R226 UI Update: Main Menu (Updated 4/28/21)

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Comments

  • shardwick
    shardwick Posts: 2,121 Chairperson of the Boards
    I want fast switching between PVP and PVE, make it easy to interrupt PVE to hit a red retal node in PVP then resume PVE, and have MPQ remember what team I used on what node.
    I want the option to stop the game from booting me out of pve just because some new lightning round started or because someone hit me in pvp. Maybe if there was a ticker on the screen that said "Loki's lightning round just started!" or "You were attacked in Claws for Concern!" then that would be ok and then if you click/tap on it then it would take you directly there, but it wouldn't take you to the main screen. Because it's really annoying when I'm doing my clears and then I get booted to the main screen because some new event started, then I have to go back into the event that I was already in.
  • XandorXerxes
    XandorXerxes Posts: 340 Mover and Shaker
    I've been harsh on some of the changes before where we got mobile-ized, so I'll put my money where my mouth is: thank you for keeping the widescreen format for PC users. 
  • lvsmr2
    lvsmr2 Posts: 37 Just Dropped In
    Android user here - I've done the update and nothing has changed on mine. Is that right? 
  • qandols
    qandols Posts: 1,178 Chairperson of the Boards
    I've update both my steam and my android account to v226 and still have the old main menu. ??
  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    edited April 2021
    It will be rolled out via patch once everything is finalised.
  • BlixTheFrog
    BlixTheFrog Posts: 190 Tile Toppler
    I think it’s very brave of you to keep on with the new UI rollout considering the risks ! 😂
  • Waddles_Pines
    Waddles_Pines Posts: 1,228 Chairperson of the Boards
    edited April 2021
    *edit* there's a new prologue, so that's what the milestones are for...
    *edit 2* the inbox is for unclaimed covers, it's the little file folder icon on the right side, upper half of the main screen

    There's an inbox now, not sure what it's for. There are new milestones, but some of them are tied to an event title/nodes that I have no idea where they're from... A worldwide web/who are the maggia?  Not sure why cap vs thanos is featured for pvp when wolvie's event is the only one running, and I can't remember a pvp where it's cap vs. thanos.

    Still find it too busy and cluttered for a phone screen.
  • Phumade
    Phumade Posts: 2,496 Chairperson of the Boards
    So far looks good.  Thank you for the surprise prologue campaign.   That was fresh!
  • merb713
    merb713 Posts: 10 Just Dropped In
    Are the borders on the boxes for Story and Versus supposed to pulse? Or is that just me?
  • entrailbucket
    entrailbucket Posts: 5,820 Chairperson of the Boards
    This is very different so everyone is going to hate it!

    It'll take some getting used to, but people will get used to it.
  • Sekilicious
    Sekilicious Posts: 1,766 Chairperson of the Boards
    edited April 2021
    Phumade said:
    So far looks good.  Thank you for the surprise prologue campaign.   That was fresh!
    The poor Maggia could not withstand a champed 4* Juggernaut. I almost felt sorry for them. Then I remembered how much trouble they gave me as a 1* player.

    It was also nice they included that and the new milestones for new players. I would have liked additional levels for collecting covers but then I'm just greedy
  • Punter1
    Punter1 Posts: 729 Critical Contributor
    Thanks for the very easy prologue, I almost thought about doing it with my 1*s, but left Thano5 to do the work!

    Lots of new milestones too, obviously there to teach the game, like making strong matches and changing positions etc.  Good for new players and easy bonus for us oldies.

    Still think the Story and PVP screens need a way of flipping back between each other.  
  • Cannibalqueen
    Cannibalqueen Posts: 191 Tile Toppler
    edited April 2021
    Some people might want to consider leaving one prologue mission open.  I have two I never completed from the original,
    and then they come in handy sometimes if you’re building your 1/2 Thor.  
    Like this very event for instance, I don’t want to deal with Mindless Ones setting their tiles every match.  Also alliance events.

    I’m good with the changes here.  Kind of like it actually.
  • mbaren
    mbaren Posts: 220 Tile Toppler
    Punter1 said:


    Still think the Story and PVP screens need a way of flipping back between each other.  
    This is it for me, basically.  I don't love the changes, but I'm sure I'll get used to them easily enough.  But adding an extra step to have to get between these two modes doesn't seem like an improvement.
  • supergarv
    supergarv Posts: 410 Mover and Shaker
    I find it odd that the main menu looks like arrangeable widget tiles, withlut actually providing the ability to arrange tiles to ones liking.

    I totally agree that I‘d like a way to switch from pvp to pve with a single touch.
  • MorganWick
    MorganWick Posts: 29 Just Dropped In
    I get the sense that this is supposed to be a "hub screen" with as much of the game accessible in one place as possible, with everything siloed into particular areas of the game. So I would suggest having the bottom row of buttons consist of the most common areas to go to (Story, Versus, Recruit and Roster from the current row), plus anything you might want to get to urgently at certain times (Alliance), moving Supports to be accessible from the Roster screen and leaving Quests on the Home Screen (perhaps with a checkmark on the Back button, or a popup, indicating completed quests). That's if you don't add some other way to easily toggle between Story and Versus, but that's just a side effect of this change making them feel less like the center of the game.

    To me, the tiny folder suggests an "inbox" to me, as in messages and communication from the devs, especially next to the new-character thing, not the vine. Maybe if it had some cover icons (or perhaps a stack of them) and a clock, indicating what's in there and that they won't be in there forever? Or perhaps a file drawer, resembling a longbox, to further the "cover" imagery/metaphor?
  • ThaRoadWarrior
    ThaRoadWarrior Posts: 9,454 Chairperson of the Boards
    edited April 2021
    It is a pretty big loss to the navigation not to be able to “tab” between PVE and PVP without backing out of either. The rest is ignorable, but this change is going to be an active annoyance for awhile.
  • talleman
    talleman Posts: 445 Mover and Shaker
    Almost claimed my 500 5* shards by mistake from the quest in progress tab in the middle of the screen. Better be careful.