shteev said: Hey, I wonder if so many people will stop playing now that even with a 4 hour timer the event will still last 6 days
Brigby said: Hi Everyone. I just spoke with the developers, and here is some more insight into the changes to Trial of Zeal. (FYI, all other events still have 8 hour recharges)There are several reasons why the recharge hours were changed to 4. First and foremost, we want players to be able to play more of the event, and at 4 hours you have double the possible charges.Losses are less impactful on personal progression (they are still at the same as when we were at 8 hours) so you have double the chance to hit all your personal progression goals, while not impacting the guild competition aspect.It also gives you more attempts at the encounters, giving you more time and opportunities to tweak your decks and defeat the opponents.[Players] have a 12 hour window once they complete all their charges. They shouldn't need to wake up in the middle of the night (you can have 3 4-hour charges on the nodes) so at any time when they exhaust their recharges they can technically wait 12 hours for all their recharges to fill up again.(Another FYI, I emphasized the recharge concern by saying some players would need to wake up in the middle of the night to stay competitive, in case any of you are wondering why they mentioned that)Update: In addition, the development team will be monitoring this event over the weekend, and will be sure to adjust things if necessary
There are several reasons why the recharge hours were changed to 4. First and foremost, we want players to be able to play more of the event, and at 4 hours you have double the possible charges.Losses are less impactful on personal progression (they are still at the same as when we were at 8 hours) so you have double the chance to hit all your personal progression goals, while not impacting the guild competition aspect.It also gives you more attempts at the encounters, giving you more time and opportunities to tweak your decks and defeat the opponents.[Players] have a 12 hour window once they complete all their charges. They shouldn't need to wake up in the middle of the night (you can have 3 4-hour charges on the nodes) so at any time when they exhaust their recharges they can technically wait 12 hours for all their recharges to fill up again.
Brigby said: [Players] have a 12 hour window once they complete all their charges. They shouldn't need to wake up in the middle of the night (you can have 3 4-hour charges on the nodes) so at any time when they exhaust their recharges they can technically wait 12 hours for all their recharges to fill up again.