Phaserhawk wrote: Here's a Deadpool question for all. Does he become vastly better if WWW goes from 14 to 12? And would his usage increase?
Phaserhawk wrote: I would massive lower the % but get rid of the cap..exampleA Little Off the Top - Red 6 AP All these suckers are punching each other, when I go right too the source - their health bars! I'll slice the enemy's health bar with my sweet ninja-swords, dealing 10% of their current health in damage. Level 2: SLICE, SLICE, SLICE! My katanas now cut off 15% of some schlub's health! Level 3: SLICE, SLICE, SLICE! My katanas now cut off 20% of some schlub's health! Level 4: SLICE, SLICE, SLICE! My katanas now cut off 25% of some schlub's health! Level 5: SLICE, SLICE, SLICE! My katanas now cut off 30% of some schlub's health! Here's the deal. At lvl 40 he only does 1%, at lvl 50 he does 1.5%, etc, etc, much like how they did Falcon, so in order to get the full 30% you have to lvl him up to 166
vudu3 wrote: Phaserhawk wrote: I would massive lower the % but get rid of the cap..exampleA Little Off the Top - Red 6 AP All these suckers are punching each other, when I go right too the source - their health bars! I'll slice the enemy's health bar with my sweet ninja-swords, dealing 10% of their current health in damage. Level 2: SLICE, SLICE, SLICE! My katanas now cut off 15% of some schlub's health! Level 3: SLICE, SLICE, SLICE! My katanas now cut off 20% of some schlub's health! Level 4: SLICE, SLICE, SLICE! My katanas now cut off 25% of some schlub's health! Level 5: SLICE, SLICE, SLICE! My katanas now cut off 30% of some schlub's health! Here's the deal. At lvl 40 he only does 1%, at lvl 50 he does 1.5%, etc, etc, much like how they did Falcon, so in order to get the full 30% you have to lvl him up to 166 Aren't we better off with the current ability? Let's use Thor as an example. He starts with 10,200 health. Assume DP is at level 166 with 5 red covers. If you hit him at full health with DP's current ALOTT you'll damage Thor for 3,299. Hit him again and you'll still damage him for 3,299. Thor's health is now 3,602. Hit him a third time and you do 2,341 damage. Health is 1,261. With your suggestion you'll hit him for 3,060 the first time and 2,142 the second time. Thor's health is now 4,998. Hit him a third time and you do 1,499 damage. Health is 3,499. You'll do 2,238 more damage with the current ALOTT vs. your alternative.
Phaserhawk wrote: actually what should be done is instead of current health have it as maximum health and leave it at those. Sure you do less the first shot on Thor but you would be able to down him below 3000 health.
Budget Player Cadet wrote: No, because IT'S FREAKING IMPOSSIBLE TO GET DEADPOOL! The people with maxed out deadpool right now are the people who dropped a hundred bucks into him when he first came out. He's not in tokens and he's not featured in events, making getting him a literal impossibility.
Budget Player Cadet wrote: The people who have him are using him, the rest don't want to spend that much money.
vudu3 wrote: Phaserhawk wrote: actually what should be done is instead of current health have it as maximum health and leave it at those. Sure you do less the first shot on Thor but you would be able to down him below 3000 health. But that removes the ability's one weakness--that it can't be used as a finishing move (unless the character is at very low health and there are a lot of strike tiles on the board). It would be completely over-powered against high-health characters like Thor and Sentry and practically useless against low-health characters like Hood. You wouldn't have to think about when to use it anymore during a fight. You'd just look at who you're fighting again--three tanks? bring DP; three squishy characters? Nope.
arktos1971 wrote: Sorry if the question was already answered but, when you have the 28000 points and you can play the full whales, what happens when someone plays against you ? Is it available too ?
Ben Grimm wrote: arktos1971 wrote: Sorry if the question was already answered but, when you have the 28000 points and you can play the full whales, what happens when someone plays against you ? Is it available too ? I doubt it, since I've never heard of anyone getting hit with it by a defensive team.
coffeeandbacon wrote: Ben Grimm wrote: arktos1971 wrote: Sorry if the question was already answered but, when you have the 28000 points and you can play the full whales, what happens when someone plays against you ? Is it available too ? I doubt it, since I've never heard of anyone getting hit with it by a defensive team. I just got whaled, but it was just one whale...
Phaserhawk wrote: vudu3 wrote: Phaserhawk wrote: actually what should be done is instead of current health have it as maximum health and leave it at those. Sure you do less the first shot on Thor but you would be able to down him below 3000 health. But that removes the ability's one weakness--that it can't be used as a finishing move (unless the character is at very low health and there are a lot of strike tiles on the board). It would be completely over-powered against high-health characters like Thor and Sentry and practically useless against low-health characters like Hood. You wouldn't have to think about when to use it anymore during a fight. You'd just look at who you're fighting again--three tanks? bring DP; three squishy characters? Nope. But therein is Deadpool's problem. He has 3 weak abilties. Purple is too expensive, Black is inconsistent and too high of threshold to work, red has it's glory early but drops off very quickly.
Moon Knight wrote: Attacking an enemies health bar directly fits great with Deadpool's character (his knowing he is in a comic book). But as the damage is a percentage of the enemy's current health, it can never finish an enemy off, and becomes less and less powerful add the match progresses. Far better would be a set damage (like every other damage power in the game), or even a base damage plus a percentage of the remaining health, if the R&D department has their hearts set on that.
Moon Knight wrote: And his healing power is WAY too situational. In the comics, Deadpool has his brains blown out, melts, is shot up countless times, and mutilated and injured in countless other ways. While his "Life of the Party" fits the feel of his character, it is to situational and under-powered.