Deadpool Daily, automation/simplification for advanced enough players?
herm1978
Posts: 153 Tile Toppler
I guess I may not be the first one to suggest the following but here goes:
Could we possibly get some kind of automation or something for the DD when at a sufficiently high SCL, right now it feels like a chore to complete it. Partly because it is so easy and partly because I've done it so many times (I'm on my fifth year).
Not doing it seems just stupid since the reward/time feels pretty good but some simplification for time served cant be wrong, right?
Could we possibly get some kind of automation or something for the DD when at a sufficiently high SCL, right now it feels like a chore to complete it. Partly because it is so easy and partly because I've done it so many times (I'm on my fifth year).
Not doing it seems just stupid since the reward/time feels pretty good but some simplification for time served cant be wrong, right?
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Comments
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The Big Enchilada, Behemoth Burrito and Crash of the Titans should be the only nodes that high SCL players should have to play. The left side with the 2* and 1* are a waste of time.
TBE I like because it's the one node where you can experiment with new teams. There's no other node in the game where there are zero ramifications with just goofing off trying new stuff.
Behemoth Burrito, fine as is, only thing I would change is if you don't have one of the chars, you could still do it, but 2 or 1 vs 3.
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If you have kids between the ages of 6 and 12, then I would subcontract out the work to them. They'll have fun with it and you'll still get the rewards. Win-Win. I've been doing that lately.
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Yeah, I've been finding myself even forgetting to finish the easy nodes some days. Just too boring after so long, but I just don't see it ever being automated. Might as well ask for the easy pve nodes to be same going with that automation logic.
Maybe unlock 3* Thanos as a playable character for players with ultra high SRs?1 -
Speaking as someone who is getting up there in time played and SCL...you realize that you're basically saying "My game takes too long, I wish I could get the rewards without having to actually PLAY it."
If the tokens and iso are useful to you, spend a few minutes while waiting for the bus on a node that you can beat with 10% of your attention. Snicker to yourself while you do it that you're getting rewarded for laughing at how easy the game has become.
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bbigler said:If you have kids between the ages of 6 and 12, then I would subcontract out the work to them. They'll have fun with it and you'll still get the rewards. Win-Win. I've been doing that lately.1
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I just skip the 1 and 2 star nodes now. I still get both ISO progression rewards and the 3* cover, which is all I really care about anyway.0
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Jarvind said:I just skip the 1 and 2 star nodes now. I still get both ISO progression rewards and the 3* cover, which is all I really care about anyway.
I also feel the DDQ more as a chore than a fun activity, but three minutes for 2 Taco Tokens is well worth the time invested. Also, 1700 Iso extra is always nice.0 -
Because I'm always turning over my 2*s as soon as they hit max-champ, and I keep a partially leveled but fully covered 1* spider-man to solo that node, those nodes tend to take a lot longer for me than the rest as well; I suppose I could spare 9700 iso to top off Sp1der-Man and keep a max-champ 2* or two around specifically for saving that time, but I was strapped for roster space for so long that the idea of adding duplicates is still hard to swallow lol.0
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ThaRoadWarrior said:Because I'm always turning over my 2*s as soon as they hit max-champ, and I keep a partially leveled but fully covered 1* spider-man to solo that node, those nodes tend to take a lot longer for me than the rest as well; I suppose I could spare 9700 iso to top off Sp1der-Man and keep a max-champ 2* or two around specifically for saving that time, but I was strapped for roster space for so long that the idea of adding duplicates is still hard to swallow lol.
And do you have another 1* besides the partially leveled Spidey? You could complete your team with that 1* as well if necessary.0 -
Steel_Colt said:Jarvind said:I just skip the 1 and 2 star nodes now. I still get both ISO progression rewards and the 3* cover, which is all I really care about anyway.
I also feel the DDQ more as a chore than a fun activity, but three minutes for 2 Taco Tokens is well worth the time invested. Also, 1700 Iso extra is always nice.
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I do them for the rewards. I used not like getting ISO but since I am starting 4* levels I will take them.0
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Steel_Colt said:
And do you have another 1* besides the partially leveled Spidey? You could complete your team with that 1* as well if necessary.
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If anything, 1* Juggs is the way to go as far as speed on that 1* required node. Move the enemy tile moving character to the back, collect six red AP and Juggs headbutts the moving character out of the match, use match damage and green AP board shake to kill the last two goons.With regards to the 2*s, I cycle through several teams that get the job done very quickly, who I use just depends on who I have champed and who I don't.Fast 2* combos:Hawkeye, Storm, Mags (focus on purple AP to fuel Storm blue AOE and Hawkeye passive, also fuels Mags red to one shot the enemy tile mover in the last round of wave nodes).Wolv/Ares, Daken, OBW (very fast green/blue/purple/red collection)Ares, Daken, Captain MarvelTorch and Thor see occasional use in place of other green/red users if the rest aren't champed. Bullseye, Cap, Moonstone, Bagman see almost no use and usually go from 94-144 without any play.3
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ThaRoadWarrior said:Steel_Colt said:
And do you have another 1* besides the partially leveled Spidey? You could complete your team with that 1* as well if necessary.
IM35 Iron Man actually needed to come in and dish out some pain to save the day.0 -
How about instead of automating them after a certain point taking away the restrictions on the 2* ones and let you use anyone. I rotate through characters as I champ/sell them and when the less offensive ones are in the forefront those nodes can really drag.2
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While I do think DDQ needs to be refreshed, if your desire is to automate the actual game portion of a game then you should take some time to assess whether you should still be playing. Do you still enjoy MPQ, or are you just addicted to the rewards structure? Seriously consider the latter, as most mobile apps (games and social media) foster and rely on this sort of addiction.7
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mega ghost said:While I do think DDQ needs to be refreshed, if your desire is to automate the actual game portion of a game then you should take some time to assess whether you should still be playing. Do you still enjoy MPQ, or are you just addicted to the rewards structure? Seriously consider the latter, as most mobile apps (games and social media) foster and rely on this sort of addiction.
How much can I enjoy playing with the same weaker characters that I’ve had on my roster for the best part of 5 years when I spend 99% of my time using Latest champed 5*s?5 -
How about a restructuring of the rewards? For practical purposes, the rewards are built to assume that you either complete all nodes, or you complete them in more or less ascending order. If all rewards were shifted onto progression for the event, and the individual nodes didn't have rewards (other than say the required 3star on TBE), you could tweak a few of the numbers on, say, Behemoth Burrito to ensure that players with sufficient rosters to trivialize the 3 entry-level nodes anyway could just skip them due to the point total.
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I think it would be fun if you reach a certain level then you can use Deadpool in the one and two star nodes. I'm imagining a champed 4 Deadpool just pounding on them.
Kinda supports the whole breaking the 4th wall.4 -
Even better, SCL whatever or higher have access to a secret 5 star Deadpool that they can use in his nodes.0
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