To Devs - Marvel puzzle quest or Marvel vs. kitty ?
Comments
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If your complaint about Gritty is "It's so annoying fighting the same team over and over", then you don't have a complaint because even if both are nerfed tomorrow, something else will just take their place as the new "best team".
Grocket and Kitty are both fine, both easily counterable, and they are essential to keeping PVE playable. Leave them be.
6 -
It seems like people want teams they don’t use nerfed simply so they can use their preferred teams and not be open to retaliation. In which case, your preferred team would be the new/only Meta and everyone will start calling for it to be nerfed as well because it will be the only team present at the top.
Nerfing is not the answer. Eventually that will touch every team if people keep complaining because we have varied rosters, different Meta combos, and different ideas of what is fair.
There is absolutely no way to avoid there being one or several best teams. They will always be picked by those who have them and maligned by those who don’t. Nerfing any of the characters in this discussion just means 100 percent Thor/Okoye at the top...which by the logic presented from almost every pro nerf advocate (such a weird thing) means that team should be nerfed at the same time.
Maybe just let people have nice things and enjoy the game. Focus on getting the most from the roster you have and maximizing your enjoyment as the game is, rather than trying to give yourself a better home field advantage by griping for challenges to be removed.
Edit: That’s what I get for posting before reading the last comment. So TL;DR - I agree with NotBamf2 -
NotBAMF said:
If your complaint about Gritty is "It's so annoying fighting the same team over and over", then you don't have a complaint because even if both are nerfed tomorrow, something else will just take their place as the new "best team".
Grocket and Kitty are both fine, both easily counterable, and they are essential to keeping PVE playable. Leave them be.
You know they only reason you dont want them nerfed is because they let you clear boards (specially in PvE) super fast. But I will ask you, what is the point? Do you even fire a power? Do you find it fun to play Gritty? It is like playing a game with God mode On.
If you read my comment, you probably saw that I also requested buff fors 5s in PvP, so the meta shifts a bit (like they did for 4s, when te game was also getting stale three years ago). I get we didnt get buffs for 5s when there were just 4 or 5 and OML dominated. But nowadays, Why the f. we dont have buffs for 5s? At least we would have different teams every week!3 -
Polares said:NotBAMF said:
If your complaint about Gritty is "It's so annoying fighting the same team over and over", then you don't have a complaint because even if both are nerfed tomorrow, something else will just take their place as the new "best team".
Grocket and Kitty are both fine, both easily counterable, and they are essential to keeping PVE playable. Leave them be.
You know they only reason you dont want them nerfed is because they let you clear boards (specially in PvE) super fast. But I will ask you, what is the point? Do you even fire a power? Do you find it fun to play Gritty? It is like playing a game with God mode On.
If you read my comment, you probably saw that I also requested buff fors 5s in PvP, so the meta shifts a bit (like they did for 4s, when te game was also getting stale three years ago). I get we didnt get buffs for 5s when there were just 4 or 5 and OML dominated. But nowadays, Why the f. we dont have buffs for 5s? At least we would have different teams every week!It's not completely broken.
It's not even remotely close to completely broken.
As many, many other folks in this thread have said, they are eminently beatable and counterable. People are more upset about having to use health packs and/or change their go-to team between battles than they are that the Gritty team is somehow broken and unbeatable.
Comparing them to Gambit is not even in the same realm as close. Gambit was in a broken class all by himself. That's not a good comparison at all. You needed Gambit to beat Gambit. You can beat Gritty with any number of other teams. Again, scroll through the thread. You'll see whole lists of teams that defeat Gritty.
And using Gritty in PVE is not God Mode; as others have stated here, using literally almost any 5* in PVE is better/faster than Gritty for 4* players. But Gritty is the only thing 4* players have to even help bridge the gap somewhat. So that's hardly "God Mode". Are you a 5* player? Do you use your 3* characters in PVE because using your "god mode" 5*'s makes it boring?
