Prodigal Sun, Episode 4.5

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Comments

  • morgh wrote:
    I would actually think we get to use our level 85 Ares, 50 Juggy, 30 Loki, level 30 Ragnaros, level 69 Daken (2*) and level 5 Bullseye against level 240 heroes... (with Thor being fed green by 2 re-painted goons... "they're just groupies - don't mind them!")

    S.H.I.E.L.D. has recently started employing pyros to be deployed with their own soldiers, grenadiers, spies, snipers and lieutenants in the fight against H.A.M.M.E.R.

    They have all requested to not be teamed up with Bag Man.
  • morgh wrote:
    I would actually think we get to use our level 85 Ares, 50 Juggy, 30 Loki, level 30 Ragnaros, level 69 Daken (2*) and level 5 Bullseye against level 240 heroes... (with Thor being fed green by 2 re-painted goons... "they're just groupies - don't mind them!")

    S.H.I.E.L.D. has recently started employing pyros to be deployed with their own soldiers, grenadiers, spies, snipers and lieutenants in the fight against H.A.M.M.E.R.

    They have all requested to not be teamed up with Bag Man.
    what level do you have to buff bagman to before you can lose to it?
  • Urgh, I don't think my 60 Ares and 60 Rags will be enough to carry the rest of my DA roster through this event. Maybe cMags can reveal he's really with the DA all along. My 141 version will be very useful then!
  • I still think the Sentry should have two incredibly over powered damage dealing powers (yellow and blue I suppose) and something like:

    The Void - Black Passive
    Level 1: If there are more than 2 black tiles on the board reduce the Sentry's damage output by 75%
    Level 2: If there are more than 3 black tiles " "
    Level 3: If there are more than 4 black tiles " "
    Level 4: If there are more than 5 black tiles " "
    Level 5: If there are more than 3 black tiles reduce the Sentry's damage output by 50%


    Of course they would have to introduce a new procedure which automatically forces a black cover on any Sentry that is recruited with the yellow or blue covers.
    Make it the other way around, give him two standard damage dealing powers and a black like this:

    The Void - Black Passive
    Level 1: If there are less than 3 black tiles on the board, increase damage output by 100%
    Level 2: If there are less than 4 black tiles " "
    Level 3: If there are less than 5 black tiles " "
    Level 4: If there are less than 6 black tiles " "
    Level 5: If there are less than 4 black tiles, increase damage output by 200%
  • Chimaera wrote:
    If we are playing as the villains does that mean we get use use x3 395's against some level 90 team? Sounds like fun.
    Please keep in mind that if you beat them, your team permanently goes down in level.
  • Bowgentle
    Bowgentle Posts: 7,926 Chairperson of the Boards
    Aaaand.. it's 10 days again. and of course it overlaps with the end of season 1.

    Way to go devs, that's how you prevent burnout, indeed.
  • Bowgentle wrote:
    Aaaand.. it's 10 days again. and of course it overlaps with the end of season 1.

    Way to go devs, that's how you prevent burnout, indeed.

    No offense, but you cause your own burnout..I felt burned out a few months ago and took a break from game, I may not have a maxed BP or Psylocke as they came out during my break but I am more refreshed and didn't let this game take over my life... Just because some people "need" to get every prize doesn't mean they should cater events to those individuals...
  • it's up, sentry (***) rewards. anyone got info on subs or mission lists?
  • morgh
    morgh Posts: 539 Critical Contributor
    When do the nodes refresh? ;D
  • How refreshing, MPQ was in desperate need of a red/yellow/green character
  • WilsonFisk
    WilsonFisk Posts: 365 Mover and Shaker
    Fabio came back strong after that bird hit him in the face on the rollercoaster
  • morgh wrote:
    When do the nodes refresh? ;D

    BUMP.
  • Bearing in mind the experience of the last PvE i'm really anxious to start this one out right away...
  • morgh wrote:
    When do the nodes refresh? ;D

    Ask again in 8 to 12 hours...You know the devs don't release this information, it's up to us to figure it out on our own...
  • Ghast wrote:
    morgh wrote:
    When do the nodes refresh? ;D

    BUMP.

    90 minute refresh on the nodes. IceXII PM'd me in my sleep last night to give me the message.
  • MY POWERS ARE..........LOOKING FABULOUS

    homepage.jpg
  • Bowgentle
    Bowgentle Posts: 7,926 Chairperson of the Boards
    Daken at 45k, which means the max that anyone will hit will be 28k.
    even 45k looks pretty low for a 10 day PVE, wonder what they tinkered with this time (no rubberbanding, possibly?)
  • Obviously they couldn't wait till the end of Season 1.

    I have all the kind words in 3 languages for the Devs now. Planty. All sorts. Only the best stuff.
  • Unknown
    edited May 2014
    How come Venom and Yelena aren't buffed?
  • Whole event is 9.5 days long.

    Completing the first mission in the main event opens up a single sub, which runs for 36 hours.

    The main event is 1000 people per bracket.
    The first sub is also 1000 per bracket.

    Some sub alliance rewards, but not too much (meagre iso & hp, event token to top 50 alliances).
    For individual awards, event token for top 300, with only top 1-2 (!!!) getting 2 tokens. Iso/HP differing the rest of the ranks.