OSCORP HEROIC - MAY 8-14

1484951535476

Comments

  • well, i'd take my patch from 64 to 89 if that falcon pvp didn't eat my covers... or if d3 cs ever decides to respond to my ticket about it.
  • kensterr wrote:
    bloodwars wrote:
    arktos1971 wrote:
    Something also puzzles me.

    Main still has 9 nodes to play, and only 7 were opened so far.

    Does that mean we'll have 2 subs opened in the last day ? I can't remember what happened in the past...

    no, there are no more yellow circles. those nodes will be repeatable inside the main, with rubberbanding. so all your work in the subs was kind of pointless. yay?

    I do hope that there is rubberbanding, just to spite those people who clearly brag about how easy it is for them to be in the top 10 for main and subs.

    For my part, it was easy, but I did not brag out it icon_e_smile.gif I was just happy.
  • I'm a bit ticked off that no matter what I do, I can't even grind my way into top 30 now because of the change in global points early on.
  • Nonce Equitaur 2
    Nonce Equitaur 2 Posts: 2,269 Chairperson of the Boards
    Here are the latest levels I'm facing. Max points I can get is 274.
    268 -- overwatch
    227 -- enhanced interrogation
    229 -- quinjet prototype
    194 -- what's in the box?
    178 -- catch him monolguing
    161 -- best friends forever
    175 -- no more games
    172 -- aerial patrol
    152 -- knock, knock

    Here's what they were a few hours ago.
    242 -- overwatch
    226 -- enhanced interrogation
    209 -- quinjet prototype
    178 -- what's in the box?
    178 -- catch him monolguing
    161 -- best friends forever
    159 -- no more games
    157 -- aerial patrol
    152 -- knock, knock
  • volos wrote:
    I think it's gonna happen at about the same time of day as the city sub finished up, give or take a couple of hours. Giving a huge overall advantage for the event for people able to play at that point in time, and given how tight points have been, a massive middle finger to anyone who needs to do their final refreshes a couple of hours earlier due to other commitments.

    Nor sure about that, my rubberband shows 1.5 right now and would flat out after 2 games. Those far behind will catch up with the middle but hardly have a go at the top. And those close to top really add their base points, the time diff will only matter a few hundred.

    The advantage is for those betting well on end time and has their refresh just before it.
  • Points are moving rather fast, even faster than the weekend. I can't confirm, but I think D3 is injecting more points into some nodes before refresh time so keep an eye out and sub may end a little earlier than expected which can leave 24 to 26hrs for main nodes.
  • kensterr wrote:
    I do hope that there is rubberbanding, just to spite those people who clearly brag about how easy it is for them to be in the top 10 for main and subs.

    There IS rubberbanding against global leader (maybe mixed with local), but stops in 1k distance and gain 1 multiplier for like 3k -- so even those who start now will not see the 10x at Hulk end.
  • Points are moving rather fast, even faster than the weekend. I can't confirm, but I think D3 is injecting more points into some nodes before refresh time so keep an eye out and sub may end a little earlier than expected which can leave 24 to 26hrs for main nodes.

    Current state suggest we have 6-7 hours left.
  • Phaserhawk
    Phaserhawk Posts: 2,676 Chairperson of the Boards
    I know there have been some point issues with this event. And I'm glad D3 and Devs have at least fixed most of the issues. I also would like to commend them for at least trying something different although as we know poorly executed. I like the idea of having a point cap and not a timer, it's a good thought, but..I think we see some of the limitations of that. You can get stuck in a very bad bracket with no one pushing and be caught in no man's land unless you get point injection to push you out of your sub, and that can mess up the overall bracket. Good try though
  • 339m -> 347m in last hour. i'd say 5-6h left, as their tends to be a pick up at the end.
  • Bowgentle
    Bowgentle Posts: 7,926 Chairperson of the Boards
    bloodwars wrote:
    339m -> 347m in last hour. i'd say 5-6h left, as their tends to be a pick up at the end.
    which would be totally awesome because both Europe and the US could play at the end, like with the previous sub on Saturday. So I hope the 400m stay.
  • Bowgentle wrote:
    bloodwars wrote:
    339m -> 347m in last hour. i'd say 5-6h left, as their tends to be a pick up at the end.
    which would be totally awesome because both Europe and the US could play at the end, like with the previous sub on Saturday. So I hope the 400m stay.

    Actually, I think the time isn't very good for many Americans, since that would be around the time they get off work. Finally they get to feel the pain Europeans face every time. Perfect time for me though, I can do a last push and a first clear of the new nodes before going to bed.

    Unfortunately I expect this'll be the first and last time something has such a good timing, since no doubt US players will complain.
  • Forget Watching The Progress Bar. They Need To Watch Scaling Since It Took So Many Extra Battles To Full The Progress Bar.
  • Spoit
    Spoit Posts: 3,441 Chairperson of the Boards
    I wish they'd scale faster. Only 4 out of my top 10 have a reasonably leveled 3*. A few of them only have a couple leveled 2*s!
  • It looks like my nodes probably won't refresh before the event disappears. Slow down a bit, everybody.
  • WolfmanX25 wrote:
    It looks like my nodes probably won't refresh before the event disappears. Slow down a bit, everybody.

    Ya probably an hour left to go
  • Bowgentle
    Bowgentle Posts: 7,926 Chairperson of the Boards
    WolfmanX25 wrote:
    It looks like my nodes probably won't refresh before the event disappears. Slow down a bit, everybody.

    Ya probably an hour left to go
    It's still over 30 mil, that's at least 3 hours I think.
  • Unknown
    edited May 2014
    Bowgentle wrote:
    WolfmanX25 wrote:
    It looks like my nodes probably won't refresh before the event disappears. Slow down a bit, everybody.

    Ya probably an hour left to go
    It's still over 30 mil, that's at least 3 hours I think.

    At the rate its going right now I would be surprised. But definitely possible
  • Bowgentle
    Bowgentle Posts: 7,926 Chairperson of the Boards
    Bowgentle wrote:
    WolfmanX25 wrote:
    It looks like my nodes probably won't refresh before the event disappears. Slow down a bit, everybody.

    Ya probably an hour left to go
    It's still over 30 mil, that's at least 3 hours I think.

    At the rate its going right now I would be surprised.
    Well my nodes are full in 10 minutes, so an hour would work too icon_e_wink.gif

    Although that node with 178 Ares can go tinykitty itself (thanks for making me grind to catch up, devs!).
  • Bowgentle wrote:
    "
    Although that node with 178 Ares can go tinykitty itself (thanks for making me grind to catch up, devs!).

    Haha I just played that one and Ares slaughtered me. I feel your pain!