Vhailorx said: TheEyeDoctorsWife said: I find it irrelevant as Shang is just going to one punch any character regardless of boost . I just had him KO a 250K Mr Sinister with one hit and he wasn’t even angry yet . There’s only 2 types of players now. Those that have Shang and those that will use boosted 5*. You are not considering defense. SC is great for climbing, but when people complain about "lack of tram variety" they mean defensive team selection. People want to see lots of different opponents so that the event feels like less of a slog and they especially don't want to see the same two or three teams on every node. SC is very bad on defense and is therefore largely irrelevant to the discussion of team variety.
TheEyeDoctorsWife said: I find it irrelevant as Shang is just going to one punch any character regardless of boost . I just had him KO a 250K Mr Sinister with one hit and he wasn’t even angry yet . There’s only 2 types of players now. Those that have Shang and those that will use boosted 5*.
BlackBoltRocks said: I love it. It's given me a reason to use my other champed 5* that are not the meta, instead of effectively being forced to use the same old usual ones while the non-meta ones are left to rot on the bench. The ones who hate it are mainly the sotongs with lv550s who have lost their monopoly in PVP and resent the fact that they now have to share a slice of the pie with other players.
Bad said: People competing will continue doing so.550 players won't have any problem with any buffed 5*.If the godboost allows more people to play pvp, that benefits us the players competing for a rank.The new rewards system benefits us as I climbed really fast today hitting players I don't use to hit. Still the ones at the top ranking are exactly the usual players as always. And people worrying because they could rebalance a character and make it good perhaps should stop seeing things from an egoist pov and try to understand that balanced characters will make for a better game and that will benefit them too in a way or in another. For 4* players complaining, I don't have an answer as I can't possibly experience a 4* pvp.
Bad said: Champ em all players with baby champed 5*s never should fight with vets 550 rosters, who easily may have the same character 20 levels more, so it's an unbalanced topic in any case.
Theghouse said:So what is a reasonable explanation for why level 570+ boosted teams should be paired against level 450 unboosted teams? Why not pair them against level 550+ teams?It sounds like you're happy to have MMR matching teams 100+ levels apart, as long as players like yourself are on the advantaged side of the mismatch.
Bad said: When I had a level 570 roster I will tell you (actually your apoc is 10 levels higher than mine).Are there so many mismatches? The truth is I look at the points, I don't care much about the levels anymore. There are characters pretty easy to beat at level 550, others not.What I don't like is to not be able to hit a level 550 player who worths 75 points, so it seems we are at the opposite approach.
Theghouse said:You say you like the god boost despite it pairing 450s and 570+ in same MMR.You say you think 450 rosters should never be paired against 550 rosters.You say you wish you could see 550s with your size roster.
Theghouse said:. Players just making the jump to 5* land today might never have that same luxury with the increased difficulty in collecting classic 5* in a tier of 70 characters and growing, especially as most characters do not have skillsets like Shang Chi or Colossus that actually give players a fighting chance to punch up 120+ levels even when not boosted.
Theghouse said: I'd be interested to see a new experiment for this next year while the new devs are working on rebalances, keep the boosts but change MMR based on boosted levels. Then when you have boosted 5*, you are in 550 MMR for the week. I know a bunch of players in the 550 MMR would love to see a new crop of fresh meat every week using the boosted mid and low tier characters. I wonder if champ em all type players might have different opinions on that experience?
Theghouse said: The last part of my statement is not words that you posted, it's just simple fact. MMR pairs god boosted 570+ teams against unboosted 450 teams, it's been happening consistently for the last year. Surely that's the "reward" you were referring to as a champ em all player.Yes. It absolutely should not continue on in it's current form, in large part because of the detrimental effect it has on smaller and newer 5* players.
HoundofShadow said: I wonder, is seeing more variety of teams more important or is using more variety of teams more important?