Blergh said: What cracks me up is it's gone from a system where people buy shields to get the four cover to a system where you can get that cover without shielding or spending anything. If the main point of getting 900 was that four cover not placement why should they bother to shield? I mean 930ish didn't even get me top 25 in the last event. There is no reason to score big in the first place, I'll be hitting the weakest regardless of points they have just to maximise the win count. New players coming into this system will have no clue why 900 points is significant. It's a win for the wallets at least. Be interesting to see how many people stop shielding altogether if it is introduced main season and shift their focus to a PVE alliance. Most probably doesn't make much of a difference off season. From a business perspective it seems like a dumb move. *shrugs*
broll said: Blergh said: What cracks me up is it's gone from a system where people buy shields to get the four cover to a system where you can get that cover without shielding or spending anything. If the main point of getting 900 was that four cover not placement why should they bother to shield? I mean 930ish didn't even get me top 25 in the last event. There is no reason to score big in the first place, I'll be hitting the weakest regardless of points they have just to maximise the win count. New players coming into this system will have no clue why 900 points is significant. It's a win for the wallets at least. Be interesting to see how many people stop shielding altogether if it is introduced main season and shift their focus to a PVE alliance. Most probably doesn't make much of a difference off season. From a business perspective it seems like a dumb move. *shrugs* Honestly I think there metrics are showing less and less people shielding and they aren't getting the money for it. I think they can put with H4H as a replacement for that. However it had the problem of being way too expensive for low levels and not offering the right covers. They seem to be testing a way to address the later with offering covers needed when you get (fill in formula theory). The other half of that is to lighten the HP spend, particularly on lower players so they are more likely to have enough HP that it's worthwhile to purchase the rest.
jackstar0 said: Guess I can look forward to not getting worthwhile season placement as I usually manage (by skipping an event or two).Great job rewarding the whales (and hyper-alliances) with this mini-season. I'm sure they appreciate the ten-packs they don't need.
alaeth said: @Brigby can I suggest a weighted poll?I think the issue in the forums is the loudest voices are (often) the least experienced. I'd like to see a 2-dimensional poll on this new change....SHIELD RANK * Days played with a "like/dislike" vote.I'm willing to bet the majority of veterans dislike the change
Bowgentle said: alaeth said: @Brigby can I suggest a weighted poll?I think the issue in the forums is the loudest voices are (often) the least experienced. I'd like to see a 2-dimensional poll on this new change....SHIELD RANK * Days played with a "like/dislike" vote.I'm willing to bet the majority of veterans dislike the change What does it even matter at this point.They ignored ALL our feedback from the last test.All of it.They don't care.
broll said: Bowgentle said: alaeth said: @Brigby can I suggest a weighted poll?I think the issue in the forums is the loudest voices are (often) the least experienced. I'd like to see a 2-dimensional poll on this new change....SHIELD RANK * Days played with a "like/dislike" vote.I'm willing to bet the majority of veterans dislike the change What does it even matter at this point.They ignored ALL our feedback from the last test.All of it.They don't care. Or this test was already in development before the 1st test and they are working on implementing the feedback into a 3rd test that started development after the completion of the 3rd test.This test seems to be testing something completely different, season vs individual event. It's totally plausible that this 2nd test was coming no matter what and was already in development because it's a major change. Rather than delay the test to fit changes in they decided to roll forward and do a 3rd or more test later with the feedback from the 1st test.
Spudgutter said: broll said: Bowgentle said: alaeth said: @Brigby can I suggest a weighted poll?I think the issue in the forums is the loudest voices are (often) the least experienced. I'd like to see a 2-dimensional poll on this new change....SHIELD RANK * Days played with a "like/dislike" vote.I'm willing to bet the majority of veterans dislike the change What does it even matter at this point.They ignored ALL our feedback from the last test.All of it.They don't care. Or this test was already in development before the 1st test and they are working on implementing the feedback into a 3rd test that started development after the completion of the 3rd test.This test seems to be testing something completely different, season vs individual event. It's totally plausible that this 2nd test was coming no matter what and was already in development because it's a major change. Rather than delay the test to fit changes in they decided to roll forward and do a 3rd or more test later with the feedback from the 1st test. I'm usually looking for the optimism in everything, but even i cannot get on board. I was lucky to get three seed teams, and i used champed 3* to beat them. Right after that, champed 5* teams. I can totally get behind opening up engagement, really i do. And i can understand more work for more rewards (5 clears in pve for example). But if i am practically forced to use my 5* teams, and so the matches tend to be longer and definitely use more health packs, then there should be some give with that take. TL:DR this game has beaten the optimism out of another veteran.
alaeth said: Grind, grind, grind your foes... gently till they scream.Verily, verily, verily, verily, verily easier retals. for me(please).As predicted in my previous posts... same results as last time... I'm very close to finished this off-season event, but no-where close to progression wins.I was unable to pre-join - so no seed teams. I climbed to 600 (~20 wins) and now I sit - unshielded... trying to amass wins on whatever poor bastard I find that isn't running triple Champed 5s. In every beatable case, I try to "send a message" to start a retal. battle. A couple people got the hint, and we got successively easier with each retaliation, others hit me back with their A teams.An alliance-mate and I are going at it: level 1 Black Widow (only blue covers - for TUs), level 15 2* Daken, level 40 3* Daredevil. Works great on offense, but mediocre on defense - so perfect to trade wins until we both hit 40.Shake my head. Welcome to the new PvP grind-fest... enjoy your stay.