You want to talk broken? PVE is broken. Having to clear the same nodes for multiple times in a hurry at specific times of day? It's repetitive, boring, stressful, and tedious. So yes, Gritty makes it tolerable. PVE is awful, and Gritty is the only reason I still play it, personally.
I do agree Bishop is problematic. If they felt a need to nerf Bishop, I wouldn't be opposed to that. But Grocket and/or Kitty? Nah.
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I find it humorous how often we complain that new 4*s are useless or pointless once we reach the 5 star tier. That we would love to be able to use more of our rosters but they just aren't useful.
Then along comes kitty who expanded the meta to more than 1 team, made a 4* (besides Chavez) relevant in 5* play, and brought black suit spidey into the spotlight too because of his perfect counter to grocket. And many of us feel it's not good for the game.
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NotBAMF said:
I do agree Bishop is problematic. If they felt a need to nerf Bishop, I wouldn't be opposed to that. But Grocket and/or Kitty? Nah.
As an experiment, I skipped literally every 4* R&G team (and never used them myself) just to see if the climb to 75 wins would be possible if pretended he wasn't in the game and I never had to spend more than 20-30 iso-8 (and very rarely that much) to find a good target. He was easily one of the three most common 4*'s I saw, but there were a lot of different teams out there, especially early in the season. Admittedly, later in the season it may be different, but if you're sick of R&G the early climb is easily possible to get more variety.
Just my $0.02, albeit from a very casual player.
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NotBAMF said:Polares said:NotBAMF said:
If your complaint about Gritty is "It's so annoying fighting the same team over and over", then you don't have a complaint because even if both are nerfed tomorrow, something else will just take their place as the new "best team".
Grocket and Kitty are both fine, both easily counterable, and they are essential to keeping PVE playable. Leave them be.
You know they only reason you dont want them nerfed is because they let you clear boards (specially in PvE) super fast. But I will ask you, what is the point? Do you even fire a power? Do you find it fun to play Gritty? It is like playing a game with God mode On.
If you read my comment, you probably saw that I also requested buff fors 5s in PvP, so the meta shifts a bit (like they did for 4s, when te game was also getting stale three years ago). I get we didnt get buffs for 5s when there were just 4 or 5 and OML dominated. But nowadays, Why the f. we dont have buffs for 5s? At least we would have different teams every week!It's not completely broken.
It's not even remotely close to completely broken.
As many, many other folks in this thread have said, they are eminently beatable and counterable. People are more upset about having to use health packs and/or change their go-to team between battles than they are that the Gritty team is somehow broken and unbeatable.
Comparing them to Gambit is not even in the same realm as close. Gambit was in a broken class all by himself. That's not a good comparison at all. You needed Gambit to beat Gambit. You can beat Gritty with any number of other teams. Again, scroll through the thread. You'll see whole lists of teams that defeat Gritty.
And using Gritty in PVE is not God Mode; as others have stated here, using literally almost any 5* in PVE is better/faster than Gritty for 4* players. But Gritty is the only thing 4* players have to even help bridge the gap somewhat. So that's hardly "God Mode". Are you a 5* player? Do you use your 3* characters in PVE because using your "god mode" 5*'s makes it boring?
You want to talk broken? PVE is broken. Having to clear the same nodes for multiple times in a hurry at specific times of day? It's repetitive, boring, stressful, and tedious. So yes, Gritty makes it tolerable. PVE is awful, and Gritty is the only reason I still play it, personally.
I do agree Bishop is problematic. If they felt a need to nerf Bishop, I wouldn't be opposed to that. But Grocket and/or Kitty? Nah.
A team might be OP and still be countereable or beatable (mostly because AI is stupid). A team is OP when it can easily punch trough a category above them (that is I think a great definition for OP in games). With Gritty you can easily won 5 stars teams, and not just that you can even won 550 level 5s. That says it all. A 4 and a 5 at base levels can beat 550 level teams. Try to do the same with any other combination of a 4 and a 5. Even with two 450 level 5s you are going to have serious problems.
