2 days later, Spid3r-Man is at 1/1/1 with 15 shards. Valkyrie is at 37/400 shards.
karnak is at 2/1/2 with 325/400 shards right now. There are still 250 shards at the top of story progression, and there is the Shield Training cover if I can grind 11 more simulator wins to get a 10th Northstar today sometime. I also haven't lucked into the Karnak & Friends cover in the vault, I guess there is a chance on that too. A 7 cover new character release would be the best I've ever done, and I really didn't play it any differently than I used to pre-SCL10.
I got that Northstar out of Simulator, and ended up getting to the 3rd solo node in Shield training with my 3/1/2 Karnak. Full progression in Venom Bomb will get me one more shard cover as well. Far and away the best I've done on a new character release block - historically I'd be anywhere from 2-4 covers, and if I hit lucky in the vault MAYBE 5 covers. Next time he's required, I'll have him champable just via progression in SCL 10, so that's a good feeling.
Well, it happened quick: Nata5ha is the required 5, the worst possible 5* on my roster at 3/0/0. This will really be the test for SCL10 in Unstable Iso-8 for me.
My worst was 0/0/2 Carnage in Venom Bomb. Entered somewhere in the late 700s, ended #45 and hit full progression. If I did that, I think I can fare fine as a progression-only 10 player.
Okoye/Whoever do most of the heavy lifting; i'm not that worried about it. Progression only i've been hovering around t200 within a few places either side, depending on whether or not i can clear the challenging nodes 4x or not.
I've been hanging on to CP and LTs again, i'm back up to 250/5 for when Sinister hits (if he hits, it's starting to feel like)...
I’m going to try and grind 75 wins in this Cyclops pvp for the Miles shards. Might save me a flip of Spid3r-Man if I can do it.
Ok, crisis averted on having a terrible 5* required in SCL10. Subs 1 and 2 I wasn't quite able to 4x the 5* node or the Challenge node, some variation on 2-3 each, so I went and did a few extra clears on the main-track nodes on sub 2. Then sub 3 was mega-easy being mostly goons. Right now my clear team is:
Okoye/Spider-Man 2099 (4/5/2, lvl 209)/Auto-damager or battery appropriate to the enemy type. Often this is Strang3 or Profe$$or X, but I was experimenting with a few other teams.
I was trying to find a way to get Doom + Victorious support to function as a 5* Juggernaut with Okoye, but his yellow is not the cheapest. It might be better against tile-movers than goons, so you can get the passive AP skim off of their matches. I'm still playing around with the best 3rd there. I didn't try 4* Lord or Shuri though, I was focused mostly on yellow batteries like Northstar. I may also attempt Sandman, since he has a board shuffle + AoE on off-colors.
Currently sitting on 30 wins in Eye for an Eye. 45 more, and that'll put my Miles Morales at 296 with 370/400 shards. Spid3r-Man is 1/1/2 with 189/300 shards. I flipped 3* Storm and needed to re-roster her, so he slowed down briefly.
Still waiting for Mr. Sinister, I have 6 Lts and 338 cp currently.
I've been working on putting my unchamped 4*s over to 209 in the background. I have 6 more to go, with Karnak (still NEW!) and Spider-Ham (limited) being the only 2 that are not yet eligible with 7 and 9 covers respectively.