Cosmic Chaos: Your thoughts on the new PVE
Comments
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As a 3* player, who plays scl7, that gritty node is just cruel. Especially when it starts scaling up... Get a bad board to go with it, and you're done before you even collect enough ap to fire anything.
And i guess power creep is real for story nodes too. The initial loner node with cage/thor/bishop really surprised me too. Those eye beams seemed extra heavy duty to me. Perhaps its just the team itself, but i dont remember having such difficulty with such nodes in other story events. So glad i only had to do it once! (I probably would only have done it once anyway, but this way i dont have to feel guilty for leaving the rest ).
Love the new story though and glad not to see any dark avengers.
On a personal note, the event vault seems to love me, which greatly makes up for the fact that i dont have the 5e, so i wont get to have as many pulls.0 -
jtsings said:
2) Hawkeye, Mindless One, 5* Old Man Logan. So take one character that has the cheapest AP pools in the game and the "being" that spams the most countdown tiles in the game and pair them with the character that keeps spitting out strike tiles every time any power is fired; again really?3 -
furbear00000 said:jtsings said:
2) Hawkeye, Mindless One, 5* Old Man Logan. So take one character that has the cheapest AP pools in the game and the "being" that spams the most countdown tiles in the game and pair them with the character that keeps spitting out strike tiles every time any power is fired; again really?
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That gritty/Thing node... HOW? WHY? At least they should down her purple cover to 1 and give it three turns to the player, with just one turn it's just... WHY?2
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To provide a challenge?
This is quite a good team. You either take more damage each turn or you see yourself doing 1 damage.
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I love Day 2 as well. I was shocked when I saw the Gritty and thing team, but makes you use your full roster to overcome it.0
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HoundofShadow said:To provide a challenge?
This is quite a good team. You either take more damage each turn or you see yourself doing 1 damage.
But does everyone realise that the devs did take it easy on us? They have R4G creating 5 strike tiles at the start (not 7). So match 2 away and no boosting from Kitty (unless you forgot about Thing jumping in).
I took Bishop in, he took the first two matches, smacked them back, and then had enough blue to stun Kitty while I finished off Thing, then her.
Used my Pocket Radio support to have Bishop tanking Red, Green, Blue.
I preferred this battle to the IM40, Riri, Mockingbird from sub 1, that was just brutal for me and Bishop wasn’t helping as much.
I’m looking forward to seeing which team combos come in the next round, even though it is a harder event overall.1 -
I'm still only on sub 1, but with 4 essential nodes, one wave node, 2 one-off nodes and 4 normal nodes, there are fewer nodes to clear, so that's two thumbs up from me.1
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Is the 2001 vibe with the monolith intentional or was it just something that was in the back of the mind of the devs when they came up with the storyline for this event?0
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PiMacleod said:
I know this statement might sting somewhat, but I always hear/read how people sometimes get tired of mindlessly trudging through the story every day. But when opponents who could actually cause issues arise, people get a bit defensive about it. I would advise to take everything in stride... after all, I know most of the people reading this are going for competitive PvE scores, and if its giving you trouble, then know that its giving others trouble too.Ivanstone said:Star-Lord or Elektra. Just steal all of their stuff.
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I do think this is going to end up being one of those, like Simulator or Hearts of Darkness, where a lot of people tend to drop down a level. I know I'm going down to SCL8 if this runs again anytime soon, before I've got a couple more 5* champs.
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I do like this one so far. Not fighting the same old Dark Avengers over and over. A lot of new nodes, even though some of those Day 2 ones are ugly. A node with a loaner 5-star so you can check out the new character. Plus, an appearance by Devil Dinosaur!
I hope this one makes it into the regular rotation, and replaces some of the Rocket and Groot events that continually appear. I met Rocket and Groot in this event, along with his pals Kitty Pryde and Thing. It's not a terrible node, unless you forget to put Thing in front on your first turn. I got distracted by a nice shiny match-5 on my first turn, and forgot to do that. Shield Tiles popped up, and Kitty started boosting strikes and protects all over the place.
