*** Storm (Mohawk) ***
Comments
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KevinMark wrote:I think changing her red power to yellow (I know Mohawk was never released with a red power) was a mistake as when it was red, you could at least use your yellow for Thor making them an ok team. They probably feared that it would be too powerful and changed her color to yellow to exactly prevent that.
Actually Mohawk was released with a red power, Mistress of the Elements. It just always cost 9AP, with covers leveling up the damage. It sucked, but 5AP would have been too powerful for a 3*. I think they changed her red power to yellow because there were already too many Red Green Black characters. (Hulk, Punisher, Juggernaut, ...Torch?)
Mohawk has become even weaker with reduced team-up drop rates.0 -
daibar wrote:KevinMark wrote:I think changing her red power to yellow (I know Mohawk was never released with a red power) was a mistake as when it was red, you could at least use your yellow for Thor making them an ok team. They probably feared that it would be too powerful and changed her color to yellow to exactly prevent that.
Actually Mohawk was released with a red power, Mistress of the Elements. It just always cost 9AP, with covers leveling up the damage. It sucked, but 5AP would have been too powerful for a 3*. I think they changed her red power to yellow because there were already too many Red Green Black characters. (Hulk, Punisher, Juggernaut, ...Torch?)
Mohawk has become even weaker with reduced team-up drop rates.0 -
I just wanted to say Mohawk Storm is terrible.
Her actual skillset isn't so bad, but there's simply too much conflict with her colors. In the past before her colour change she would have had some descent synergy with BP. That's gone now. The green is okay for board shaking, but why would I ever bother when I could use all the other greens in the game to flat-out down the enemy? Her yellow would be okay if you have a game-ending TU, but now that good TUs are much harder to come by it really reduces her potency. The black would be nice in conjunction with strike tiles, but why bother since your yellow and green will blow them out? Black Panther's black seems like a more effective use. Her very low health, and having same colors as xforce doesn't help either.
In conclusion, PunkStorm is terrible, I don't look forward to using her, I don't think I've ever fought her against another PVP opponent outside of her featured tournament, and I wish the devs would reevaluate her.0 -
So purple (blue) shake, blue (purple) mistress and black hailstorm would be nice I think.We have too many green, red, black chars! Change her!We'll change her red into yellow erasing all of her synergy with Thor and BP.
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Why doesn't hailstorm use the same graphics as the 1* version? Instead, it looks like raging tempest. Weird.0
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Budapest1980 wrote:Why doesn't hailstorm use the same graphics as the 1* version? Instead, it looks like raging tempest. Weird.
They wanted gold chars to be upgraded specific characters, so they changed 1* old red as well0 -
No, you're right, she isn't a bad character by herself. All of her things are good. Like you said, trying to slot her into a two man team is tough: I went through a mental excercise and I couldn't find one other person to pair her with. There were four (feeling headachy and immediately forgot the fourth, so I only listed three) recurring issues that I met with each pairing: terrible color overlap to the point that I wouldn't use some/all storm abilities, storm abilities directly interfering with other characters (Daredevil for what it's worth, Laken), a complete lack of damage or only one/two weak forms of damage (Laken, Spiderman).
Yeah, she would have been fine with Black Panther, speeding up his black and yellow before when her ability was red. She's not a horrible pairing with Lazy America either, covering 5 colors and speeding up some of his attacks.
But yeah when you go by color, there just isn't much of a point for her on a two man team.
Still, she's my second fully covered 3 star so I tried running her in Sim with a 3/5/5 Captain and a 5/4/3 BP (Blech). Storm is 114, Cap is 166, BP is 153. It wasn't terrible, fun to play despite the characters not meshing well. I do like running and using storm's abilities (or well, ability: green) but yeah, just... almost any other character with a green would be better.
I'd like to pump ISO into her and play with her in PvE or something, but I need to save it for BP and then other characters that I think I'll get use out of.
I really like her but damnit storm .0 -
Lucius Brimstone wrote:snippiddy snip
the least pain in the **** 2 man pairing with her I could see is her plus falcon since getting rid of 39 attack tiles after a max hail storm is just oh so hard, which lets yellow matches stay relatively useful for inspiration. adding 282 damage to your attack tile damage output is by the way, not damn funny, that damage adds up deceptively fast. lets also not forget if you happen to get two yellow matches in one move, oh look 564 damage added, burn baby burn.
there'd probably be some conflict between bird strike and hail storm with all the special tiles going down on the board taking up space but I doubt it would be a problem at all.0 -
In the current PVP I'm running Mohawk with Fury and Deadpool. Rainbow coverage with minimal overlap--yellow and purple only. Going we'll so far! I'm over 700 and only been attacked once--for a win.0
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I have never had so many defensive wins as with my MoStorm (level 80-something, five black, nothing else), Ares and babyDaken.
Which is interesting as I actually lost a few battles with that team. The AI can officially handle the line up better than I can0 -
I was fighting a team of Xforce, Sentry and a level 60 Mohawk Storm.
I was doing fine. I had just lit the fuse on my sentry bomb and was waiting the two turns.
