Are we at the beginning of the end with MPQ ?
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Steve111 said:I think the debate is fuelled by endlessly repeating the Dark Avengers in pve and creating overpowered characters that dominate pvp, such as 5Gambit and 4Medusa/Gamora/R&G.
Also it has to be said that pvp is a system that punishes people for playing, in my opinion. Stay out too long and a receive a ton of hits, which is so demotivating. The pvp system needs a total overhaul. The pve rota needs shaking up.
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In other words, is there a # of covers where it makes more sense to buy the remaining covers w cp vs just pulling from classics?0
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Jrlrma said:In other words, is there a # of covers where it makes more sense to buy the remaining covers w cp vs just pulling from classics?
IMO, few 4’s are worth spending CP on to finish. It depends on your spread, but really you should probably only buy a 13th cover with CP.0 -
bluewolf said:Jrlrma said:In other words, is there a # of covers where it makes more sense to buy the remaining covers w cp vs just pulling from classics?
IMO, few 4’s are worth spending CP on to finish. It depends on your spread, but really you should probably only buy a 13th cover with CP.0 -
Jrlrma said:In other words, is there a # of covers where it makes more sense to buy the remaining covers w cp vs just pulling from classics?
It's "cheaper" to "buy" every cover that way, for both recent and vintage characters .... if you view them in a vacuum.
If you consider the opportunity cost of passing up all the other covers you would have drawn on the way, then those 120cp covers start looking more and more expensive.
I refer you to the tools provided in the currently running "token odds" thread.0 -
aesthetocyst said:Jrlrma said:In other words, is there a # of covers where it makes more sense to buy the remaining covers w cp vs just pulling from classics?
It's "cheaper" to "buy" every cover that way, for both recent and vintage characters .... if you view them in a vacuum.
If you consider the opportunity cost of passing up all the other covers you would have drawn on the way, then those 120cp covers start looking more and more expensive.
I refer you to the tools provided in the currently running "token odds" thread.
Or give up pvp
im just trying to plan out what the best way to build my roster is as i move into collecting the 4*s0 -
Jrlrma said:aesthetocyst said:Jrlrma said:In other words, is there a # of covers where it makes more sense to buy the remaining covers w cp vs just pulling from classics?
It's "cheaper" to "buy" every cover that way, for both recent and vintage characters .... if you view them in a vacuum.
If you consider the opportunity cost of passing up all the other covers you would have drawn on the way, then those 120cp covers start looking more and more expensive.
I refer you to the tools provided in the currently running "token odds" thread.
Or give up pvp
im just trying to plan out what the best way to build my roster is as i move into collecting the 4*s
So you can chase specific characters absolutely, but you may end up being one of those players who rage quits when you realize you spent all that money only for the developers to pull the rug out from under you.
For me, I always viewed the game as a marathon not a sprint. I spent way too much time in each tier, maxing everyone and even soft-capping the next tier before diving in. I hated vaulting because I liked building wide and as evenly as possible. Even now, I have the 5* meta max-covered (Thor, Gambit, and DD) but haven’t put a drop of iso in them as I’m really enjoying 4* play and have about 7 champs left to complete there. If I no longer enjoy this tier I’m set up well for the next but am in zero rush.
The whole “4* meta is Grockmordusa” is hugely overblown. Take this from a person who exclusively plays in the 4* meta. Just like in the 3* meta, you play whatever combo of champs you have boosted that week. That’s the meta. So having a wide array of characters to choose from is ultimately better than those three. Shield sim is the one exception. It is flooded with Grockmordusa teams. However many counters have been developed to beat them in like three turns so those teams are being actively hunted right now and can be a liability to leave on D.
[As an aside I really wish I knew what team I have on D in Sim because I’ve had SO many defensive wins. All I know is it’s a 4* team and it’s not a Grocket team.]