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Sub 3 was good too. In fact the last boss node, please consider this for all events, and as PHX. Her actions reminded me of the Boss Rush PHX but not as wicked. I didn’t get her powers in a SS but she was adding red tiles. That was the first thing I thought of was Boss Rush. Maybe somebody can grab that in another slice.
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Her abilities remind me of Sinister Six's Sandman's abilities:
Based on memory:
1) Passive
Create 3 red tiles. If there are thirteen or more red tiles, destroy them and deal damage.
2) If Jean Grey creates a match-5, deal AoE damage and stun a random enemy(?).
I can't remember the rest because my strategy was to match red to deny Jean Grey from making match-5.
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Love that The Dark Avengers are not the featured villains.
Love that the required node locks after one clear.
Love the “boss” node.
Love the incorporation of newer characters and the thoughtful way they are being teamed up.
Love the event. Nice job devs!8 -
These nodes feel like they belong in a "one and done" category, not a "chew through them multiple times" category. Some are just insanely hard once you hit the second or third clear.
Kitty & Rocket is just pure trolling. Shuri, Panther, plus a tile buffer (and green feeder!) is nasty if it gets going. Squirrel Girl with a purple and green feeder. Hawkeye, OML, and a Mindless One. Fortified countdowns and extra strike tiles for the MO to buff everywhere.
I'm no slouch, I've got lots of 4* champs. This is still brutal and I'm tapping out of this sub.
Rework this or shoot it into the sun. This is like Simulator on steroids.1 -
optimus2861 said:These nodes feel like they belong in a "one and done" category, not a "chew through them multiple times" category. Some are just insanely hard once you hit the second or third clear.
Kitty & Rocket is just pure trolling. Shuri, Panther, plus a tile buffer (and green feeder!) is nasty if it gets going. Squirrel Girl with a purple and green feeder. Hawkeye, OML, and a Mindless One. Fortified countdowns and extra strike tiles for the MO to buff everywhere.
I'm no slouch, I've got lots of 4* champs. This is still brutal and I'm tapping out of this sub.
Rework this or shoot it into the sun. This is like Simulator on steroids.
Topping out at 370 you should easily be able to handle these nodes with boosted 4s.0 -
Easy isn't the word I'd use. These nodes are designed to leave you battered pretty badly. It doesn't help that my Bishop is poorly covered (6 or 7) and is little more than a suicidal nut, so the 4E I'm fighting with a hand tied behind my back.0
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I've been enjoying this event a lot. Why? Because I have a champed Daredevil. And so the game is about utilizing his powers. And he's really fun! Of course, after this, he'll have to go stand in the corner for, I don't know, maybe a year until he is buffed again?
And during the next six weeks I get to look forward to events with Kingpin, a moderately covered Doom, and a poorly covered Captain Marvel. So all of those events will be all about Thor and Okoye (or occasionally Gritty). Which is where the game gets really, really, monotonous. The buffed 5* is good for some match damage, maybe tanking a color for Thor (but maybe taking a color away from Okoye) and maybe one power to leverage Okoye. But every match is about getting Okoye her TU tiles and Thor his green. And the buffed 5* isn't even useful enough to play in anything but the 5e node.
It is really time to find a way to get more buffed Classic 5*'s into the game. When Spiderman is buffed, it is a whole different game trying to get web tiles all over the board. With Black Bolt it is getting charged tiles out and trying to get the right AP distribution for a Scream. Those differences are a lot of fun! I understand that making people try to cover the latest 5*'s in order to compete drives revenue. But now that I've been at the 5* level for over a year and it has lost its newness, having so many events be nothing more than Thorokoye fests is really getting old.
So how about it? Can we have a weekly buffed Classic 5* in PVE? Or some other way to increase the fun factor by making these cool characters useful again?0 -
Day 3 sure is easier than 2. A lot of the teams are reused from the Simulator and the 5E node is substantially easier. No mindless ones today, yay.0
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