And sure PvE is boring, but it ALWAYS has been like that, this is nothing new. This game has always been about repetition. To be fair, I think the game is now way worse than it used to be, as you dont even need to think while playing, you just match tiles and you win, which makes it even more tedious. i still don't understand why Devs changed PvE so 5 matches were needed to get the max CP they made a big big mistake, that was pretty dumb.0 -
OJSP said:Polares said:
If you read my comment, you probably saw that I also requested buff fors 5s in PvP, so the meta shifts a bit (like they did for 4s, when te game was also getting stale three years ago). I get we didnt get buffs for 5s when there were just 4 or 5 and OML dominated. But nowadays, Why dont have buffs for 5s? At least we would have different teams every week!
I suppose it would make some characters more usable as they could hit harder than usual, but how big of a level boost are we talking about? Using my own roster as an example and how I play with my 5*s, with Classic characters roughly 10-20 levels higher than Thor, Okoye, and Kitty (let's call them the big three) I can confidently say, they are still massively behind in the power curve.
To make the older ones comparable and to allow them to beat the big three reliably, I think they need to be boosted at least 30 levels. So, what happens to people with only the older 5*s when the big three are boosted 30 levels?
Smaller level boosts might be fine to some characters like Hawkeye, DD or even BSSM to specifically counter Kitty, but that wouldn't do much to help others.
Wasp or arguably Banner might need a bigger level boost to be relevant.
It would also give more reasons for people still waiting in 4 land to finally go 5.0 -
Polares said:NotBAMF said:Polares said:NotBAMF said:
If your complaint about Gritty is "It's so annoying fighting the same team over and over", then you don't have a complaint because even if both are nerfed tomorrow, something else will just take their place as the new "best team".
Grocket and Kitty are both fine, both easily counterable, and they are essential to keeping PVE playable. Leave them be.
You know they only reason you dont want them nerfed is because they let you clear boards (specially in PvE) super fast. But I will ask you, what is the point? Do you even fire a power? Do you find it fun to play Gritty? It is like playing a game with God mode On.
If you read my comment, you probably saw that I also requested buff fors 5s in PvP, so the meta shifts a bit (like they did for 4s, when te game was also getting stale three years ago). I get we didnt get buffs for 5s when there were just 4 or 5 and OML dominated. But nowadays, Why the f. we dont have buffs for 5s? At least we would have different teams every week!It's not completely broken.
It's not even remotely close to completely broken.
As many, many other folks in this thread have said, they are eminently beatable and counterable. People are more upset about having to use health packs and/or change their go-to team between battles than they are that the Gritty team is somehow broken and unbeatable.
Comparing them to Gambit is not even in the same realm as close. Gambit was in a broken class all by himself. That's not a good comparison at all. You needed Gambit to beat Gambit. You can beat Gritty with any number of other teams. Again, scroll through the thread. You'll see whole lists of teams that defeat Gritty.
And using Gritty in PVE is not God Mode; as others have stated here, using literally almost any 5* in PVE is better/faster than Gritty for 4* players. But Gritty is the only thing 4* players have to even help bridge the gap somewhat. So that's hardly "God Mode". Are you a 5* player? Do you use your 3* characters in PVE because using your "god mode" 5*'s makes it boring?
You want to talk broken? PVE is broken. Having to clear the same nodes for multiple times in a hurry at specific times of day? It's repetitive, boring, stressful, and tedious. So yes, Gritty makes it tolerable. PVE is awful, and Gritty is the only reason I still play it, personally.
I do agree Bishop is problematic. If they felt a need to nerf Bishop, I wouldn't be opposed to that. But Grocket and/or Kitty? Nah.
