New Feature: Puzzle Ops

IceIX
IceIX ADMINISTRATORS Posts: 4,322 Site Admin
edited December 2020 in MPQ General Discussion

The hits keep coming this holiday season, with another new feature for you all! Not only has a quest system with daily, milestone, and event quests been introduced, but we’re also iterating on a style of gameplay that has long been requested by many fans! We now present to you, Puzzle Ops!

In Puzzle Ops missions, your goal isn’t always to take the opponent down to 0 HP. Instead, your goal may be to complete a specific task during the mission. This can be just about anything, from collecting a certain number of AP in a pool, to having a certain number of tiles on the board, to defeating enemies by matching specific tiles Kaecilius style, and much, much much more.

In the example above, to win the match you need to have 36 of the tiles be Friendly Attack tiles, with a further modifier that new tiles that come on the board from your matches can spawn in as Attack tiles. This can be done however you want. Match tiles and get enough new ones, let Carnage use his ability on you to create more, use characters that create or steal tiles… the tactics and strategy are up to you.

In battle, the tasks are detailed onscreen so that you can keep track of how close you are to the win condition. So don’t worry about needing to count up 36 Attack tiles all the time. This info lets you focus more on the puzzle, less on the nitty gritty of the numbers.


Puzzle Ops is being introduced alongside a special holiday event: Johnny Storm’s Fireside Puzzles. Help Johnny gather together the supplies for some delicious hot schmoes...err… s’mores in a series of daily unlocking missions. Each one has different tasks that you’ll have to complete in order to win, with the storyline linked to the task at hand. This time around, we’re providing a smattering of different win conditions, so get your thinking caps on with how best to solve these puzzle battles!

With the launch of the first of our Puzzle Ops, Marvel Puzzle Quest is continuing to grow and evolve with new and interesting features to keep players on their toes. So come sit down by the fire and make some s’mores with us! Happy holidays!

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Comments

  • Kwahder
    Kwahder Posts: 180 Tile Toppler
    God, I’ve wanted a non-fighting mode for ages. I always had some ideas about matching tiles to destroy a wall or something. This could be great.
  • UNSHMD
    UNSHMD Posts: 25 Just Dropped In
    Dogface said:
    Looks interesting. Always like new ideas that aren't time sensitive.
    Non time sensitive, i second that
  • pheregas
    pheregas Posts: 1,721 Chairperson of the Boards
    Putting the PUZZLE back in Marvel Puzzle Quest!

    Any hint on when this going live?
  • Uber_mpq
    Uber_mpq Posts: 12 Just Dropped In
    pheregas said:

    Any hint on when this going live?
    That’s my burning quest-ion
  • Chipster22
    Chipster22 Posts: 299 Mover and Shaker
    pheregas said:
    Putting the PUZZLE back in Marvel Puzzle Quest!

    Any hint on when this going live?
    The MPQ 2020 Holiday Plan thread says that Johnny Storm's Fireside Puzzle run from 12/15 to 12/20.

  • DonkeyTeeth
    DonkeyTeeth Posts: 32 Just Dropped In
    So excited to try out this new mode! Thanks so much for all your hard work!!
  • Borstock
    Borstock Posts: 2,733 Chairperson of the Boards
    This sounds delightful. I look forward to it.
  • shardwick
    shardwick Posts: 2,121 Chairperson of the Boards
    IceIX said:
    Uber_mpq said:
    pheregas said:

    Any hint on when this going live?
    That’s my burning quest-ion
    To mis-quote Annie from 'Annie':
    Tomorrow, tomorrow, you'll play it, tomorrow.
    Don't suppose that could also apply to the holiday Fan Favorites vault...
  • JHawkInc
    JHawkInc Posts: 2,605 Chairperson of the Boards
    shardwick said:

    Don't suppose that could also apply to the holiday Fan Favorites vault...
    There isn't one. It was a transcription error. Mentioned in the Holiday Plan thread and removed from the calendar.
  • marshall
    marshall Posts: 179 Tile Toppler
    Please, make this a permanent and *frequent* part of the game. I miss those Puzzle Quest days!
  • supergarv
    supergarv Posts: 410 Mover and Shaker
    This sounds so awesome! I haven‘t been this excited for ages!!! So cool and so much more looking forward to than the 300th new char.

    can‘t wait to try it out. :-)
  • supergarv
    supergarv Posts: 410 Mover and Shaker
    Could we maybe get these distinct puzzle challenges in the DDQ and get rid of those 1/2* nodes? At least for SCL100+ players? 🥺
  • Loosie
    Loosie Posts: 397 Mover and Shaker
    This sounds like fun. Can't wait!
  • SaltnPeppa
    SaltnPeppa Posts: 372 Mover and Shaker
    edited December 2020
    supergarv said:
    Could we maybe get these distinct puzzle challenges in the DDQ and get rid of those 1/2* nodes? At least for SCL100+ players? 🥺
    Nah, keep them.   I like the speed of finishing DDQ.   Especially on the days when I'm busy and only have time to play DDQ.
  • NMANOZ1
    NMANOZ1 Posts: 129 Tile Toppler
    Now we need the Pro-logue to finally be updated to expanded.
  • winter37
    winter37 Posts: 54 Match Maker
    edited December 2020
    What a neat idea, I cant wait to try it out!