Soul Gem Season Updates *Updated (12/13/17)
Comments
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Gambit changes are good. Also helps vs people with troll 5* Gambits without red/purple covers.
I'm more curious about the min/max levels for CL6 for PvE. The main reason people would go down that far would be because they don't have the 5* rostered. The massive dilution of Classic tokens has still never been addressed, so this is going to continue to be a problem for a while.0 -
I welcome this change to my 463 Gambit. I don't think it was strong enough - the red is still too good because it can charge red.2
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AlexxKats said:Uhmmm... Isn't Gambit a thief in trade? Shouldn't he steal those ap?1
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Oh yay... you slightly slowed down 5* Gambit... it will take him 2 more turns before destroying you now... *sigh*0
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This change makes 5* Gambit even harder to fight. Unless you bring your own gambit or make a match 4 every turn you net only 1 AP every turn.
He keeps his own unconditional AP generation and is now even more difficult to interact with.
@Brigby this is a horrible change and suggests the developers have no understanding of the problems with 5* Gambit. If anything it exacerbates those problems.15 -
I sincerely hope there is a yet-unannounced change to PVP like there was last season...
But yes, the changes to Gambit are nifty, I guess.1 -
NOOOOOOOO!! My dup 005, 500 and 055 3* Gambits are useless now!
lol I saw this coming though. I took full advantage this time. I also cannot complain since there will be an increased Buy Back. They could have easily patched his Black so there wouldn't be a back buy.
I am surprised the devs finally did something about it, but of course they overnerfed 3* Gambit. Now he is trash. 5* did not receive a OML type nerf because they still want their Whale money. His black is really only a nerf to F2P players who have a few black covers. This does not affect champed 5* Gambits much.. heck it might be better now.
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@AlexxKatssaid:Also, 5* gambit wording on passive seems to not take into account if gambit has active powers in red/purple. Is that the case Brigby ? Is 5* possible whale gambattery also dead in the water?
"(PASSIVE) Gambit finds an advantage for himself at any cost. At the start of the turn, gain Purple AP, Red AP, and destroy enemy AP from a random color. Gambit's Allies may not fire Purple or Red powers."
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Brigby said:@AlexxKatssaid:Also, 5* gambit wording on passive seems to not take into account if gambit has active powers in red/purple. Is that the case Brigby ? Is 5* possible whale gambattery also dead in the water?
"(PASSIVE) Gambit finds an advantage for himself at any cost. At the start of the turn, gain Purple AP, Red AP, and destroy enemy AP from a random color. Gambit's Allies may not fire Purple or Red powers."
Even when your gambit is downed?0 -
@Brigby
Great! Can we ask for the rewards tables (progression/ranking) for pvp clearance level 9 as well?
Also, it will have to be addressed at some time what akari said (check top of this page), regarding pve and 5* essentials, which is a result of the HORRIBLE classic legendary pull rates...0 -
Ha such a perfect "nerf". Hey guys we made the fastest character in the game 33% slower! Also you still can't counter him and he makes you slower now too. Did we do good? No, no you did not do good.8
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Akari said:Gambit changes are good. Also helps vs people with troll 5* Gambits without red/purple covers.
I'm more curious about the min/max levels for CL6 for PvE. The main reason people would go down that far would be because they don't have the 5* rostered. The massive dilution of Classic tokens has still never been addressed, so this is going to continue to be a problem for a while.Good point! I didn't even see this! They hid it at the problem and everyone will be distracted with the Gambit changes. I agree it sucks if we do not have the 5* but they drastically lowered the rewarded points for SCL 7 that it does not entirely affect placement. It will only suck for new releases. Regardless I agree that they need a solution to the 5* Classic dilution problem though.
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Pongie said:Brigby said:@AlexxKatssaid:Also, 5* gambit wording on passive seems to not take into account if gambit has active powers in red/purple. Is that the case Brigby ? Is 5* possible whale gambattery also dead in the water?
"(PASSIVE) Gambit finds an advantage for himself at any cost. At the start of the turn, gain Purple AP, Red AP, and destroy enemy AP from a random color. Gambit's Allies may not fire Purple or Red powers."
Even when your gambit is downed?0 -
One request though:
Don't mess up Scl9 pvp by putting an LT for first place and first place alone.1 -
I welcome the minor Nerf to the 5*. As someone who has loved my 4* and 5* wolverines (always been one of my favorite characters) and watching them get hit out of the park with the nerf bat, I would rather they try a small adjustment first and see if it was enough. I'm still waiting for WXF 4* to be boosted a little more. He was my first championed 4* way back when there were just a few 4*'s in the field. Again, we all saw this nerf coming, but many of us were terrified to see how badly Gambit was going to be hit into the ground. He is still a fearsome 5*, and easily earns his stars, but they did drop him down a peg. (Still top of the pack in my book, but closer to the rest).
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Brigby said:
S.H.I.E.L.D. Clearance Level Maximum S.H.I.E.L.D. Ranks
S.H.I.E.L.D. Clearance Levels 1 through 6 will now have both minimum and maximum S.H.I.E.L.D. Ranks. The ranges are listed below:- Rank 1 through 14
- Rank 7 through 19
- Rank 10 through 26
- Rank 15 through 31
- Rank 20 through 46
- Rank 27 through 68
- Rank 32 and higher
- Rank 47 and higher
- Rank 65 and higher
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