A team might be OP and still be countereable or beatable (mostly because AI is stupid). A team is OP when it can easily punch trough a category above them (that is I think a great definition for OP in games). With Gritty you can easily won 5 stars teams, and not just that you can even won 550 level 5s. That says it all. A 4 and a 5 at base levels can beat 550 level teams. Try to do the same with any other combination of a 4 and a 5. Even with two 450 level 5s you are going to have serious problems.
And sure PvE is boring, but it ALWAYS has been like that, this is nothing new. This game has always been about repetition. To be fair, I think the game is now way worse than it used to be, as you dont even need to think while playing, you just match tiles and you win, which makes it even more tedious. i still don't understand why Devs changed PvE so 5 matches were needed to get the max CP they made a big big mistake, that was pretty dumb.
Scarloki is op and needs to be dealt with.1 -
Scarloki is op and needs to be dealt with.0 -
Malcrof said:
Scarloki is op and needs to be dealt with.
Granted Carol does alot here as well generating more purple for the Loki death machine.2 -
tiomono said:Malcrof said:
Scarloki is op and needs to be dealt with.
Granted Carol does alot here as well generating more purple for the Loki death machine.0 -
Malcrof said:tiomono said:Malcrof said:
Scarloki is op and needs to be dealt with.
Granted Carol does alot here as well generating more purple for the Loki death machine.2 -
tiomono said:Polares said:NotBAMF said:Polares said:NotBAMF said:
If your complaint about Gritty is "It's so annoying fighting the same team over and over", then you don't have a complaint because even if both are nerfed tomorrow, something else will just take their place as the new "best team".
Grocket and Kitty are both fine, both easily counterable, and they are essential to keeping PVE playable. Leave them be.
You know they only reason you dont want them nerfed is because they let you clear boards (specially in PvE) super fast. But I will ask you, what is the point? Do you even fire a power? Do you find it fun to play Gritty? It is like playing a game with God mode On.
If you read my comment, you probably saw that I also requested buff fors 5s in PvP, so the meta shifts a bit (like they did for 4s, when te game was also getting stale three years ago). I get we didnt get buffs for 5s when there were just 4 or 5 and OML dominated. But nowadays, Why the f. we dont have buffs for 5s? At least we would have different teams every week!It's not completely broken.
It's not even remotely close to completely broken.
As many, many other folks in this thread have said, they are eminently beatable and counterable. People are more upset about having to use health packs and/or change their go-to team between battles than they are that the Gritty team is somehow broken and unbeatable.
Comparing them to Gambit is not even in the same realm as close. Gambit was in a broken class all by himself. That's not a good comparison at all. You needed Gambit to beat Gambit. You can beat Gritty with any number of other teams. Again, scroll through the thread. You'll see whole lists of teams that defeat Gritty.
And using Gritty in PVE is not God Mode; as others have stated here, using literally almost any 5* in PVE is better/faster than Gritty for 4* players. But Gritty is the only thing 4* players have to even help bridge the gap somewhat. So that's hardly "God Mode". Are you a 5* player? Do you use your 3* characters in PVE because using your "god mode" 5*'s makes it boring?
You want to talk broken? PVE is broken. Having to clear the same nodes for multiple times in a hurry at specific times of day? It's repetitive, boring, stressful, and tedious. So yes, Gritty makes it tolerable. PVE is awful, and Gritty is the only reason I still play it, personally.
I do agree Bishop is problematic. If they felt a need to nerf Bishop, I wouldn't be opposed to that. But Grocket and/or Kitty? Nah.
A team might be OP and still be countereable or beatable (mostly because AI is stupid). A team is OP when it can easily punch trough a category above them (that is I think a great definition for OP in games). With Gritty you can easily won 5 stars teams, and not just that you can even won 550 level 5s. That says it all. A 4 and a 5 at base levels can beat 550 level teams. Try to do the same with any other combination of a 4 and a 5. Even with two 450 level 5s you are going to have serious problems.
