pwuz_ wrote: hurcules wrote: TheHueyFreeman wrote: This seems like an obvious pairing with Daken. The left over active power colors would be red/yellow/green. There would be tons of options for that third wheel. Not red. His passive green depends on having red tiles on board. So bringing someone with active red would just deny his passive green. So that leaves green/yellow/blue pairing for more complete colour coverage. So that would be IW or Beast, unfortunately. I'd still keep someone with a Red ability on the team. 1st: the AI needs an outlet for the Red. 2nd: as much as you might try to avoid Red like the plague, you're going to end up with some Red. Better to have an outlet than just sit on it. Human Torch and Sentry would be poor pairings, but who else destroys Red tiles with their abilities?
NorthernPolarity wrote: Torch works perfectly fine with blade. You just dont use fireball until the end of the match. Flame jets also gives you more strike tile triggers for good measure. Hes obviously not ideal since you want more colors than 4, but eh. Cmags probably works well with blade since cmags red can help replenish red tiles on the board after youve matched them away and the two cover 5 colors.