A World Reborn is:

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Comments

  • joerginger
    joerginger Posts: 198 Tile Toppler
    Just right. I want to do more with my weekends that just play this game!
    Currently this is the only really good event since it only has two nodes to work through.
  • Skiglass6
    Skiglass6 Posts: 149 Tile Toppler
    Not enough! I want more meaningful playtime on the weekends.
    Late to the party here and in the minority. I would also like to add that I hate these objectives. I assume I am in the minority there as well since several people have voiced their displeasure with BoFT’s objectives and requested this type of objective. Play X of a tribe. You still have to slow down your play to make the objective and it is not challenging.  Really the only thing I like about this event is the rewards.  Maybe they should double the rewards for BoFT since you have to play more than double the matches. Then maybe more players will enjoy it. 

    I really liked BoFT and wish more players did. Maybe they could break BoFT into two events, 3 nodes on weekend and two nodes during week. Only issue I have with BoFT is the Elenda battle. I wish she only had one destruction spell. She can keep Vona’s Hunger, just not two destruction spells. It just makes the battle take forever. And costly plunder doesn’t help either. 
  • Chocostove
    Chocostove Posts: 19 Just Dropped In
    Good, but I'd like an extra pie of battles.
    I originally voted for more pie, but I wish to rescind my vote. I'm really appreciating the size and speed of AWR. The nodes could regenerate a little faster, so I have more opportunities to knock out a match or two in between weekend activities, but even then thats just nit picking.
  • bk1234
    bk1234 Posts: 2,924 Chairperson of the Boards
    Not enough! I want more meaningful playtime on the weekends.
    Skiglass6 said:
    Late to the party here and in the minority. I would also like to add that I hate these objectives. I assume I am in the minority there as well since several people have voiced their displeasure with BoFT’s objectives and requested this type of objective. Play X of a tribe. You still have to slow down your play to make the objective and it is not challenging.  Really the only thing I like about this event is the rewards.  Maybe they should double the rewards for BoFT since you have to play more than double the matches. Then maybe more players will enjoy it. 

    I really liked BoFT and wish more players did. Maybe they could break BoFT into two events, 3 nodes on weekend and two nodes during week. Only issue I have with BoFT is the Elenda battle. I wish she only had one destruction spell. She can keep Vona’s Hunger, just not two destruction spells. It just makes the battle take forever. And costly plunder doesn’t help either. 
    I don’t think anyone likes "cast x or more {specific} creature" objectives. Especially when it throws a creature in every node that doesn’t count (and in the case of 2.3 2 creatures you get penalized for discarding). 

    However, 2.3 is the only redeeming node in this event. The support and ability pushed me way outside of my comfort zone and I like that. 

    Also, I agree that B4T is the most well designed PvE to date. The objectives (with the excecption of 5.1) are not terrible and the extra conditions make it interesting. I like 2.3 because it’s a lot like B4T. 

    Overall, the event is too short. Please adjust the timers to 6 hours and give us an individual event on Sunday’s when it runs. 
  • gogol666
    gogol666 Posts: 316 Mover and Shaker
    Just right. I want to do more with my weekends that just play this game!
    bken1234 said:
    Skiglass6 said:
    Late to the party here and in the minority. I would also like to add that I hate these objectives. I assume I am in the minority there as well since several people have voiced their displeasure with BoFT’s objectives and requested this type of objective. Play X of a tribe. You still have to slow down your play to make the objective and it is not challenging.  Really the only thing I like about this event is the rewards.  Maybe they should double the rewards for BoFT since you have to play more than double the matches. Then maybe more players will enjoy it. 

    I really liked BoFT and wish more players did. Maybe they could break BoFT into two events, 3 nodes on weekend and two nodes during week. Only issue I have with BoFT is the Elenda battle. I wish she only had one destruction spell. She can keep Vona’s Hunger, just not two destruction spells. It just makes the battle take forever. And costly plunder doesn’t help either. 
    I don’t think anyone likes "cast x or more {specific} creature" objectives. Especially when it throws a creature in every node that doesn’t count (and in the case of 2.3 2 creatures you get penalized for discarding). 

    However, 2.3 is the only redeeming node in this event. The support and ability pushed me way outside of my comfort zone and I like that. 

    Also, I agree that B4T is the most well designed PvE to date. The objectives (with the excecption of 5.1) are not terrible and the extra conditions make it interesting. I like 2.3 because it’s a lot like B4T. 