And sure PvE is boring, but it ALWAYS has been like that, this is nothing new. This game has always been about repetition. To be fair, I think the game is now way worse than it used to be, as you dont even need to think while playing, you just match tiles and you win, which makes it even more tedious. i still don't understand why Devs changed PvE so 5 matches were needed to get the max CP they made a big big mistake, that was pretty dumb.
Scarloki is op and needs to be dealt with.
Also, I will add, speed is a big issue here. You might win with a team of 4s a team of 5s, but usually you need A LOT of time, and strategy.
So let me add, to the rule, in no time and with 0 strategy, to make it even more clear.
A team is OP when it can easily punch trough a category above them super fast and with almost no strategy required.
0 -
@polares
Got it. So let's nerf 5* thanos with grocket while we are at it. Brainless, fast, doesn't need to fire any powers.
If a 5 and a 4 beating 5's is punching above their weight. Than any team including a 3* that beats a team with 5* is punching above their weight imo. And in the 2:18 video loki wins on turn 7 I would call that fairly fast.1 -
Polares said:tiomono said:Polares said:NotBAMF said:Polares said:NotBAMF said:
If your complaint about Gritty is "It's so annoying fighting the same team over and over", then you don't have a complaint because even if both are nerfed tomorrow, something else will just take their place as the new "best team".
Grocket and Kitty are both fine, both easily counterable, and they are essential to keeping PVE playable. Leave them be.
You know they only reason you dont want them nerfed is because they let you clear boards (specially in PvE) super fast. But I will ask you, what is the point? Do you even fire a power? Do you find it fun to play Gritty? It is like playing a game with God mode On.
If you read my comment, you probably saw that I also requested buff fors 5s in PvP, so the meta shifts a bit (like they did for 4s, when te game was also getting stale three years ago). I get we didnt get buffs for 5s when there were just 4 or 5 and OML dominated. But nowadays, Why the f. we dont have buffs for 5s? At least we would have different teams every week!It's not completely broken.
It's not even remotely close to completely broken.
As many, many other folks in this thread have said, they are eminently beatable and counterable. People are more upset about having to use health packs and/or change their go-to team between battles than they are that the Gritty team is somehow broken and unbeatable.
Comparing them to Gambit is not even in the same realm as close. Gambit was in a broken class all by himself. That's not a good comparison at all. You needed Gambit to beat Gambit. You can beat Gritty with any number of other teams. Again, scroll through the thread. You'll see whole lists of teams that defeat Gritty.
And using Gritty in PVE is not God Mode; as others have stated here, using literally almost any 5* in PVE is better/faster than Gritty for 4* players. But Gritty is the only thing 4* players have to even help bridge the gap somewhat. So that's hardly "God Mode". Are you a 5* player? Do you use your 3* characters in PVE because using your "god mode" 5*'s makes it boring?
You want to talk broken? PVE is broken. Having to clear the same nodes for multiple times in a hurry at specific times of day? It's repetitive, boring, stressful, and tedious. So yes, Gritty makes it tolerable. PVE is awful, and Gritty is the only reason I still play it, personally.
I do agree Bishop is problematic. If they felt a need to nerf Bishop, I wouldn't be opposed to that. But Grocket and/or Kitty? Nah.
A team might be OP and still be countereable or beatable (mostly because AI is stupid). A team is OP when it can easily punch trough a category above them (that is I think a great definition for OP in games). With Gritty you can easily won 5 stars teams, and not just that you can even won 550 level 5s. That says it all. A 4 and a 5 at base levels can beat 550 level teams. Try to do the same with any other combination of a 4 and a 5. Even with two 450 level 5s you are going to have serious problems.
And sure PvE is boring, but it ALWAYS has been like that, this is nothing new. This game has always been about repetition. To be fair, I think the game is now way worse than it used to be, as you dont even need to think while playing, you just match tiles and you win, which makes it even more tedious. i still don't understand why Devs changed PvE so 5 matches were needed to get the max CP they made a big big mistake, that was pretty dumb.
Scarloki is op and needs to be dealt with.
