TriggerTime wrote: Time for some levity, perhaps...
Dormammu wrote: Brigby wrote: Over 10% of all battles won include an Old Man Logan on the player’s team. This is higher than the win or play rate of any other character in the game even when those characters are Powered-Up. I have a hard time trusting this statistic when IM40 exists.
Brigby wrote: Over 10% of all battles won include an Old Man Logan on the player’s team. This is higher than the win or play rate of any other character in the game even when those characters are Powered-Up.
Arphaxad wrote: @Brigby "However, the same has not been true of improvements to 5-stars such as Silver Surfer (Skyrider) and Steve Rogers (First Avengers), due in largest part to the ubiquity and strength of Wolverine (Old Man Logan)." The developers have this completely wrong. The changes to Surfer and Rogers had little effect because so few players have access to these champions. The rate at which non-whale players are getting fives is slow going. We are getting saturated by new covers at a rate that does not allow players to build five stars. Please, slow the release schedule down. This will help with the ISO shortage, the roster saturation, and the need for rehashed boring champions.
OneLastGambit wrote: The question Brigby...is...whatchanges? This really needs communicating quickly. I would also suggest that if a nerf is incoming that people be allowed to cash in their (soon to be much less useful) OML - not for hp. Not for CP. Not for tokens. They should get an equal number of covers of another selected 5* character instead. EDIT: My suggestion on OML exchange is actually probably the only way you won't poke the bear on this nerf it will also solve the issue of OML being overused if we can all trade in our OML for a different hero instead. I'd be more than happy to trade my 10 OML covers now for someone else
New McG wrote: Akari wrote: The problem is that we already know that Demi has 0 player experience at the top level, so I'm really worried that they're willing to shake up the top end so severely without any input from the people that it may seriously affect. While the first part is shown to probably be true, can you really take a look at the response in this particular thread (and the others related to it) and say that they'd get ANY useful feedback if they ran this by this forum crowd, even as a theoretical suggestion? (Since I presume this particular group represents the "seriously affected" you're referring to?)
Akari wrote: The problem is that we already know that Demi has 0 player experience at the top level, so I'm really worried that they're willing to shake up the top end so severely without any input from the people that it may seriously affect.
Bossblack wrote: Guys, the forum is being migrated so all these posts may not be migrated over.... Good timing to break out the nerf news...
TheWerebison wrote: Wolverine: I'm the best there is at what I do. D3 (wielding adamantium nerf bat): Nope! I guess we can all take comfort in the fact that 2* will probably be the only Wolvie not to need a nerf, because then how would he destroy us when paired with red-generating ninjas?
zulux21 wrote: TheWerebison wrote: Wolverine: I'm the best there is at what I do. D3 (wielding adamantium nerf bat): Nope! I guess we can all take comfort in the fact that 2* will probably be the only Wolvie not to need a nerf, because then how would he destroy us when paired with red-generating ninjas? actually 2* wolverine got the nerf bat a long time ago. he used to generate a lot more strike tiles. with his green move only costing 3.viewtopic.php?f=14&t=492 and they used to be bigger. that being said I don't know if 3* wolverine ever got a nerf. I know there were talks forever about it due to his healing, but I think the meta shifted to 4* and that died down.
Azoth658 wrote: Guys stop thinking of the micro and I'm talking about the hardcore players. The fact that 10% of all node clears from all players including those that don't have oml have an oml on the team it shows that on barely any covers he is a beast. Before I had a four star champ at 255 he was in every match (now I barely use him because he's too slow) We don't know what the changes are but my hope is that they won't adjust his damage or his healing on max covers or level but one cover or two and not leveled up he should be a lot weaker. That's what I took from the note around how strong he is on hardly any covers causing the issue.
Aidonis wrote: zulux21 wrote: TheWerebison wrote: Wolverine: I'm the best there is at what I do. D3 (wielding adamantium nerf bat): Nope! I guess we can all take comfort in the fact that 2* will probably be the only Wolvie not to need a nerf, because then how would he destroy us when paired with red-generating ninjas? actually 2* wolverine got the nerf bat a long time ago. he used to generate a lot more strike tiles. with his green move only costing 3.viewtopic.php?f=14&t=492 and they used to be bigger. that being said I don't know if 3* wolverine ever got a nerf. I know there were talks forever about it due to his healing, but I think the meta shifted to 4* and that died down. His nerf was the same as Daken's. When they boosted every character's health, they left the true healing guys with tinykitty health. Couple that with the power creep, and they simply faded from top tier character's to "fun when boosted" characters.
zulux21 wrote: Azoth658 wrote: Guys stop thinking of the micro and I'm talking about the hardcore players. The fact that 10% of all node clears from all players including those that don't have oml have an oml on the team it shows that on barely any covers he is a beast. Before I had a four star champ at 255 he was in every match (now I barely use him because he's too slow) We don't know what the changes are but my hope is that they won't adjust his damage or his healing on max covers or level but one cover or two and not leveled up he should be a lot weaker. That's what I took from the note around how strong he is on hardly any covers causing the issue. to be fair... when the introduced 5* that was the point. 5* were supposed to be good with just one cover of each cover and only got slightly better with more, with most of the boost coming from levels. that quickly got thrown away and they became more like normal characters that needed 3-5 covers on most skills for them to even be decent which means most people will never be able to use them because of the low drop rate of 5*. I mean ideally they don't change any numbers but more change how his covers work, but he protects to many health packs. no doubt his healing is going to get nerfed hard and and make him one of the worst 5* characters. Aidonis wrote: zulux21 wrote: TheWerebison wrote: Wolverine: I'm the best there is at what I do. D3 (wielding adamantium nerf bat): Nope! I guess we can all take comfort in the fact that 2* will probably be the only Wolvie not to need a nerf, because then how would he destroy us when paired with red-generating ninjas? actually 2* wolverine got the nerf bat a long time ago. he used to generate a lot more strike tiles. with his green move only costing 3.viewtopic.php?f=14&t=492 and they used to be bigger. that being said I don't know if 3* wolverine ever got a nerf. I know there were talks forever about it due to his healing, but I think the meta shifted to 4* and that died down. His nerf was the same as Daken's. When they boosted every character's health, they left the true healing guys with tinykitty health. Couple that with the power creep, and they simply faded from top tier character's to "fun when boosted" characters. daken was actively nerfed though with his strike tiles losing about 25% of their power.