Character Updates - September 2020
Comments
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krakenoon said:
In summation, I think we’re mostly meh about the buffs and not surprised, but unhappy with the heavy handedness of the nerfs. Oh yeah, and give us a test server.11 -
I would like to know why the approach to nerfs always seems to be a rework instead of nerfing the existing kit. If Bishop's passive blue generation was knocked down to 2 ap, or the damage level to trigger was upped by 2k, it would have done the job, with less effort, as well as not wasting the original development work.
When buffing, that seems to be approach in many cases, including this set of buffs where ap cost is nudged down, damage output increased, etc. Why take a different approach when nerfing?2 -
Why did they ask us, whether we wanted nerfs or buffs, if they don't listen anyway. A look at the poll shows that most users wanted buffs...What we got is a few minor buffs that no one cares about and Bishop and Worthy Captain destroyed. I would really have preferred a new character that counters Bishop /Worthy, instead of taking away powers. All the time we spent into leveling up these characters are now wasted.2
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Nibby said:Why did they ask us, whether we wanted nerfs or buffs, if they don't listen anyway. A look at the poll shows that most users wanted buffs...What we got is a few minor buffs that no one cares about and Bishop and Worthy Captain destroyed. I would really have preferred a new character that counters Bishop /Worthy, instead of taking away powers. All the time we spent into leveling up these characters are now wasted.0
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Nibby said:Why did they ask us, whether we wanted nerfs or buffs, if they don't listen anyway. A look at the poll shows that most users wanted buffs...What we got is a few minor buffs that no one cares about and Bishop and Worthy Captain destroyed. I would really have preferred a new character that counters Bishop /Worthy, instead of taking away powers. All the time we spent into leveling up these characters are now wasted.I chased Polaris and i will keep doing that. But I expect that she will be nerfed at some time. And I accept that. And I am prepared now for such moment.5
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Jacklag said:Nibby said:Why did they ask us, whether we wanted nerfs or buffs, if they don't listen anyway. A look at the poll shows that most users wanted buffs...What we got is a few minor buffs that no one cares about and Bishop and Worthy Captain destroyed. I would really have preferred a new character that counters Bishop /Worthy, instead of taking away powers. All the time we spent into leveling up these characters are now wasted.
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Good changes all around. Thank you.0
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Vhailorx said:Jacklag said:Nibby said:Why did they ask us, whether we wanted nerfs or buffs, if they don't listen anyway. A look at the poll shows that most users wanted buffs...What we got is a few minor buffs that no one cares about and Bishop and Worthy Captain destroyed. I would really have preferred a new character that counters Bishop /Worthy, instead of taking away powers. All the time we spent into leveling up these characters are now wasted.3
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Nibby said:Why did they ask us, whether we wanted nerfs or buffs, if they don't listen anyway. A look at the poll shows that most users wanted buffs...What we got is a few minor buffs that no one cares about and Bishop and Worthy Captain destroyed. I would really have preferred a new character that counters Bishop /Worthy, instead of taking away powers. All the time we spent into leveling up these characters are now wasted.8
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ThaRoadWarrior said:Vhailorx said:Jacklag said:Nibby said:Why did they ask us, whether we wanted nerfs or buffs, if they don't listen anyway. A look at the poll shows that most users wanted buffs...What we got is a few minor buffs that no one cares about and Bishop and Worthy Captain destroyed. I would really have preferred a new character that counters Bishop /Worthy, instead of taking away powers. All the time we spent into leveling up these characters are now wasted.0
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I like those changes to TA Hulk. The passive looks fun now.
I am fine with the Bish and Worthy nerfs -- those passives were too good. Shame about Bishop's blue active, though. That move stinks now.0 -
Vhailorx said:You know that people chased apoc for exactly this reason, right? At least apoc will retain some value in a post bishop world, but this is also a small indirect nerf for him too.1
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ThaRoadWarrior said:Vhailorx said:Jacklag said:Nibby said:Why did they ask us, whether we wanted nerfs or buffs, if they don't listen anyway. A look at the poll shows that most users wanted buffs...What we got is a few minor buffs that no one cares about and Bishop and Worthy Captain destroyed. I would really have preferred a new character that counters Bishop /Worthy, instead of taking away powers. All the time we spent into leveling up these characters are now wasted.
It doesn't make him any worse. It makes him less useful. That's why I said 'indirect nerf'. When the health shift happened, patch and daken weren't any worse on their own, but they were less useful because everyone else had more health and they were comparative more fragile. Apoc is still the same, but on of his best uses was a 'fire-and-forget' PVP team that could be used for long climbs against, even against stunner bro defensive teams, but wasn't total **** on defense (a la thorkoye). That particular skill is no longer very valuable. ergo Apoc's overall utility is lower (not by any means low, just a little bit lower). Fortunately, stuns are still very much part of the PVP meta (via ice or polaris or whoever is the next good 5* stunner), and apoc is the second best damage booster in the game after okoye, so he still has plenty of useful skills.
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BriMan2222 said:Vhailorx said:You know that people chased apoc for exactly this reason, right? At least apoc will retain some value in a post bishop world, but this is also a small indirect nerf for him too.
But using your analogy, a cake that formerly had a cherry is now bare. That's a net loss, even if it is a small one and you still want to eat the cake.
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Nah, this is more like if the really obnoxious party guest who happened to be allergic to cherries left the party. The cake is still delicious but you no longer have to worry about that one person stealing your slice. I generally run him with Thor anyway, so unless the required character happened to have the mutant tag, the way he was helping me vs Bishop is by being able to absorb a hit from overclocked without too much issue and then pound him flat for 7 red ap that was pretty easy to come by via Thor.1
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Vhailorx said:BriMan2222 said:Vhailorx said:You know that people chased apoc for exactly this reason, right? At least apoc will retain some value in a post bishop world, but this is also a small indirect nerf for him too.
But using your analogy, a cake that formerly had a cherry is now bare. That's a net loss, even if it is a small one and you still want to eat the cake.0 -
BriMan2222 said:Vhailorx said:BriMan2222 said:Vhailorx said:You know that people chased apoc for exactly this reason, right? At least apoc will retain some value in a post bishop world, but this is also a small indirect nerf for him too.
But using your analogy, a cake that formerly had a cherry is now bare. That's a net loss, even if it is a small one and you still want to eat the cake.
I kind of overlooked Iceman when he came out but he's actually really good. I dont know why more people don't run him.1 -
regarding Iceman - ThorKoye/Iceman is a highly reliable team on challenge nodes in PVE. Characters that do a bunch of micro-hits and don't come with a big nuke, rampant AP generation, or some obvious thing like stun immunity tend to get bypassed. I think he's pretty good on loads of teams myself, but i rarely run him in PVP1
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Also, Polaris stuns... that immunity is definitely going to retain value.
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I just reread Bishop's reworked Overclocked ability. Based on the wordings, it seems like I can put out multiple Overclocked CDs on the same turn and then multiply the amount of damage. If I have 3 CDs out on the same turn and Bishop took a total 5k damage, his total Overclocked damage would be 3*5000*3.25= 48,750 damage.
The logic behind this thinking is because it doesn't seem to have the limitation that BRB's Clash of the Worthy has.0
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