They had 8 black at the time, so I was trying not to cause any blacks to fall in place for a match.
I activated World Rupture and then made a match away from the countdown tiles.
2 black dropped in line with a 3rd black, ready to be matched.
I was annoyed. They were going to make that match and then use surgical strike on me to cause cascades that would probably destroy my countdown tiles and maybe my sacrifice strike tile.
Ugh.
Of course, they make the match. Next turn, they cast Hailstorm XD.
I couldn't believe it.
I coasted to the win.
Stupid **** Mohawk Storm. What a worthless character.0 -
After this recent PvP, I can say that I am truly disappointed in Mowhawk. Her green is worthless and TU's haven't come to the point of making her yellow worthwhile. Black would be decent except we know have X-Force who does everything Mohawk can do, plus more. She suffers from 2 things, one, her green and yellow powers are in two of the highest categories of strength and her green and yellow are subpar compared to most others. Her black is really good, except also there are so many others with better black now.
Mohawk is outclassed, out hitpointed, and just plain bad right now. She's not Beast category, but she's just too fragile with too much competition in her colors to be viable anymore. Her only saving grace will be if TU's actually start to do something down the road, as it had been hinted where you could use TU's to create colored AP, similar to how boosts work, if this comes to pass or if there is something to make TU's worthwhile then I can see her becoming quite powerful0 -
I kinda agree, Storm 3* should be up a little, cause she's no match to damages dealers or other control chars.
She should probably destroy 1 or 2 more tiles (basically) with her and deal a little more damages with her . Maybe destroy one more tile with her yellow too... dunno.0 -
Just got another yellow Storm to take her to 2/5/1 with another yellow coming up in season progression rewards.
So depressed.0 -
Noticed 5/3/5 seems to be the favored build.
Here are a few reasons why 3/5/5 is better.
1.) In PvP you will NEVER!! use Lightning Strike. X-Force, Call of the Storm, World Rupture (even nerfed), Groot/Rocket Blammo, even Punisher's Judgement are all more useful. Yes you get AP from Lightning Strike, but its random and does very little damage. Plus Nothern Polarity's chart shows there isn't a whole lot of differnce between lvl 3 green to lvl 5 in terms of cascades or AP created. If they change this to being able to destroy a specific color, then I would change my mind.
2.) Mistress of the Elements, while not great, can at least set you up for a known result. because you know how much TU you will generate and obviously what TU you have. Ex. I have a lvl 5 Fireball TU. I fire off Mistress, hopefully I have 1 TU in the bank, I get 7 just did 1540 dmg, and now I pop you for a fireball for another 3390 dmg plus I get 2 red AP out of it. In addition everything prior to lvl 5 gives you a 52% chance of cascade and 4AP vs. lvl 5 with a 61% chance of cascade, 5 AP and a lot more damage
That's why I think 3/5/5 is better, in addition it would at least make her useable with X-Force as you would give him green, she can have yellow if no Recovery needed, and if Surgical Strike doesn't get you anything, Hailstorm can fill in.
Now for little old 1* storm 5/5/3 is the way to go because the damage on Hailstrom is bad and 1* and 2* don't have a lot of board shakers however 5/3/5 could also be viable too.0 -
Phaserhawk wrote:Noticed 5/3/5 seems to be the favored build.
Here are a few reasons why 3/5/5 is better.
1.) In PvP you will NEVER!! use Lightning Strike. X-Force, Call of the Storm, World Rupture (even nerfed), Groot/Rocket Blammo, even Punisher's Judgement are all more useful. Yes you get AP from Lightning Strike, but its random and does very little damage. Plus Nothern Polarity's chart shows there isn't a whole lot of differnce between lvl 3 green to lvl 5 in terms of cascades or AP created. If they change this to being able to destroy a specific color, then I would change my mind.
2.) Mistress of the Elements, while not great, can at least set you up for a known result. because you know how much TU you will generate and obviously what TU you have. Ex. I have a lvl 5 Fireball TU. I fire off Mistress, hopefully I have 1 TU in the bank, I get 7 just did 1540 dmg, and now I pop you for a fireball for another 3390 dmg plus I get 2 red AP out of it. In addition everything prior to lvl 5 gives you a 52% chance of cascade and 4AP vs. lvl 5 with a 61% chance of cascade, 5 AP and a lot more damage
That's why I think 3/5/5 is better, in addition it would at least make her useable with X-Force as you would give him green, she can have yellow if no Recovery needed, and if Surgical Strike doesn't get you anything, Hailstorm can fill in.
Now for little old 1* storm 5/5/3 is the way to go because the damage on Hailstrom is bad and 1* and 2* don't have a lot of board shakers however 5/3/5 could also be viable too.
I disagree:
1. Sure in PvP you'll never use lightning strike, but who on earth even uses Mohawk in PvP outside of her buffed events? Optimizing for PvP doesn't seem useful when you're not using her 99% of the time.
2. 3->5 yellow is pretty marginal. It's what, 1k->1.5k damage, 1 tile extra cascade on average, and 2 extra TU that you don't care about? 3->5 green will give you an extra 5 AP on average (4 from 3->5, and 1 from the cascades) which seems like it can make far more of a difference than 3->5 yellow would.
