OSCORP HEROIC - MAY 8-14

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Comments

  • How can you say that when the event isn't even 24 hours old?
  • Toxicadam wrote:
    Firstly, the change happened less than 8 hours into the event, not midway. With people demanding a complete wipe or mass-reward handout less than 12 hours after that.
    Actually it happened three hours into the event. With massive demands for a restart taking at most another half an hour, because the collateral damage was very obvious to anybody with at least a basic understanding of the game mechanics.
  • Moghwyn wrote:
    Actually it happened three hours into the event. With massive demands for a restart taking at most another half an hour, because the collateral damage was very obvious to anybody with at least a basic understanding of the game mechanics.

    I understand the game mechanics and understand that a handful of thousands of points can be overcome quite easily through rubberbanding and point inflation of future subs.
  • Unknown
    edited May 2014
    D3's response is horrible. Oh we can't upset those who put effort in the event by resetting the event without warning and it's just not worth it. Well you know you made a drastic change to the event in the first place without warning and how did that go over?

    What about all those you screwed because of a mid event change? Are those people worth less than than the early grinders? That's what I hear. And your response of oh you can catch up if you put in 10x the effort it would normally take is not acceptable.

    I had high hopes for this event. The new sub ending when progress is achieved was going to be interesting. But no, you fubared the release and couldn't have the event progression go that fast and now we all end up dissatisfied.
  • daveomite
    daveomite Posts: 1,331 Chairperson of the Boards
    Moghwyn wrote:
    Toxicadam wrote:
    Firstly, the change happened less than 8 hours into the event, not midway. With people demanding a complete wipe or mass-reward handout less than 12 hours after that.
    Actually it happened three hours into the event. With massive demands for a restart taking at most another half an hour, because the collateral damage was very obvious to anybody with at least a basic understanding of the game mechanics.

    Correct. Very early into the event. We know this as we were all right here in this thread talking about the event when the change was made.
  • Toxicadam wrote:
    Moghwyn wrote:
    Actually it happened three hours into the event. With massive demands for a restart taking at most another half an hour, because the collateral damage was very obvious to anybody with at least a basic understanding of the game mechanics.

    I understand the game mechanics and understand that a handful of thousands of points can be overcome quite easily through rubberbanding and point inflation of future subs.
    Maybe, if they handle it perfectly. Given past experience, I'd want long odds on that bet.
  • Unknown
    edited May 2014
    Moghwyn wrote:
    Toxicadam wrote:
    Firstly, the change happened less than 8 hours into the event, not midway. With people demanding a complete wipe or mass-reward handout less than 12 hours after that.
    Actually it happened three hours into the event. With massive demands for a restart taking at most another half an hour, because the collateral damage was very obvious to anybody with at least a basic understanding of the game mechanics.

    Look at Will's claim:
    ** People that started playing after the change have advantages and disadvantages relative to those who played through everything to completion before, but close to, the change. They're capable of earning more points in total. But before the change, you would earn points faster when you were farther behind. So starting after the change was worse for people that play a few missions, but starting after the change was still better for those who are competing for the very top spots.

    Maybe if the guy who played "earlier" takes the rest of the event off and the guy who started later grinds. But even WITHOUT a mid-event change, in what possible scenario is a person who begins later capable of achieving more points in total than someone who begins earlier (assuming both are trying to max their points or overtake each other)? And reducing the rubberbanding just makes that relationship worse!

    It seems they DON'T have a basic understanding of the game mechanics
  • Toxicadam wrote:
    Moghwyn wrote:
    Actually it happened three hours into the event. With massive demands for a restart taking at most another half an hour, because the collateral damage was very obvious to anybody with at least a basic understanding of the game mechanics.

    I understand the game mechanics and understand that a handful of thousands of points can be overcome quite easily through rubberbanding and point inflation of future subs.