When I came into the 4* tier Peggy was the big must have character before it shifted to Carol/Blade/Wasp/Medusa. I was still steadily champing my X-Force Wolverines and Falcaps (sadly I think those were my first champs but they were who I got covers for first). Now I have them all Champed.
If if I were you, I’d try to get them all. Spend HP only on slots and CP only on classics. I’d make Grocket, Medusa, and Gamora your bonus heroes (probably in that order) and try to play the long game.8 -
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Steve111 said:Also it has to be said that pvp is a system that punishes people for playing, in my opinion. Stay out too long and a receive a ton of hits, which is so demotivating. The pvp system needs a total overhaul. The pve rota needs shaking up.
https://en.wikipedia.org/wiki/Elo_rating_system
Even wizards of the coast abandoned it when they noticed their pros weren’t playing to maintain their high ratings. MPQ is slightly different in that the scores are reset each event. Though the same trends can be seen, you climb high and stop playing. The risk is much greater too. A typical mtg tournament has finite pairings/rounds so you know the risk going in. MPQ amplify this and you have inifinite chance of being attacked. Obviously not all will be a loss, but a majority of it will be.0 -
Jrlrma said:aesthetocyst said:Jrlrma said:In other words, is there a # of covers where it makes more sense to buy the remaining covers w cp vs just pulling from classics?
It's "cheaper" to "buy" every cover that way, for both recent and vintage characters .... if you view them in a vacuum.
If you consider the opportunity cost of passing up all the other covers you would have drawn on the way, then those 120cp covers start looking more and more expensive.
I refer you to the tools provided in the currently running "token odds" thread.
Or give up pvp
im just trying to plan out what the best way to build my roster is as i move into collecting the 4*s
I've bought several 4* covers with CP, and quite a few 3* covers. I even bought two 5* covers (720 a pop).
It's not just passing up the champ rewards, it's passing up 5 other draws every time you spend 120cp on a cover. If you spend 120cp on a 4*, you're also foregoing a likely 5* cover.
I only bought covers to save multiple covers from the vine and champ a character.
Or to save a cover and champ a really strong character.
There are characters who stay relevant for a long time (Bobbygollum, C4rol, yadda). They are worth spending on to finish / save.
But most of the metas have a moment and fade.
You'll get faster at building 4*s, and you will catch a future meta. You'll also eventually finish all those 'vintage' chars, and find many are still useful and fun i past they're prime1 -
So like heres an example: i have vulture w a 2/3/3 spread, and hes the only 4 i have thats covered this well other than. 2/1/2 nighcrawler who is garbo. And idk if i should have him as a bh to build him up or wait until i have 2 other strong 4s (which could take months to acquire) before i focus on building the pvp team for 4* land.
I know its a marathon but im trying to run it as best i can lol0 -
Jrlrma said:So like heres an example: i have vulture w a 2/3/3 spread, and hes the only 4 i have thats covered this well other than. 2/1/2 nighcrawler who is garbo. And idk if i should have him as a bh to build him up or wait until i have 2 other strong 4s (which could take months to acquire) before i focus on building the pvp team for 4* land.
I know its a marathon but im trying to run it as best i can lol
For PVP, you shouldn't have too much trouble aiming for 575 points (where you get the 10 CP progression reward). When I was in 3*-4* land, I just played until 575 and stopped. 4* PVP can be frustrating unless you have at least 1 (preferably 2 or more) boosted 4*s for the event. It wasn't until I had champed a good number of 4*s that I started climbing higher and hitting 900 in PVP consistently.
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justsing said:Jrlrma said:So like heres an example: i have vulture w a 2/3/3 spread, and hes the only 4 i have thats covered this well other than. 2/1/2 nighcrawler who is garbo. And idk if i should have him as a bh to build him up or wait until i have 2 other strong 4s (which could take months to acquire) before i focus on building the pvp team for 4* land.
