Unofficial Forum Contest: High Evolutionary

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Comments

  • Blackstone
    Blackstone Posts: 745 Critical Contributor

    Lol... True.

  • Blackstone
    Blackstone Posts: 745 Critical Contributor

    @SourCream said:

    2,147,483,647 or ...,648 should be max.

    Ok...I hit 21mil and 668mil with HEvo (5 and 3, respectively)...

    Are you telling me 2 billion, with a tiny kitty B is a possibility? Is that achievable in actual play? or a cap in game accessable through background inputs I don't need to know about?

    Just curious if I need to get back to grinding.

  • entrailbucket
    entrailbucket Posts: 7,012 Chairperson of the Boards

    I think this person has a sandboxed account that they use to test things like this. (I asked if they were entering the contest but they never replied to me here).

    I can't imagine you can get to that level in actual play, but who knows.

    It is crazy that you guys figured out you can win puzzle gauntlet fights with match damage -- like they're just doing some huge % reduction to make the normal 0 damage happen?

  • Blackstone
    Blackstone Posts: 745 Critical Contributor

    I just hit the Electra/switch/antman PG node again to see where the match damage hits...

    The above does zero damage while...
    The below one shots everything...

    ... But I was able to keep going and increase my current score... I'll put that pic in another comment to avoid confusion.

  • Blackstone
    Blackstone Posts: 745 Critical Contributor

    I had 30 AP in the pic from the last comment and dropped antman, fired all my yellow then dropped switch...

    Then I avoided black matches like my life depended on it because Elektra had shadow step tiles out.... Which actually reduced all match damage to zero even though it was for millions each match and I was able to get three or four more turns, firing yellow and screen shotting each time.

    I don't know if others are still trying, but this is the most fun I've had on a game on a long time.

  • entrailbucket
    entrailbucket Posts: 7,012 Chairperson of the Boards

    I wonder what else this could be used to figure out.

  • ThaRoadWarrior
    ThaRoadWarrior Posts: 9,566 Chairperson of the Boards

    I was one shotting that same node up around 2 million. I was using Thor/Sersi to gather yellow but I’m not sure it’s the most efficient way. What teams are y’all using to pump yellow?

  • Blackstone
    Blackstone Posts: 745 Critical Contributor
    edited July 2023

    I just use HEvo, Deathlok, Kang and have Vanessa Fisk support on HEvo in the off chance it gets me more yellow at the end when I need it...

    But I'm not concerned with most efficient battery throughout, I just want the most efficient after I hit 10mil. And it's been consistent for me.

    If sersi is doing damage early, you might need a replacement.

    The only damage I've seen that early is when the enemy team matches a "friendly" (one that Electra made) strike tile.

    If others are one shotting that early, I'm just trying to figure out what I'm doing differently to avoid that.

  • Scofie
    Scofie GLOBAL_MODERATORS Posts: 1,639 Chairperson of the Boards

    I wondered whether a boosted Gwenom alternating with HEvo boosts and doing no damage might prolong the opportunity for increases to all?

  • entrailbucket
    entrailbucket Posts: 7,012 Chairperson of the Boards

    I was trying to think about better batteries for yellow, but yellow doesn't have many obvious ones. 4* Kingpin can convert purple to yellow, but then you need purple.

    Has anybody tried using 4* Starlord though? His CDs can reduce Evo's AP cost, which is almost like a battery.

  • entrailbucket
    entrailbucket Posts: 7,012 Chairperson of the Boards

    @dianetics said:
    I’m almost thinking heimdall Sersi as another option. The problem with most that generate yellow is that it costs more than you get back.

    There really isn’t anything that feeds it directly, even with team ups.

    Right, that's why I started thinking AP reduction. Heimdall is a pretty good idea there, would Heimdall/Deathlok work?

  • rainkingucd
    rainkingucd Posts: 1,532 Chairperson of the Boards

    I tried with Cloak and Dagger and Deathlok. Got 3*Hevo up to 450M before he downed Elektra on Match damage.

  • Blackstone
    Blackstone Posts: 745 Critical Contributor

    My current high health scores are:
    5* 35,164,253
    3* 668,988,612

    Kang and Deathlok with both.

    I did another run with 3* to check consistency and the only time I did damage, until the end was when strike tiles were matched.

    I do put Electra up front if there are strike tiles in danger of being matched and she has shadow step tiles out then put her in the back to save her for last when she converts them to her team.

    I don't know if I can get higher then these numbers, but I'm hoping someone beats them. I'm sure they can get a little higher, but it does take a really long time to get there with optimal conditions.

  • entrailbucket
    entrailbucket Posts: 7,012 Chairperson of the Boards

    Another possibly dumb thought...is there another character who has an ability that boosts someone else's health?

  • Blackstone
    Blackstone Posts: 745 Critical Contributor

    ... Or removes friendly strike tiles.

  • Blackstone
    Blackstone Posts: 745 Critical Contributor

    Swapped out Kang for Heimdall
    Running 5HEvo, Heimdall, Deathlok

    Hit 39mil... Possible to get more but I didn't have full 30 yellow when I needed it and Elektra ran out of shadow step tiles.

    So... It's possible, just tedious.

  • Blackstone
    Blackstone Posts: 745 Critical Contributor

    It just hit me that I may have also been hitting harder than electra's tiles could protect her from...

  • entrailbucket
    entrailbucket Posts: 7,012 Chairperson of the Boards

    @dianetics said:
    Once Evo is in the 5-10 mill range the games math breaks down. I litterally one shot elektra through her shadow step tile when i was at 10 mill.

    This is hilarious. I wonder what's happening behind the scenes there.

  • Scofie
    Scofie GLOBAL_MODERATORS Posts: 1,639 Chairperson of the Boards

    @dianetics said:
    Naw this won’t work out. Gwens base match damage gets set to 1 and it will not grow. So there is no reason to trade them. I took them both over 1 million health and gwenom never tanked.

    It’s better to force elektra to shadow step and reduce her double crosses.

    Oh well, thanks for trying it out anyway. I thought if she was boosted to the point that she'd tank over HEvo, it'd be a way of preventing the millions of match damage per turn!