    Try nine thousand. Not a handful of thousands.
  • Yeah, good question. The reason: that would wipe out a lot of effort on the part of many players. A secondary consideration is that there isn't a great way to tell people that it's about to happen or explain what happened - a small fraction of players check forums, and people might not see an in-game pop-up in time.

    There might be cases where that cost to players is worth it, but likely not a day into an event.

    Thanks, I understand and appreciate your response. A few suggestions:

    Can this past day be treated like a mini-event, with no final reward payout? Everyone that worked hard yesterday has already rightfully won rewards through progression and end-battle rewards. Resetting the event would simply allow them to re-earn those same rewards again as an added bonus.

    And perhaps the in-game pop-up can have a large font alert (similar to Nick Fury announcement) and leave it up for an hour or three before the actual reset? The following text could link them to the forums for an explanation, which has an added benefit of driving more traffic and new players to the forums?
  • Toxicadam wrote:
    I understand the game mechanics and understand that a handful of thousands of points can be overcome quite easily through rubberbanding and point inflation of future subs.

    Except the point inflation isn't going to be happening - if that were acceptable, they wouldn't have slashed node values in the first place, they could have just raised the goal for the first sub and called it a day, which would have been a perfectly fair solution.

    You clearly don't understand game mechanics if you think that these thousands of points can be overcome by rubberbanding when it doesn't apply outside your own brackets.
  • gamar wrote:
    It seems they DON'T have a basic understanding of the game mechanics

    And they are completely oblivious to the impact to alliances.
  • Bacon Pants
    Bacon Pants Posts: 1,012
    Toxicadam wrote:

    When there is a serious change mid event...things like this will happen. The change affected me and it sucks. That's not whining, it's a statement. I highly doubt that others, like myself want to grind relentlessly just to see if we can gain any ground.

    Firstly, the change happened less than 8 hours into the event, not midway. With people demanding a complete wipe or mass-reward handout less than 12 hours after that. That's a knee-jerk response.

    I had something similar happen to me in another PvE event (Lazy Cap intro). I joined on the first day, thinking I could start in earnest on the third day and get all those rubber-banded points. But they had greatly diminished global rubberbanding. So, I was perpetually 3-8k off the lead pack for almost the entirity of the event. As low as 400-500th place in my bracket. Eventually, over the course of the event, I was able to catch up and placed in the top 50. Didn't have to grind .. just had to do my light clears at the right times.

    Not an optimal finish, and I was a bit of a victim of a 'rules change' that I was unaware of. But at the same, it wasn't the end of the world.


    And now we're on to semantics...regardless of when the change occurred in this event, or any event for that matter. Asking or suggesting a fix is not elitist, knee jerk, or whining...Actually, that's why forums exist.

    We'll just agree to disagree on this one.
  • ZenBrillig wrote:
    Except the point inflation isn't going to be happening - if that were acceptable, they wouldn't have slashed node values in the first place, they could have just raised the goal for the first sub and called it a day, which would have been a perfectly fair solution.

    You clearly don't understand game mechanics if you think that these thousands of points can be overcome by rubberbanding when it doesn't apply outside your own brackets.

    You act as if these things can't be tweaked or altered during the course of an event.
  • Bowgentle
    Bowgentle Posts: 7,926 Chairperson of the Boards
    I just did a full clear, doing each node once, and the essentials and Rampage twice.

    That puts me at a sweet 6058 points, while my main bracket leader laughs at me from atop his 10333.
    I'm #238 in the main with 6641 points.

    Meanwhile, Rampage, which started at a nice 71 for me, is up to 107.
    Which is an increase of 30% IN A DAY.
    So by the end of this sub, Ares will be what, 160? And that's with MINIMAL PLAY.

