Dhaunas said:It would be a terrible solution... give everyone half an Apoc cover, despite not everyone being able to do scl10? That's a horrible idea, in particular as it punishes those who actually ground through scl10 on the event -- they could've just breezed through scl9 or lower (as you think EVERYONE should get the scl10 progression amount of shards).
HoundofShadow said: They will be giving everyone 150 Rescue shards though.
Mayo said: After all that has happened with changes and seudo mistakes ingame I am amazed some players believe the devs will rethink their solution. It is already been comunicated and will not change.
HoundofShadow said: ... it also serve to undermine the efforts of players who continued to push on in SCL 10.
HoundofShadow said: This is a compensation for the mix-up, not a free giveaway like the 200 5* Angel shards and upcoming 150 5* Rescue shards. 5* shards as progression rewards exist only in SCL 8 (50 shards) to SCL 10 (250 shards). The amount of compensation is based on the amount of 5* shards they gained for that PvE.SCL 1 - 7 don't have 5* shards as progression rewards. It doesn't make sense for them to "compensate" players playing in these 7 SCLs because even without this mix-up, they are not getting 5* shards anyway.Let's assume that they decide to give all players 5* shards as compensation, what's the possibility of them giving everyone 250 Apocalypse shards? The chance is zero. It's highly likely everyone is going to get 50 or 100 Apocalypse shards and it will be a slap in the face to those who pushed on in SCL 10.
HoundofShadow said: I think there are many camps of players to take care of. Let's say if non-competitive players slogged it out in SCL 10, and players who had it easy in SCL 8 got the same amount of shards compensation (250 shards) as those who played SCL 10, I'm sure there would be some who would be unhappy with this compensation arrangement. In a way, players in SCL 8 got rewarded for having it easy and earning more than what they deserved. SCL 8 gives a total of 50 5* shards as progression reward. Back when the dev gave some awesome compensations based on placements a couple years back, some players actually complained that they don't deserve that much of a compensation in reddit and felt unfair for others who got shortchanged. You might be surprised at this but human emotions/psychology is not an easy thing to manage. You might think that all players will be happy if they gave everyone 250 Apocalypse shards, and find it unbelievable that there are those who are actually not happy. Since half a cover does exactly nothing for anyone, then it makes sense to give compensation based on how much and how hard they played.
HoundofShadow said: Let's assume that they decide to give all players 5* shards as compensation, what's the possibility of them giving everyone 250 Apocalypse shards? The chance is zero. It's highly likely everyone is going to get 50 or 100 Apocalypse shards and it will be a slap in the face to those who pushed on in SCL 10.
HoundofShadow said: The thing with managing players' expectations is that whatever the devs do, some camps will still be unhappy. You might not feel that way, but there exists players who feel that way. It's not as straightforward as "give everyone 50 or 250 shards and all will be happy." If only life is that simple.
HoundofShadow said: s and it will be a slap in the face to those who pushed on in SCL 10.