HobieCat76 said: Jarvind said: Jarvind said: Who's the Spider-Man that's secretly Doc Ock? Superior? That's my guess. Well, I was half right.As for how the clue relates, I've been told it's one of the lines used by the Alfred Molina incarnation in the 2nd Tobey Maguire movie, though I haven't bothered to find it. Thanks @Jarvind! That's... incredibly obscure.
Jarvind said: Jarvind said: Who's the Spider-Man that's secretly Doc Ock? Superior? That's my guess. Well, I was half right.As for how the clue relates, I've been told it's one of the lines used by the Alfred Molina incarnation in the 2nd Tobey Maguire movie, though I haven't bothered to find it.
Jarvind said: Who's the Spider-Man that's secretly Doc Ock? Superior? That's my guess.
Punisher5784 said: I'm no where near a 5* player so I could be wrong but he looks very underwhelming. Maybe not SL bad, more Hulk bad. His black only stuns for 1 turn no matter the covers? That's Mordo lame. His blue at 8 would have been better at 6 to make it spammy. His green is confusing but it makes up for being different and cool cause I love "I Win" cards in MtG. I'm curious on the 5* players opinion of him. At this point, I'll hoard CP until SL and Doc Ock leave.
spectator said: I also wonder if the aoe green damage always goes off when the countdown resolves regardless of which phase the power is in
zodiac339 said: spectator said: I also wonder if the aoe green damage always goes off when the countdown resolves regardless of which phase the power is in No. The initial damage is from power activation. It doesn't start doing damage per turn until upgraded. The way I'm reading it:Activate, immediate damage, place CD. It becomes Phase 2Phase 2, heal per turn, 8 AP to go to Phase 3Phase 3, adds damage per turn, 6 AP to go to Final PhaseFinal Phase, match it when it's at 1 to winIt's confusingly written, that's for sure.spectator said:I also wonder if the aoe green damage always goes off when the countdown resolves regardless of which phase the power is inIm not talking about the damage per turn in phase 3, im reference the aoe damage when the countdown reaches zero. Cumulative effect would be nice
Final Phase costs 0 Green AP: (PASSIVE) All his work has led to this perfect moment. If Doc Ock’s Nuclear Reactor is matched away when it’s timer reads “1” he wins the battle! If Doc Ock’s Nuclear Reactor is matched at another time, gain 18 Green AP. If it’s destroyed, this power becomes Cunning Scheme.
So the way I am reading it is you need to let the countdown sit out for 9 turns, upgrade it twice, and then be lucky enough to be able to match it on exactly the turn it is at 1 for the autowin criteria......
While I am certainly not in favour of a simple criteria for an autowin this seems pretty unlikely
Jaedenkaal said: Sure. If it just expires, though, it's a pretty big AOE (bigger than Phoenix Force or Quasi-Sonic Scream, although no board shake), so if you can speed that up you'll get reasonable value.Owing to the change to Fortified tiles it would seem that if you fortify the tile and then match it yourself, you gain the 11/14/18 Green AP and the tile isn't removed, which would put you pretty well on track for Final Phase. Might combo well with Green Goblin for that reason.
28,753 AOE is big but for 13 green and 10 turns it does not seem remotely good in comparison to Quasi Sonic Scream or Thanos Green. If you managed to pay the extra 14 green and then got an additional 3305 AOE for all ten turns I would agree but that is not likely to happen and you would still be way better served by a double Thanos Green. Having the burst healing upgrade blocking you from the AOE is bad. If they were reversed it would improve the skill immensely.
If the fortify/matching green generation works as you propose that could make the skill a lot more interesting. My gut instinct is that it wont work that way though and will only grant AP when it is matched "away" as it says in the final phase description. Hope you are right here and I'm wrong.
I managed to draw a green cover from my mini stash of CP. Partnered him with Goblin and can confirm that matching a fortified Nuclear Reactor does generate Green AP and the CD remains (as expected).
This definitely helps speed up the upgrade process, and I found that I was regularly able to upgrade to Final Phase (but I haven't managed to complete this most Cunning of Schemes just yet).