    Yeah, I can totally see how "smart and dedicated play" is going to help me catch up to the top 100. And will give me level 400 enemies for the next 15 PVEs.
  • Linkster79
    Linkster79 Posts: 1,037 Chairperson of the Boards
    Thats me bollocksed, I live in D3's favourite timezone of europe. I did 1 complete pass of all nodes then went to bed and did a bit of work. I am 7000 points behind the global bracket leader. I think I will need a trebuchet not a rubber band to overhaul that.
    My expectation is that over the next day or so, we'll all start to see what Sumilea saw, and that persistent and well-timed play will determine who ultimately ends up on top. We're also still investigating if there's something safe that can be done to even out the advantage the change gave some folks, in case it doesn't continue to evaporate, or in case there's something very safe (that we haven't thought of yet) that we can do right now.

    Care to shed some light on when this well timed play will be? Also if I grind the nuts out of every node how long will it be until scaling bends me over and makes my **** resemble the flag of Japan?

    May as well go for a hat trick of questions that will never officially be answered. How many times do you have to run a PvE event before you get 1 right?

    Fans will only stay loyal for so long, keep giving them the shaft and you will find out. 6 months ago I raved about this game and recommended it to many people, now I tell them to avoid it like Justin Bieber.
  • Toxicadam wrote:
    Moghwyn wrote:
    Actually it happened three hours into the event. With massive demands for a restart taking at most another half an hour, because the collateral damage was very obvious to anybody with at least a basic understanding of the game mechanics.

    I understand the game mechanics and understand that a handful of thousands of points can be overcome quite easily through rubberbanding and point inflation of future subs.

    Not with the messed up Scaling they have going on
  • I joined maybe 20 mins before the point change. Was going to wait but decided to make one quick clear and see who the featured hero was for the essentials as I haven't had the ability to clear essentials much before this (always got the hero after the event ended, have still maintained top 50 tho) so with patch featured I finally had an easy top 50.

    Anyways the essential nodes were worth around 1400 and I cleared the 3 and one other before the point change. So I had around 4-5k while the leader at the time had around 8k. When the change happened I dropped quickly to 100+ on my sub and 200+ on main, came on here and saw what was happening. I decided to fully clear the nodes once which did nothing for my ranking as each was worth 100 or less so I stopped. I figured I would check in the morning and if the value doesn't go up I'll just stay out of this. Facing lvl 100-200 enemies isn't fun, there's absolutely no reason to do it if there is no reward.. So I came here fully intending to make an agreement post.

    But when I checked this morning all the nodes were around lvl 50-80 and all gave 3-500!

    One quick clear and I'm now sitting at #20 in sub and #70 in main. I can grind them out and get to the top but I'd rather play it safe.. But there is rubber banding hope apparently!
  • Toxicadam wrote:
    ZenBrillig wrote:
    Except the point inflation isn't going to be happening - if that were acceptable, they wouldn't have slashed node values in the first place, they could have just raised the goal for the first sub and called it a day, which would have been a perfectly fair solution.

    You clearly don't understand game mechanics if you think that these thousands of points can be overcome by rubberbanding when it doesn't apply outside your own brackets.

    You act as if these things can't be tweaked or altered during the course of an event.

    Yeah because clearly what will fix this fiasco is MORE unforeseeable, dicey tinkering with game mechanics as the event is live
  • Knock3r wrote:
    Can this past day be treated like a mini-event, with no final reward payout? Everyone that worked hard yesterday has already rightfully won rewards through progression and end-battle rewards. Resetting the event would simply allow them to re-earn those same rewards again as an added bonus.
    Another option would be to swap rewards. Put the Daken covers at 15k, 20k and 25k progression, exchanging them for the 500 Iso, 50 HP and Thor cover. This would be the best fit, the 15k progression doesn't seem to haven been reached yet, the 30k progression might not be reached by many given that global scores have only gained 2k points the past 12 hours. Game configuration allows this, it has been done before.
  • Linkster79 wrote:
    May as well go for a hat trick of questions that will never officially be answered. How many times do you have to run a PvE event before you get 1 right?

    I think the only thing most people can agree on is that The Hunt (Hulk) has been run right.

    Well, only if you ignore the time they accidentally hit the completion bonus for Hulk at about an hour into the event and then reset it about 10 minutes afterward.