I know its a marathon but im trying to run it as best i can lol
For PVP, you shouldn't have too much trouble aiming for 575 points (where you get the 10 CP progression reward). When I was in 3*-4* land, I just played until 575 and stopped. 4* PVP can be frustrating unless you have at least 1 (preferably 2 or more) boosted 4*s for the event. It wasn't until I had champed a good number of 4*s that I started climbing higher and hitting 900 in PVP consistently.1 -
justsing said:Jrlrma said:So like heres an example: i have vulture w a 2/3/3 spread, and hes the only 4 i have thats covered this well other than. 2/1/2 nighcrawler who is garbo. And idk if i should have him as a bh to build him up or wait until i have 2 other strong 4s (which could take months to acquire) before i focus on building the pvp team for 4* land.
I know its a marathon but im trying to run it as best i can lol
For PVP, you shouldn't have too much trouble aiming for 575 points (where you get the 10 CP progression reward). When I was in 3*-4* land, I just played until 575 and stopped. 4* PVP can be frustrating unless you have at least 1 (preferably 2 or more) boosted 4*s for the event. It wasn't until I had champed a good number of 4*s that I started climbing higher and hitting 900 in PVP consistently.0 -
Since you guys are talking about Vulture...does this mean MPQ isn't shutting down tomorrow?1
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This thread is definitely OT at this point....0
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bluewolf said:This thread is definitely OT at this point....
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justsing said:Jrlrma said:So like heres an example: i have vulture w a 2/3/3 spread, and hes the only 4 i have thats covered this well other than. 2/1/2 nighcrawler who is garbo. And idk if i should have him as a bh to build him up or wait until i have 2 other strong 4s (which could take months to acquire) before i focus on building the pvp team for 4* land.
I know its a marathon but im trying to run it as best i can lol
For PVP, you shouldn't have too much trouble aiming for 575 points (where you get the 10 CP progression reward). When I was in 3*-4* land, I just played until 575 and stopped. 4* PVP can be frustrating unless you have at least 1 (preferably 2 or more) boosted 4*s for the event. It wasn't until I had champed a good number of 4*s that I started climbing higher and hitting 900 in PVP consistently.
One other Latest I’m really keen on is Rogue (I have her ranked 5th). I often bring her and Medusa to counter Grocket teams for something different. Especially against the famous Rulk/Carol/Rocket counter team. The idea is Rogue can absorb a ton of damage while you match the strikes away and Medusa gives your team AP for doing so. Just need a good Blue/Green outlet for that AP... oh hi, Vulture! That actually might be my sim team on defense come to think of it (though it lacks an active yellow).
There are tons of fun combos in 4-land.0 -
So I know a lot of us have joked about this and trolled a bit with how long this game will go on. I can say that right now I am a bit concerned. If you watch any TV in the US, you will see adverting for Marvel Strike Force. The company that is producing the game is a Fox property and we know that Marvel and Fox are working together very well again.
There are a lot of MPQ players that have starting to play this game, and I am considering it as well. This is another Marvel property that MPQ will have to compete against. The concern is will Infinity Wars bring in enough new players to keep this rolling on?0 -
The rockett said:So I know a lot of us have joked about this and trolled a bit with how long this game will go on. I can say that right now I am a bit concerned. If you watch any TV in the US, you will see adverting for Marvel Strike Force. The company that is producing the game is a Fox property and we know that Marvel and Fox are working together very well again.
There are a lot of MPQ players that have starting to play this game, and I am considering it as well. This is another Marvel property that MPQ will have to compete against. The concern is will Infinity Wars bring in enough new players to keep this rolling on?
Don't worry - once people realize just HOW grindy Strike Force is, they'll be back here.
Future Fight came and will be gone eventually soon, and MPQ is still here.
It would help though if forum dialogue with the devs didn't disappear for years at a time.
After Ice and Will started posting I was thinking we'd see more of them from now on, but nope, it's back to "sorry, I have no info right now, but I will share it once I get it!" from the Town Crier.0
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