Champions 2.0 - Batch #4 Info

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Comments

  • Pantera236
    Pantera236 Posts: 531 Critical Contributor

    @meadowsweet said:

    @tonypq said:
    I hate that the ascend button blocks you from reviewing the champ level rewards. I used to like to click on a max character and be able to click to see what shards/covers they give in game. But seems like you can't view that info after the ascend button made its way in game.

    Today I learned that "CHAMPION MAXED!" (below the character's level) has been a clickable button this whole time. I had always assumed you lost the ability to review Champ rewards at Max level, since the button on non-Max Champs was the "NEXT REWARD" button above the character's level, while the "LEVEL UP" button below it did not show rewards... so that's maybe not the greatest design, to take things away and move them and re-name them and assume players will figure it out?

    Someone told me that relatively recently but considering I've been playing for little over 6.5 years... yeah not good design on that one.

  • slidecage
    slidecage Posts: 3,508 Chairperson of the Boards

    I got like 8 vemons and ares ..to the max now. So how do I play these to get max rewards.

    Also will vemons be able to rank up day one or will I need. 5 of his new colors

    Thanks

  • bluewolf
    bluewolf Posts: 5,887 Chairperson of the Boards
    edited January 2024

    @slidecage said:
    I got like 8 vemons and ares ..to the max now. So how do I play these to get max rewards.

    Also will vemons be able to rank up day one or will I need. 5 of his new colors

    Thanks

    You cannot break down the Ares so you will need to ascend them as needed. I recommend merging two maxes 2s, then level the new 3 to max. Then merge two more 2s and decide if you want to max rewards on the new 3 or just go to a 4 asap.

    After you max out the new 4 you start again to eventually get a 5.

    For Venom you will need 3 of the new power for each copy before you can ascend them. Keep an eye out for the vault on Monday.

  • KGB
    KGB Posts: 3,304 Chairperson of the Boards

    @killahKlown said:

    @Borstock said:

    @Pantera236 said:

    @meadowsweet said:

    @tonypq said:
    I hate that the ascend button blocks you from reviewing the champ level rewards. I used to like to click on a max character and be able to click to see what shards/covers they give in game. But seems like you can't view that info after the ascend button made its way in game.

    Today I learned that "CHAMPION MAXED!" (below the character's level) has been a clickable button this whole time. I had always assumed you lost the ability to review Champ rewards at Max level, since the button on non-Max Champs was the "NEXT REWARD" button above the character's level, while the "LEVEL UP" button below it did not show rewards... so that's maybe not the greatest design, to take things away and move them and re-name them and assume players will figure it out?

    Someone told me that relatively recently but considering I've been playing for little over 6.5 years... yeah not good design on that one.

    It took me YEARS before I realized you can tell which CD tiles belong to which goon characters because they pulse when you scroll through the enemy team.

    Whaaaa?

    Depends on when you started playing. When the game was first released this feature didn't exist and so you had no idea which goon placed the CD when there were 2 identical goons. It wasn't until 3 years or more that the feature was added to have it pulse when you rotated through characters. It wasn't widely announced either as a new feature so many players didn't know it was added.

    KGB

  • DrClever
    DrClever Posts: 584 Critical Contributor

    @KGB said:
    It wasn't widely announced

    Was it even narrowly announced?

    Is it in the tutorial now?

  • Borstock
    Borstock Posts: 2,750 Chairperson of the Boards

    @KGB said:

    Depends on when you started playing. When the game was first released this feature didn't exist and so you had no idea which goon placed the CD when there were 2 identical goons. It wasn't until 3 years or more that the feature was added to have it pulse when you rotated through characters. It wasn't widely announced either as a new feature so many players didn't know it was added.

    KGB

    I might have been playing before it was in the game. Been playing a long time, but it was still years after it was in the game that I heard about it on the forums.

  • WilliamK1983
    WilliamK1983 Posts: 1,030 Chairperson of the Boards

    Count me in not knowing about the cd tiles as well. During the Apoc boss we just had I noticed when clicking on a stunned enemy, they have a stunned icon(black spiral line). Not as useful as the cd tiles obviously, still took about three years for me to notice.

  • Jinx
    Jinx Posts: 295 Mover and Shaker

    Wow. I started playing about 2 weeks after the game released and I never knew that.

  • DAZ0273
    DAZ0273 Posts: 10,372 Chairperson of the Boards

    @DrClever said:

    @KGB said:
    It wasn't widely announced

    Was it even narrowly announced?

    Is it in the tutorial now?

    This game has a tutorial?!?!?

  • NMANOZ1
    NMANOZ1 Posts: 130 Tile Toppler

    The pulse thing has been around for years. It was very useful in the early days when 3 star Dr Strange was released so you knew which enemy to target first with his passive. Also like the 2 star DDQ node with Storm's blue stun (any character with stun too, like Polaris). It is also handy with Kitty so you can target the enemy with the lowest countdown tile on the board.

  • turbomoose
    turbomoose Posts: 810 Critical Contributor

    103 standard tokens and only 2 green venom tokens, that’s ridiculous

  • St_Bernadus
    St_Bernadus Posts: 641 Critical Contributor

    @turbomoose said:
    103 standard tokens and only 2 green venom tokens, that’s ridiculous

    There is a vault with 5 of them.

  • Borstock
    Borstock Posts: 2,750 Chairperson of the Boards

    @St_Bernadus said:

    @turbomoose said:
    103 standard tokens and only 2 green venom tokens, that’s ridiculous

    There is a vault with 5 of them.

    I bought it out twice.

  • DeNappa
    DeNappa Posts: 1,398 Chairperson of the Boards

    @turbomoose said:
    103 standard tokens and only 2 green venom tokens, that’s ridiculous

    Standard tokens reward 1* tokens roughly 85% of the time. There are now 8 1* characters in tokens with 3 powers each (since Yelena was added back to tokens), so there's a 1 in 24 chance of getting a green cover for him when you pull a 1*. Quick maths, that's roughly 3.5% chance of getting one each token. So, sounds about in the expected ballpark.

  • Punter1
    Punter1 Posts: 729 Critical Contributor

    Bought the vault twice also. No green Venom or black Juggs or blue Yelena pulled naturally from 100+ standard, oh well!

  • DAZ0273
    DAZ0273 Posts: 10,372 Chairperson of the Boards

    Oh Venom has his new power? What does it do?

  • KGB
    KGB Posts: 3,304 Chairperson of the Boards

    @DAZ0273 said:
    Oh Venom has his new power? What does it do?

    For 8 ap does damage to the target (78 at 5 covers and L1 compared to 64 for spidermans Red at 5 covers and L1) and another random enemy and creates 1 web tile for each enemy damaged.

    KGB

  • DAZ0273
    DAZ0273 Posts: 10,372 Chairperson of the Boards

    I am not a Venom fan but that sound alright, I might consider ascending him now.

    And thank you. 😉