Also, I will add, speed is a big issue here. You might win with a team of 4s a team of 5s, but usually you need A LOT of time, and strategy.
So let me add, to the rule, in no time and with 0 strategy, to make it even more clear.
A team is OP when it can easily punch trough a category above them super fast and with almost no strategy required.5 -
tiomono said:Malcrof said:
Scarloki is op and needs to be dealt with.
Granted Carol does alot here as well generating more purple for the Loki death machine.
This is an egregiously bad example as a large amount of luck was required for this to play out this way. Firstly, they managed to destroy most of the strike tiles with the first few moves and with random placement of SW's CD adding extra matches. That's lucky and won't often play out that way. Secondly, because the SW's CD got matched away a few times and they got their yellow quickly they managed to trigger the CD before Kitty's circuit breaker ate it. That also won't normally happen and bringing SW to a gritty match is usually a recipe for eating a diaper full of damage from circuit breaker.
1 -
Based on Kitty's health it looks like she's about level 365, Nico is level 273, and R4G is 272.
The Player's Loki is somewhere around level 400 (this is based on how much damage Dagger Surprise is listed as doing, because I cannot find stats for Loki's health at 450), while the Player's Carol is 286, and SWitch is 182.
So a Player with a level 400 Loki, a top-tier Champion 4*, and a Champion 3*, is beating a level 365 Kitty with two low-level 4* Champions.
Yes, one of the enemy 4*s is R4G, but the other 4* is not Bishop.
This definitely seems like a fun anti-Gritty team, but I expect it would only work against lower level Gritty teams, and then only against Gritty teams without Bishop, or Thing, or XPool, etc.
On defense, there's far too much micromanagement for the AI to play it effectively, and any half-decent player with a Gritty team, or any comparable 5* team for that matter, would tear this team apart.
That's why Gritty+Bishop is a nasty team on defense, it does not require much "thought" from the AI.
1 -
moss04 said:tiomono said:Malcrof said:
Scarloki is op and needs to be dealt with.
Granted Carol does alot here as well generating more purple for the Loki death machine.
This is an egregiously bad example as a large amount of luck was required for this to play out this way. Firstly, they managed to destroy most of the strike tiles with the first few moves and with random placement of SW's CD adding extra matches. That's lucky and won't often play out that way. Secondly, because the SW's CD got matched away a few times and they got their yellow quickly they managed to trigger the CD before Kitty's circuit breaker ate it. That also won't normally happen and bringing SW to a gritty match is usually a recipe for eating a diaper full of damage from circuit breaker.1 -
I'm not convinced. In that video, Gritty side was down to 3 strike tiles after 3 moves. That was a relatively lucky board, albeit, the attacker brought SWitch along, presumably for her cascade potential, which paid off nicely that time.
Anyway, I agree with Polares about what makes a team OP. I've seen a player with 15+ champed 5-stars (including the best ones) climb and float in the Avengers pvp recently with something like 420 Kitty and Rocket and Bishop champed. Both of them were not boosted in that event too. That player finished the event in top 10, CL 9.
Bishop is super broken, against 5-star players. If the solution for a 5-star roster to fight a Bishop team in pvp is using your 4-stars instead of 5-stars, something is wrong, because the rest of how the game works, will punish you for it.
Kitty isn't broken at all, without instant strike tiles from the get go. Sure, with special tile spammers, she'd still be very good, but nowhere near as punishing as with Rocket currently. Her purple can also be a bit of a problem against some older 5-stars, but I guess that's power creep so it's ok...
All Rocket needs to have changed is start the match with 0 strike tiles (or at least under 4 or better yet 3, for Kitty + X-Men) and make 7-9 by turn 4 and then make no more. So pve would require more time? That's more of a separate issue to me, but even so, it would be 2 or 3 more moves per match. And considering many rosters take more time between consecutive matches out of actual fight, I don't see it as bad. To me, the mind numbing repetitiveness of pve is a much bigger problem.1
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