    Overall, the event is too short. Please adjust the timers to 6 hours and give us an individual event on Sunday’s when it runs. 
    I sort of like the cast X or more creature of the given type objectives in a similar way as you like 2.3 fight: because it helps me looking for interesting way of using a given tribe or, as you said, thinking outside my comfort zone.

    Instead, I don't appreciate very much some aspects of BoFT: the fact that battles take so long of you want to achieve the secondaries (5.1, 1.3, 1.4, etc.), the fact you can lose secondaries by bad luck (1.4), the fact that the permanent supports make the match super long (3.3, 4.3, 5.3, etc.). However, I appreciated the effort in designing an event that showed the potential of the Ixalan world.

    For want concerns AWR, node 2.3 is nice, but, when you understand the logic of it, it doesn't pose any challenge at all. In this sense if AWR were the easy one of a series of individual events, I would have called great. As it is, it is not a good coalition event as all the competitive players tend to get close to perfect scores and the ranking is decided by bugs. Thus, I would change AWR to non-coalition and see if any of the new pve events can replace it, instead. Finally, NO, making AWR at 6 hour refresh doesn't work for me, because the event will stay as dull as it is and it will only force me to play more of the same battles
  • Skiglass6
    Skiglass6 Posts: 149 Tile Toppler
    Not enough! I want more meaningful playtime on the weekends.
    bken1234 said:
    Skiglass6 said:
    Late to the party here and in the minority. I would also like to add that I hate these objectives. I assume I am in the minority there as well since several people have voiced their displeasure with BoFT’s objectives and requested this type of objective. Play X of a tribe. You still have to slow down your play to make the objective and it is not challenging.  Really the only thing I like about this event is the rewards.  Maybe they should double the rewards for BoFT since you have to play more than double the matches. Then maybe more players will enjoy it. 

    I really liked BoFT and wish more players did. Maybe they could break BoFT into two events, 3 nodes on weekend and two nodes during week. Only issue I have with BoFT is the Elenda battle. I wish she only had one destruction spell. She can keep Vona’s Hunger, just not two destruction spells. It just makes the battle take forever. And costly plunder doesn’t help either. 
    I don’t think anyone likes "cast x or more {specific} creature" objectives. Especially when it throws a creature in every node that doesn’t count (and in the case of 2.3 2 creatures you get penalized for discarding). 

    However, 2.3 is the only redeeming node in this event. The support and ability pushed me way outside of my comfort zone and I like that. 

    Also, I agree that B4T is the most well designed PvE to date. The objectives (with the excecption of 5.1) are not terrible and the extra conditions make it interesting. I like 2.3 because it’s a lot like B4T. 

    Overall, the event is too short. Please adjust the timers to 6 hours and give us an individual event on Sunday’s when it runs. 
    I disagree that 2.3 is interesting. It has some flavor but it has no teeth. Maybe if the node wasn’t the last node I would be ok with it. Maybe my card choices are such that made it not be a challenge and I didn’t even think of the creature that completely neuters the opponent. 

    Strangely I found the very first node to be more demanding to accomplish all objectives. It can create quite the stack of knights and you can not use chump blockers or you run the risk of losing he objective. 

    I hope they do not change to a 6 hour refresh. If 6 battles is not enough (I do not think it is) I would rather them add another slice of pie instead of making us play the same 6 battles more. I would like them to keep the 15 battle PVE but maybe try and stack it 3x5 instead of 5x3. Give you 5 charges in the beginning and no cap on max for the event. The only problem (other than some people may think this is to many nodes) is if players get stuck on a battle they need to be given the chance to skip the battle so the whole 5 battle node is not locked to them. 
  • Kinesia
    Kinesia Posts: 1,621 Chairperson of the Boards
    Just right. I want to do more with my weekends that just play this game!
    Interesting to see people's opinions... Mine don't completely line up with anyone for once.

    I really like tribal objectives. These ones ESPECIALLY because looking back at all the Warriors and Wizards in all the different colours is like "Woah!" and you can do a Vraska Green and Black Wizards deck just for laughs. If you just do predictable things it's boring but in this case you are FREE to do totally weird and crazy stuff! They are not proscriptive at all.

    2.3 is excellently designed, sure you can work out a way around it, but hammering it with decks for other things doesn't work and that's exactly what you want. Using the 2/2s come into play effects is a wonderful mocking joke about "Oh, you think these things are useless?". And sure it could use slightly more teeth, but really... What you really want... Is bosses with multiple abiliities and brainy Greg, the rest of this can completely stand.