Webslinger - 20-22.06 - Season III
Comments
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Yes, for at least another hour.0
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Bacon Pants wrote:Bowgentle wrote:Bacon Pants wrote:
If Nemek has a Scrooge McDuckian vault I need to check that out. I figured Colognoisseur was the one with the vault though...
I hit my one million stocked ISO goal when Cat-5 ended! Good times...0 -
Alright, I'm done with this one.
Hit me if you got me.
Sorry to the people who I hit twice in the last hour, but, as always, almost no points past 1000.
Now back to the closet with you, Spider!0 -
I can't wait until this event is done. Keep getting hit again and again by the same people. Spidey just isn't...well, all that fun. Ready for Hot Shot already.0
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I'm done as well, so hit me if you see me - hopefully I am still there for you franckynight. I also have to give props to electro.'s maxed sentry/hulk/spidey team - it took me forever to get through it without boosts.0
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franky, I see You just lost 150pts... Got You saved in a node, but in ranking it shows You have only 700pts now. Zombies woke up?
I was hit 3-4 times on my way this morning from 100 to 900. And one was a retal. Above 800 I switched CMags to Hulk, Spider to loaner and I climbed last 100pts with no stress.
Thunderhead from Retribution leads our bracket with more than 1k pts. He doesn't need Blue IW, so maybe we won't be jumping over each other
Otherwise pretty relaxed bracket - #3 is at 802, #10 at 620, most shielded.0 -
Bowgentle, are you shielded?0
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Thanks, I know, Bowgentle was so kind as to reply to my PM. I'm full of fail The heat is bad for my brain cells, I must be a troll (a Diskworld one).
Edit: oh and I'm shielded through the end, too, you're welcome.0 -
Spidey might be a huge pain in the **** to get rid of but I'll take Web Bandages over a Thunder Strike anytime0
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glad i shielded i did. i would have lost over 150pts had i not. its dumb that the same person can hit you 2 times at 42 and 40 pts in a 15 min span. i really wish they would make it so you could only hit someone every 30 min or a hour or something
flo98 is shielded now at 1401. when i started my push this morning he was like at 1350 or so i think.
not really sure why he keeps going higer at this point. our bracket looks like this:
flo98 1401
me at 1015
then third is 6650 -
My bracket is strange. I'm in first with 1048 and there are no other max 3* teams in the top ten yet. Most are 2* rosters. . Shielded until the end so hit me if you have me in your queue.0
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I'm shielded for the next few hours, but I"ll make another push or two some time afternoon/evening. Feel free to hit me prior to the 8 hours left mark.0
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reckless442 wrote:Oh great after Storm PVP, the nodes in this pvp are starting to disappear from me as well...
Do they know of any ways to get the nodes back?
Also, go to SHIELD Sim and raise your score. The bug seems to be linked to your MMR being too low for your score in the PVE event. Raising MMR in SHIELD Sim will affect MMR in Webslinger. Of course, the trade-off is that you may see harder opponents.
I can verify that this is the correct solution as a workaround for the MMR bucket transfer bug.
What needs to happen is that players have to naturally inflate their MMR to be matched up with 2** teams to dodge the bug. Otherwise, after 500 points, players will be kicked out of the 1* bucket but fail to be moved to the 2** bucket, leading to empty nodes. Right now, the only way to increase MMR is either through wins in Webslinger, or through the Simulator. Note that based upon one's MMR, Simulator scores of near 1000 or higher may be needed to move players to the 2** bucket naturally.
Otherwise than that, the only other painful method to increase MMR is to wait for a 1* player to increase their score to over 500, to become visible on a pin. A player can manually refresh the check for such players by clicking/tapping between the Story and Versus tabs. However, these players won't stay visible for long, as they will disappear once someone knocks them down below 500 points. A player would need to push from 500 to around 700 via this method to naturally inflate their MMR to the 2** bucket via this method.0 -
Lyrian wrote:reckless442 wrote:Oh great after Storm PVP, the nodes in this pvp are starting to disappear from me as well...
Do they know of any ways to get the nodes back?
Also, go to SHIELD Sim and raise your score. The bug seems to be linked to your MMR being too low for your score in the PVE event. Raising MMR in SHIELD Sim will affect MMR in Webslinger. Of course, the trade-off is that you may see harder opponents.
I can verify that this is the correct solution as a workaround for the MMR bucket transfer bug.
What needs to happen is that players have to naturally inflate their MMR to be matched up with 2** teams to dodge the bug. Otherwise, after 500 points, players will be kicked out of the 1* bucket but fail to be moved to the 2** bucket, leading to empty nodes. Right now, the only way to increase MMR is either through wins in Webslinger, or through the Simulator. Note that based upon one's MMR, Simulator scores of near 1000 or higher may be needed to move players to the 2** bucket naturally.
Otherwise than that, the only other painful method to increase MMR is to wait for a 1* player to increase their score to over 500, to become visible on a pin. A player can manually refresh the check for such players by clicking/tapping between the Story and Versus tabs. However, these players won't stay visible for long, as they will disappear once someone knocks them down below 500 points. A player would need to push from 500 to around 700 via this method to naturally inflate their MMR to the 2** bucket via this method.
Nodes disappeared and event got greyed out for me as well. It came back after raising MMR in shield sim.
Lesson learnt: Control your tanking!0 -
I wanna tank like you do Jazz!0
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Lyrian wrote:Jazz5 wrote:Lesson learnt: Control your tanking!
Well... that is the 64 million ISO question at the moment.
Is this situation a bug or the result of a method designed to further discourage tanking by intentionally locking tankers out of Versus events?
Hint: it's only a bug if it makes life easier for vets, and will get fixed within hours. Everything else is working as intended.0 -
I'm done for the event, feel free to hit me...I hope it's not the all 8k+ health team though...can't remember who my last win was with.
The greying out stuff is just silly...now there is a game within the game just to play the pvp...working as intended?0
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