R226 UI Update: Main Menu (Updated 4/28/21)
Comments
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Really like the new look.
Only ask would be a way to tab between PvE and PvP without going back but otherwise very happy with it.
The extra milestones were nice as well. Well done.1 -
My first instinct was "GAAAH", but after playing around with it, I kind of like it.
Positives: Shield Resupply button, Features Offers its own button, the graphical look of it...looks like a comic book layout. Campaign button I hope is eventually for more than just Prologue event. More Milestone Quests!
Eh's: What is Monica holding up? Looks like a Legendary token...oh it takes me to my inbox. Very good. Featured offers is still default when going to Recruit Heroes. I mean I know *why*, but doesn't mean I have to like it. I wish there was a true "Home" button to get back to main screen.
Overall, A nice revamp.2 -
I know Monica's folder takes us to our old vine claim page (good). However now that you can click directly on it, I would love if that also included the Upgradeable by Shards & ISO drop-down.
Normally I go to claim my rewards from the Roster screen (and can still do), and then check those upgradeable by shards usually as after applying some champs I am hoping to see a nice (1) that means I can add another champ somewhere.
Clicking on Monica's folder skips the roster page (good) but then you don't have all the functionality if you were to go through the roster page (bad). So I don't see myself using her folder often.5 -
Steam version looks good here. I like it! Nice shake up to the visual style.0
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and... just played the prologue/campaign events... stealth release of Ulysses Klaue on the way??
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Cannibalqueen said:Some people might want to consider leaving one prologue mission open. I have two I never completed from the original,
and then they come in handy sometimes if you’re building your 1/2 Thor.Like this very event for instance, I don’t want to deal with Mindless Ones setting their tiles every match. Also alliance events.
I’m good with the changes here. Kind of like it actually.2 -
Not a fan, but I'll get used to it. A solid step......sideways.
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ThaRoadWarrior said:I have a saved team of Thano5/Thor/iHulk specifically for this purpose. I use it on easy nodes - court death is a predictable slug of health to eat, and those easy nodes aren't posing any danger of fighting back. Once i get Thor below 50 i switch to 4ocket/g4mora/juggernaut to blast through the rest. Usually takes a node or two to get thor right.
that will save me some frustration. It doesn’t take much time but prepping 1/2Thor from retreating just feels like a slog.0 -
MorganWick said:
To me, the tiny folder suggests an "inbox" to me, as in messages and communication from the devs, especially next to the new-character thing, not the vine. Maybe if it had some cover icons (or perhaps a stack of them) and a clock, indicating what's in there and that they won't be in there forever? Or perhaps a file drawer, resembling a longbox, to further the "cover" imagery/metaphor?0 -
ThaRoadWarrior said:Cannibalqueen said:Some people might want to consider leaving one prologue mission open. I have two I never completed from the original,
and then they come in handy sometimes if you’re building your 1/2 Thor.Like this very event for instance, I don’t want to deal with Mindless Ones setting their tiles every match. Also alliance events.
I’m good with the changes here. Kind of like it actually.0 -
shardwick said:Hopefully the next update will fix how supports are leveled, maybe add support tokens and support shards into the rewards, so that I can actually level up the supports that I care about instead of getting more dupes. Because at this point I feel like I have more red iso than Scrooge McDuck has gold.0
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Chameleon said:ThaRoadWarrior said:Cannibalqueen said:Some people might want to consider leaving one prologue mission open. I have two I never completed from the original,
and then they come in handy sometimes if you’re building your 1/2 Thor.Like this very event for instance, I don’t want to deal with Mindless Ones setting their tiles every match. Also alliance events.
I’m good with the changes here. Kind of like it actually.1 -
While I like the tile design, it seems a little too busy e.g. the featured event taking up space when you could otherwise have had the story and versus links being the full width of the screen and the duplication of having a recruit heroes button and a featured offer button seems a bit pointless too.
Another thing that I would have preferred to see would have been the alliance button being on the far right of the menu bar, so that it remained in the same place as it was in the old ui and people have the muscle memory for already.3 -
I like it.1
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wish i had started this game on the computer so i could connect it to a 60+ inch screen so things are not all squished together and i can see something. Devs have gone completely deaf and screwing up the game. They’re about to push me over the edge i don’t even want to open the app anymore no more enjoyment.1
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ok i will try to make it sound less flamey:-your ui change communication is bad at best-this ui change(s) is annoyance to many (we would still do ok but dont think everything you do is ok!)-i think you want different demographics to play the game, that is a bad decision you will experience, a) will most likely not happen. and b) you will stay with a displeased "fun" base.i am pretty sure you will not listen but:-different demographics is not interested with the genre-different demographics has different sense of money; they spend their money on different things-appealing to different demographics should not come at the cost of your fan base; disney did it, blame the "toxic fanbase" but that didnt do well with them.-there are more scientific ways to do manage the change, please instead of "feeling", use the natural sciences behind everthing, because at the end of the day "feeling" is just a chemical reaction.-may be i am wrong and you are just trying to modernise the ui but failing. BUT you are not communicating clearly, so it is my right to speculate, since you are putting people like me into some unsolvable space, and that doesnt feel good on this very end either. if you are so interested about "feelings" let me share it to you; last 3 ui updates;-feeling trapped between protesting your decision to force out something disorienting to us on us in every change and money-time spent on the game.but i guess this will be the last change there is major. because even you would agree that at some point one needs to cut their losses, believe me i did it earlier, very displeasing and unrewarding but would do it again if i have to.i will just say that last 3 ui updates are all not good (at most 4* out of 10), not managed good, didnt cummunicated/experimented well ... at least give a trial to selected few before releasing the disorienting ui changes. but i think the worst thing has happened already; people say something in the forums at first teeling "not that you will listen but...", that is your alarm bell.Dont get me wrong you did some nice on the; quests, skill decisions on 4* chars, shards, geometric chance calculations etc., most of them also lowered the bar of entry which is good, but ui team did a bad job, we can clearly see that they are not the same team...
btw: once in a while read reddit posts on your topic; you will find it more helpful you will understand that people love your game, to play, but very displeased with the ui decisions you made.
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Hit box for on top buttons is very small on Steam - very annoying to have to aim so much.1
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It's a little busy, but overall I like it.
Especially loving the color scheme.1 -
This is what came?
They haven't fixed the game board issues to stop triggering a migraine like they said they would so I haven't been able to play since that was pushed through, and now the main UI is looking like this?
Who thought this colour scheme is ok? the layout is stupid, but I can live with it if I must, but the colours? more eyestrain.
I'm not sure why I thought things were going to be different, but my already lowered expectations have been further lowered.
I don't know what the devs thought they would achieve by completely overhauling the UI to this, but alienating and making the game unplayable for part of their existing long term user base in trying to get new players is always a terrible idea.7 -
I like the change. Keep adding on milestones!1
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