I've been trying to use Mohawk on B team for PvE, and her green is pretty okay on teams that need a green: DP / Mohawk / Ldaken, for instance.0 -
I'm with Phaserhawk on this one. It's not a matter of ability vs. ability so much as that I can't imagine ever using her without a strong green user. Even when she's boosted I tend to use other people. I can envision using her yellow with my most common teams, but I can't imagine a situation where I'm using her green outside of a forced team composition where she's the only green user.0
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I think you are underestimating the TU's. While not the greatest, you can craft a team where generating that quick TU to turn Mistress of the elements into a 5K skill is quite easy. I'm starting to like fun TU combos like
X-Force/Mohawk/BWGS
TU: Mystique lvl 5 infiltration
Mistress--(dmg cascade)--Infilatraion---(dmg cascade) you have lots of black/purple to go into Deceptive Tactics--(dmg cascades) Loads of Green and X-Force goes off and yes I did this and it was Glorious.
If you properly TU boost, that Mistress is a very powerful skill. Also in boosted PvP, the dmg differnce is much greater than 500 dmg0 -
Phaserhawk wrote:I think you are underestimating the TU's. While not the greatest, you can craft a team where generating that quick TU to turn Mistress of the elements into a 5K skill is quite easy. I'm starting to like fun TU combos like
X-Force/Mohawk/BWGS
TU: Mystique lvl 5 infiltration
Mistress--(dmg cascade)--Infilatraion---(dmg cascade) you have lots of black/purple to go into Deceptive Tactics--(dmg cascades) Loads of Green and X-Force goes off and yes I did this and it was Glorious.
If you properly TU boost, that Mistress is a very powerful skill. Also in boosted PvP, the dmg differnce is much greater than 500 dmg
In boosted PvP the difference would be 500 x 1.5 = 800 damage. I guess you are just a lot better at TU management than I am: the entire system is just too cumbersome for me to really keep up with.Ben Grimm wrote:I'm with Phaserhawk on this one. It's not a matter of ability vs. ability so much as that I can't imagine ever using her without a strong green user. Even when she's boosted I tend to use other people. I can envision using her yellow with my most common teams, but I can't imagine a situation where I'm using her green outside of a forced team composition where she's the only green user.
Define your strongest teams. The three pillars of this game have been Sentry, X-Force, and LazyThor, of which Storm has 2 skills conflicting with every single one of those characters, meaning that she's just never going to be used period. For me, she is on the B-list of characters that I use when I don't want to use my pillars, and want to conserve health packs. Under these circumstances, you can build plenty of teams where she is the sole green user and contributes significantly to the team, and that's what I'm basing the 5/3/5 build off of. The payoff for green (5 ap, each AP can be worth 400-500 damage) just seems better than the 700 damage increase + 2 TU AP that I'll rarely use.0 -
NorthernPolarity wrote:Phaserhawk wrote:I think you are underestimating the TU's. While not the greatest, you can craft a team where generating that quick TU to turn Mistress of the elements into a 5K skill is quite easy. I'm starting to like fun TU combos like
X-Force/Mohawk/BWGS
TU: Mystique lvl 5 infiltration
Mistress--(dmg cascade)--Infilatraion---(dmg cascade) you have lots of black/purple to go into Deceptive Tactics--(dmg cascades) Loads of Green and X-Force goes off and yes I did this and it was Glorious.
If you properly TU boost, that Mistress is a very powerful skill. Also in boosted PvP, the dmg differnce is much greater than 500 dmg
In boosted PvP the difference would be 500 x 1.5 = 800 damage. I guess you are just a lot better at TU management than I am: the entire system is just too cumbersome for me to really keep up with.Ben Grimm wrote:I'm with Phaserhawk on this one. It's not a matter of ability vs. ability so much as that I can't imagine ever using her without a strong green user. Even when she's boosted I tend to use other people. I can envision using her yellow with my most common teams, but I can't imagine a situation where I'm using her green outside of a forced team composition where she's the only green user.
Define your strongest teams. The three pillars of this game have been Sentry, X-Force, and LazyThor, of which Storm has 2 skills conflicting with every single one of those characters, meaning that she's just never going to be used period. For me, she is on the B-list of characters that I use when I don't want to use my pillars, and want to conserve health packs. Under these circumstances, you can build plenty of teams where she is the sole green user and contributes significantly to the team, and that's what I'm basing the 5/3/5 build off of. The payoff for green (5 ap, each AP can be worth 400-500 damage) just seems better than the 700 damage increase + 2 TU AP that I'll rarely use.
I agree with you on your plan of attack more than originally thought, but I still like my 3/5/5. Here's my TU secret. TU's shouldt be more than 9TU I like under that but 9 is my max. The only exception I make are color generating TU's, like Thor yellow, or BWGS purple because those can be very helpful with a bad board. My preference is 6-7 TU because you can easily fall into that, and but if you have to make 2 TU matches to get 12 and then Thunder Strike into dmg and cascade and green for X-Force, booyah.0
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